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@@ -16,6 +16,102 @@ public class Sora_Takenouchi_BT15_082 : CEntity_Effect
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{
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cardEffects.Add(CardEffectFactory.SetMemoryTo3TamerEffect(card));
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}
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+
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+ if(timing == EffectTiming.WhenReturntoHandAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Return this Tamer to your hand to play a Digimon from your hand.", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[All Turns] When a red Digimon card returns from your trash to the hand, by returning this Tamer to the hand, you may play 1 13000 DP or less red Digimon card with [Avian], [Bird], [Beast], [Animal] or [Sovereign], other than [Sea Animal] in one of its traits from your hand without paying the cost. For each of your opponent's security cards, remove 2000 from this effect's playable card's DP maximum.";
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+ }
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+
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return permanent.TopCard == card;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (hashtable.ContainsKey("Permanents"))
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+ {
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+ List<Permanent> Permanents = (List<Permanent>)hashtable["Permanents"];
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+
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+ if (Permanents != null)
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+ {
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+ if (Permanents.Count((permanent) => permanent.TopCard.CardColors.Contains(CardColor.Red)) >= 1)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ return true;
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ Permanent bounceTargetPermanent = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 tamer to return to hand.", "The opponent is selecting 1 tamer to return to hand.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ bounceTargetPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ if (bounceTargetPermanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.BouncePeremanentAndProcessAccordingToResult(
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+ targetPermanents: new List<Permanent>() { bounceTargetPermanent },
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+ activateClass: activateClass,
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+ successProcess: SuccessProcess(),
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+ failureProcess: null));
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+
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+ IEnumerator SuccessProcess()
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+ {
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+ Debug.Log("Successful Return: Select and Play out digimon");
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+ yield return null;
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+ }
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+ }
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+ }
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+ }
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+
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/*
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if(timing == EffectTiming.None)
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{
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