mbunch_kascope 1 năm trước cách đây
mục cha
commit
da469cf543

+ 2 - 2
Assets/CardEffect/BT10/Purple/BT10_093.cs

@@ -1,4 +1,4 @@
-using System.Collections;
+using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using System.Linq;
@@ -24,7 +24,7 @@ namespace DCGO.CardEffects.BT10
 
                 string EffectDiscription()
                 {
-                    return "[Your Turn][Once Per Turn] When one of your effects places a digivolution card under this Digimon, <Draw 1>. (Draw 1 card from your deck.)";
+                    return "[All Turns] [Once Per Turn] When a purple card is placed under this Tamer, <Draw 1> (Draw 1 card from your deck.) and memory +1.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)

+ 1 - 9
Assets/CardEffect/BT2/Blue/BT2_025.cs

@@ -27,15 +27,7 @@ public class BT2_025 : CEntity_Effect
 
             bool CanSelectPermanentCondition(Permanent permanent)
             {
-                if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
-                {
-                    if (permanent.DigivolutionCards.Count((cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(activateClass)) >= 1)
-                    {
-                        return true;
-                    }
-                }
-
-                return false;
+                return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
             }
 
             bool CanUseCondition(Hashtable hashtable)

+ 1 - 1
Assets/CardEffect/BT22/Blue/BT22_024.cs

@@ -211,7 +211,7 @@ namespace DCGO.CardEffects.BT22
                 {
                     return source.IsDigimon
                         && source.HasLevel && source.Level <= 4
-                        && (source.HasSeaAnimalTraits || source.HasAquaTraits);
+                        && (source.ContainsTraits("Sea Animal") || source.ContainsTraits("Aqua"));
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)

+ 2 - 2
Assets/CardEffect/BT22/Purple/BT22_092.cs

@@ -86,7 +86,7 @@ namespace DCGO.CardEffects.BT22
 
                     bool HasMainEffect(Permanent permanent)
                     {
-                        foreach (ICardEffect effect in permanent.EffectList_ForCard(EffectTiming.OnDeclaration, card))
+                        foreach (ICardEffect effect in permanent.EffectList(EffectTiming.OnDeclaration))
                         {
                             if (effect.EffectDiscription.Contains("[Main]"))
                             {
@@ -143,7 +143,7 @@ namespace DCGO.CardEffects.BT22
                         {
                             List<ICardEffect> candidateEffects = new List<ICardEffect>();
 
-                            List<ICardEffect> effects = selectedPermanent.TopCard.EffectList(EffectTiming.OnDeclaration)
+                            List<ICardEffect> effects = selectedPermanent.EffectList(EffectTiming.OnDeclaration)
                                 .Clone()
                                 .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && cardEffect.EffectDiscription.Contains("[Main]"));
 

+ 2 - 0
Assets/CardEffect/BT3/Yellow/BT3_041.cs

@@ -114,6 +114,8 @@ public class BT3_041 : CEntity_Effect
                             yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddSecurityCard(selectedCard));
 
                             yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateRecoveryEffect(card.Owner));
+
+                            yield return ContinuousController.instance.StartCoroutine(new IAddSecurity(selectedCard.Owner).AddSecurity());
                         }
                     }
                 }

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 152 - 152
Assets/Prefab/CommandPanel.prefab


Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 546 - 94
Assets/Prefab/FieldPermanentCard.prefab


+ 3 - 3
Assets/Scripts/CommandPanel.cs

@@ -69,7 +69,7 @@ public class CommandPanel : MonoBehaviour
 
         //CommandPanelBackGround.sizeDelta = new Vector2(CommandPanelBackGround.sizeDelta.x, 4.6f * (FieldUnitCommands.Count + 1));
 
-        GridLayoutGroup grid = CommandPanelObject.transform.GetChild(1).GetComponent<GridLayoutGroup>();
+        GridLayoutGroup grid = CommandPanelObject.GetComponentInChildren<GridLayoutGroup>();
 
         float defaultWidth = 241.42f;
         int constraint = CardCommands.Count + 1;
@@ -78,8 +78,8 @@ public class CommandPanel : MonoBehaviour
         {
             constraint = grid.constraintCount;
         }
-
-        CommandPanelBackGround.sizeDelta = new Vector2(defaultWidth * (((CardCommands.Count - 1) / constraint) + 1), 27.07f * (CardCommands.Count - 1) + 104.63f);
+        UnityEngine.Debug.Log($"PANEL WIDTH: {defaultWidth}, {CardCommands.Count}, {constraint}, {Mathf.CeilToInt((float)CardCommands.Count / (float)constraint)}");
+        CommandPanelBackGround.sizeDelta = new Vector2(defaultWidth * Mathf.CeilToInt((float)CardCommands.Count / (float)constraint), 27.07f * (CardCommands.Count - 1) + 104.63f);
 
         if (fieldPokemonCard != null)
         {

+ 1 - 1
ProjectSettings/ProjectSettings.asset

@@ -1,3 +1,3 @@
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+oid sha256:8b528581edbad687dadfae625ae9e9b6b9e5fb4f8c66c72cd481266dcce16f79
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@@ -0,0 +1,668 @@
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+    Android: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+    EmbeddedLinux: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+    GameCoreScarlett: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+    GameCoreXboxOne: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+    LinuxHeadlessSimulation: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+    Lumin: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+    Nintendo Switch: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+    PS4: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+    PS5: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+    Stadia: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
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+    XboxOne: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+    iPhone: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+    tvOS: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
+  additionalCompilerArguments: {}
+  platformArchitecture: {}
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+  il2cppCompilerConfiguration: {}
+  managedStrippingLevel: {}
+  incrementalIl2cppBuild: {}
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+  XboxOneTitleId: 
+  XboxOneSCId: 
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+  XboxOneVersion: 1.0.0.0
+  XboxOnePackageEncryption: 0
+  XboxOnePackageUpdateGranularity: 2
+  XboxOneDescription: 
+  XboxOneLanguage:
+  - enus
+  XboxOneCapability: []
+  XboxOneGameRating: {}
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+  XboxOneXTitleMemory: 8
+  XboxOneOverrideIdentityName: 
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+  vrEditorSettings: {}
+  cloudServicesEnabled: {}
+  luminIcon:
+    m_Name: 
+    m_ModelFolderPath: 
+    m_PortalFolderPath: 
+  luminCert:
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+  luminIsChannelApp: 0
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+  windowsGamepadBackendHint: 0
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+  legacyClampBlendShapeWeights: 0
+  playerDataPath: 
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Một số tệp đã không được hiển thị bởi vì quá nhiều tập tin thay đổi trong này khác