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Boogiemon, Devimon and DemiDevimon

Albert Vasconcellos hace 2 años
padre
commit
d284824054

+ 148 - 0
Assets/CardEffect/EX6/Purple/Boogiemon_EX6_047.cs

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+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects
+{
+    public class Boogiemon_EX6_047 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Reveal 3", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Reveal the top 3 cards of your deck. Add 1 card with the [Fallen Angel] or [Demon Lord] trait and 1 purple option card among them to your hand. Return the rest to the bottom of the deck. If you added cards, trash 1 card in your hand.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable,card);
+                }
+
+                bool CanSelectCardCondition(CardSource _card)
+                {
+                    if (_card.CardTraits.Contains("Fallen Angel") || _card.CardTraits.Contains("FallenAngel") || _card.CardTraits.Contains("DemonLord") || _card.CardTraits.Contains("Demon Lord"))
+                    {
+                        return true;
+                    }
+                    return false;
+                }
+
+                bool CanSelectCardCondition1(CardSource _card)
+                {
+                    if(_card.IsOption && _card.CardColors.Contains(CardColor.Purple))
+                    {
+                        return true;
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if(CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.LibraryCards.Count >= 1)
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    bool added = false;
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
+                        revealCount: 3,
+                        simplifiedSelectCardConditions:
+                        new SimplifiedSelectCardConditionClass[]
+                        {
+                        new SimplifiedSelectCardConditionClass(
+                            canTargetCondition:CanSelectCardCondition,
+                            message: "Select 1 card with the [Fallen Angel] or [Demon Lord] trait.",
+                            mode: SelectCardEffect.Mode.AddHand,
+                            maxCount: 1,
+                            selectCardCoroutine: null),
+                        new SimplifiedSelectCardConditionClass(
+                            canTargetCondition:CanSelectCardCondition1,
+                            message: "Select 1 purple Option card.",
+                            mode: SelectCardEffect.Mode.AddHand,
+                            maxCount: 1,
+                            selectCardCoroutine: null),
+                        },
+                        remainingCardsPlace: RemainingCardsPlace.DeckBottom,
+                        activateClass: activateClass,
+                        revealedCardsCoroutine: RevealedCardsCoroutine
+                    ));
+
+                    IEnumerator RevealedCardsCoroutine(List<CardSource> revealedCards)
+                    {
+                        added = revealedCards.Count(CanSelectCardCondition) >= 1;
+
+                        yield return null;
+                    }
+
+                    if (added)
+                    {
+                        if (card.Owner.HandCards.Count >= 1)
+                        {
+                            int discardCount = 1;
+
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: (cardSource) => true,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: discardCount,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: null,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Discard,
+                                cardEffect: activateClass);
+
+                            yield return StartCoroutine(selectHandEffect.Activate());
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.Enemy.HandCards.Count <= 6)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 1000, isInheritedEffect: true, card: card, condition: Condition));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/EX6/Purple/Boogiemon_EX6_047.cs.meta

@@ -0,0 +1,11 @@
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+ 125 - 0
Assets/CardEffect/EX6/Purple/DemiDevimon_EX6_046.cs

@@ -0,0 +1,125 @@
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects.EX6
+{
+    public class DemiDevimon_EX6_046 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Deletion
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Draw 1, Trash 1/Opponent trashes card", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Deletion] If your opponent has 5 or fewer cards in their hand, [Draw 1] and trash 1 card in your hand. If your opponent has 7 or more cards in their hand, your opponent trashes 1 card in their hand.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnDeletion(hashtable,card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if(card.Owner.Enemy.HandCards.Count <= 5)
+                    {
+                        return true;
+                    }
+
+                    if(card.Owner.Enemy.HandCards.Count >= 7)
+                    {
+                        return true;
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if(card.Owner.Enemy.HandCards.Count <= 5)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+
+                        if (card.Owner.HandCards.Count >= 1)
+                        {
+                            int discardCount = 1;
+
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: (cardSource) => true,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: discardCount,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: null,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Discard,
+                                cardEffect: activateClass);
+
+                            yield return StartCoroutine(selectHandEffect.Activate());
+                        }
+                    }
+
+                    if(card.Owner.Enemy.HandCards.Count >= 7)
+                    {
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner.Enemy,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+                }
+            }
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.Enemy.HandCards.Count <= 6)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 1000, isInheritedEffect: true, card: card, condition: Condition));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/EX6/Purple/DemiDevimon_EX6_046.cs.meta

@@ -0,0 +1,11 @@
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+ 248 - 0
Assets/CardEffect/EX6/Purple/Devimon_EX6_049.cs

@@ -0,0 +1,248 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using System.Linq;
+using Photon;
+using System;
+using Photon.Pun;
+
+
+namespace DCGO.CardEffects.EX6
+{
+    public class Devimon_EX6_049 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete 1 opponent level 3 Digimon / Opponent trashes 1 card in hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] If your opponent has 5 or fewer cards in their hand, delete 1 of your oppoennt's level 3 Digimon. If your opponent has 7 or more cards in their hand, your opponent trashes 1 card in their hand.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable,card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if(CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent,card))
+                    {
+                        if(permanent.Level <= 3)
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if(CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.Enemy.HandCards.Count <= 5)
+                        {
+                            return true;
+                        }
+
+                        if (card.Owner.Enemy.HandCards.Count >= 7)
+                        {
+                            return true;
+                        }
+
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if(card.Owner.Enemy.HandCards.Count <= 5)
+                    {
+                        if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
+                        {
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: null,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Destroy,
+                                cardEffect: activateClass);
+
+                            selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete.");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                        }
+                    }
+
+                    if (card.Owner.Enemy.HandCards.Count >= 7)
+                    {
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner.Enemy,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+                }
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete 1 opponent level 3 Digimon / Opponent trashes 1 card in hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] If your opponent has 5 or fewer cards in their hand, delete 1 of your oppoennt's level 3 Digimon. If your opponent has 7 or more cards in their hand, your opponent trashes 1 card in their hand.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.Level <= 3)
+                        {
+                            return true;
+                        }
+                    }
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.Enemy.HandCards.Count <= 5)
+                        {
+                            return true;
+                        }
+
+                        if (card.Owner.Enemy.HandCards.Count >= 7)
+                        {
+                            return true;
+                        }
+
+                    }
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.Enemy.HandCards.Count <= 5)
+                    {
+                        if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
+                        {
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: null,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Destroy,
+                                cardEffect: activateClass);
+
+                            selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete.");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                        }
+                    }
+
+                    if (card.Owner.Enemy.HandCards.Count >= 7)
+                    {
+                        int discardCount = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner.Enemy,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+                }
+            }
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.None)
+            {
+                bool Condition()
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {
+                        if (card.Owner.Enemy.HandCards.Count <= 6)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 1000, isInheritedEffect: true, card: card, condition: Condition));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/EX6/Purple/Devimon_EX6_049.cs.meta

@@ -0,0 +1,11 @@
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