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@@ -0,0 +1,429 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+// DarkTyrannomon
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+namespace DCGO.CardEffects.EX9
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+{
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+ public class EX9_039 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Alternate Digivolution Requirement
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+
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ return targetPermanent.TopCard.IsLevel3 &&
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+ targetPermanent.TopCard.EqualsTraits("DM");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 2,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null));
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+ }
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+
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+ #endregion
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+
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+ #region Training
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+
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+ if (timing == EffectTiming.OnDeclaration)
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+ {
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+ // To be implemented
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+ }
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+
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+ #endregion
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Place 1 hand card as FD bottom source, suspend 1 digimon, then attack", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Play] You may place 1 card in your hand face down as this Digimon's bottom digivolution card. For each of this Digimon's face-down digivolution cards, suspend 1 of your opponent's Digimon. Then, 1 of your Digimon may attack your opponent's Digimon.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool CanSelectPermanentCondition1(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent.CanAttack(activateClass))
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+ {
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+ if (card.Owner.Enemy.GetBattleAreaDigimons().Count((enemyDigimon) => permanent.CanAttackTargetDigimon(enemyDigimon, activateClass)) >= 1)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (card.Owner.HandCards.Any())
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+ {
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+ CardSource selectedCard = null;
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+ int maxCount = Math.Min(1, card.Owner.HandCards.Count);
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: null,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: true,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to add as FD Source", "The opponent is selecting 1 card to add as FD source");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+ yield return null;
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+ }
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+
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+ if (selectedCard != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard));
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+ selectedCard.SetReverse();
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+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List<CardSource>() { selectedCard }, activateClass));
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+
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+ if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
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+ {
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+ int tapCount = card.PermanentOfThisCard().DigivolutionCards.Filter(x => x.IsFlipped).Count;
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+ int maxCount1 = Math.Min(tapCount, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Tap,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage($"Select {tapCount} Digimon to suspend", $"The opponent is selecting {tapCount} Digimon to suspend");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
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+ {
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+ List<Permanent> selectedPermanents = new List<Permanent>();
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+ int maxCount2 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1));
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+
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+ SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ selectPermanentEffect1.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition1,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount2,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect1.SetUpCustomMessage("Select 1 Digimon that will attack.", "The opponent is selecting 1 Digimon that will attack.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
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+
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+ IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
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+ {
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+ selectedPermanents = permanents;
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+ yield return null;
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+ }
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+
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+ foreach (Permanent permanent in selectedPermanents)
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+ {
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+ Permanent selectedPermanent = permanent;
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+
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+ if (selectedPermanent != null)
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+ {
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+ if (selectedPermanent.CanAttack(activateClass))
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+ {
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+ SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => false,
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+ defenderCondition: (permanent) => true,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Digivolving
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Place 1 hand card as FD bottom source, suspend 1 digimon, then attack", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] You may place 1 card in your hand face down as this Digimon's bottom digivolution card. For each of this Digimon's face-down digivolution cards, suspend 1 of your opponent's Digimon. Then, 1 of your Digimon may attack your opponent's Digimon.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool CanSelectPermanentCondition1(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent.CanAttack(activateClass))
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+ {
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+ if (card.Owner.Enemy.GetBattleAreaDigimons().Count((enemyDigimon) => permanent.CanAttackTargetDigimon(enemyDigimon, activateClass)) >= 1)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (card.Owner.HandCards.Any())
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+ {
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+ CardSource selectedCard = null;
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+ int maxCount = Math.Min(1, card.Owner.HandCards.Count);
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: null,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: true,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage("Select 1 card to add as FD Source", "The opponent is selecting 1 card to add as FD source");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+ yield return null;
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+ }
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+
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+ if (selectedCard != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard));
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+ selectedCard.SetReverse();
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+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List<CardSource>() { selectedCard }, activateClass));
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+
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+ if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
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+ {
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+ int tapCount = card.PermanentOfThisCard().DigivolutionCards.Filter(x => x.IsFlipped).Count;
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+ int maxCount1 = Math.Min(tapCount, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Tap,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage($"Select {tapCount} Digimon to suspend", $"The opponent is selecting {tapCount} Digimon to suspend");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
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+ {
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+ List<Permanent> selectedPermanents = new List<Permanent>();
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+ int maxCount2 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1));
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+
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+ SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
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+ selectPermanentEffect1.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition1,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount2,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect1.SetUpCustomMessage("Select 1 Digimon that will attack.", "The opponent is selecting 1 Digimon that will attack.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
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+
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+ IEnumerator AfterSelectPermanentCoroutine(List<Permanent> permanents)
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+ {
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+ selectedPermanents = permanents;
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+ yield return null;
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+ }
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+
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+ foreach (Permanent permanent in selectedPermanents)
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+ {
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+ Permanent selectedPermanent = permanent;
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+
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+ if (selectedPermanent != null)
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+ {
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+ if (selectedPermanent.CanAttack(activateClass))
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+ {
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+ SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
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+
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+ selectAttackEffect.SetUp(
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+ attacker: selectedPermanent,
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+ canAttackPlayerCondition: () => false,
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+ defenderCondition: (permanent) => true,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region ESS
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+
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+ if (timing == EffectTiming.OnDestroyedAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Suspend 1 digimon or tamer", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ activateClass.SetIsInheritedEffect(true);
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Deletion] Suspend 1 of your opponent's Digimon or Tamers.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnDeletion(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanActivateOnDeletionInherited(hashtable, card);
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) && permanent.IsDigimon || permanent.IsTamer;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
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+ {
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+ int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: CanSelectPermanentCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: maxCount1,
|
|
|
+ canNoSelect: false,
|
|
|
+ canEndNotMax: false,
|
|
|
+ selectPermanentCoroutine: null,
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
+ mode: SelectPermanentEffect.Mode.Tap,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or tamer to suspend", "The opponent is selecting 1 Digimon or tamer to suspend");
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|