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Added EX9-067

Lewisaaronwelch há 1 ano atrás
pai
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d45d18a2bd

+ 204 - 0
Assets/CardEffect/EX9/Yellow/EX9_067.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+// Mirai Kinosaki
+namespace DCGO.CardEffects.EX9
+{
+    public class EX9_067 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Reveal 3 top, Add 1 card with [Puppet] or [LIBERATOR] to hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Reveal the top 3 cards of your deck. Add 1 card with the [Puppet] or [LIBERATOR] trait among them to the hand. Return the rest to the bottom of the deck.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.EqualsTraits("Pupper") || cardSource.EqualsTraits("LIBERATOR");
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
+                    revealCount: 3,
+                    simplifiedSelectCardConditions:
+                        new SimplifiedSelectCardConditionClass[]
+                        {
+                            new SimplifiedSelectCardConditionClass(
+                                canTargetCondition: CanSelectCardCondition,
+                                message: "Select 1 [Puppet] or [LIBERATOR] card.",
+                                mode: SelectCardEffect.Mode.AddHand,
+                                maxCount: 1,
+                                selectCardCoroutine: null)
+                        },
+                        remainingCardsPlace: RemainingCardsPlace.DeckBottom,
+                        activateClass: activateClass
+                    ));
+                }
+            }
+
+            #endregion
+
+            #region Your Turn
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play 1 Arisa Kinosaki or [Puppet] digimon from hand for -3 cost", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Your Turn] When any of your Digimon digivolve into a [Puppet] trait Digimon, by returning this Tamer to the bottom of the deck, you may play 1 [Arisa Kinosaki] or 1 [Puppet] trait Digimon card from your hand with the play cost reduced by 3.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, permanent =>
+                    {
+                        if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
+                        {
+                            if (permanent.TopCard.EqualsTraits("Puppet"))
+                            {
+                                return true;
+                            }
+                        }
+                        return false;
+                    });
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent) => permanent == card.PermanentOfThisCard();
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    if (cardSource.IsTamer && cardSource.CardNames.Contains("Arisa Kinosaki"))
+                    {
+                        return true;
+                    }
+
+                    if (cardSource.IsDigimon && cardSource.EqualsTraits("Puppet"))
+                    {
+                        return true;
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    bool didBounce = false;
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: true,
+                        canEndNotMax: true,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
+                        mode: SelectPermanentEffect.Mode.Bounce,
+                        cardEffect: activateClass);
+
+                    selectPermanentEffect.SetUpCustomMessage("Select Mirai to bottom deck", "Your opponent is deciding to bottom deck tamer");
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
+                    {
+                        if (permanents.Any()) didBounce = true;
+                        yield return null;
+                    }
+
+                    if (didBounce)
+                    {
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        int maxCount1 = 1;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectCardCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: true,
+                            canEndNotMax: true,
+                            isShowOpponent: true,
+                            selectCardCoroutine: SelectCardCoroutine,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                        selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+                            yield return null;
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                            cardSources: selectedCards,
+                            activateClass: activateClass,
+                            payCost: true,
+                            isTapped: false,
+                            root: SelectCardEffect.Root.Hand,
+                            activateETB: true,
+                            fixedCost: selectedCards[0].BasePlayCostFromEntity - 3));
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Security
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

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Assets/CardEffect/EX9/Yellow/EX9_067.cs.meta

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