|
|
@@ -0,0 +1,348 @@
|
|
|
+using System;
|
|
|
+using System.Collections;
|
|
|
+using System.Collections.Generic;
|
|
|
+using System.Linq;
|
|
|
+
|
|
|
+// Nyabootmon
|
|
|
+namespace DCGO.CardEffects.BT22
|
|
|
+{
|
|
|
+ public class BT22_042 : CEntity_Effect
|
|
|
+ {
|
|
|
+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
|
|
|
+ {
|
|
|
+ List<ICardEffect> cardEffects = new List<ICardEffect>();
|
|
|
+
|
|
|
+ #region Alternative Digivolution Condition
|
|
|
+
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ bool PermanentCondition(Permanent targetPermanent)
|
|
|
+ {
|
|
|
+ return targetPermanent.TopCard.EqualsCardName("Chaperomon");
|
|
|
+ }
|
|
|
+
|
|
|
+ bool Condition()
|
|
|
+ {
|
|
|
+ return CardEffectCommons.HasMatchConditionOwnersPermanent(card, perm => perm.IsTamer && perm.TopCard.EqualsCardName("Arisa Kinosaki"));
|
|
|
+ }
|
|
|
+
|
|
|
+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 6, ignoreDigivolutionRequirement: true, card: card, condition: Condition));
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Overclock
|
|
|
+
|
|
|
+ if (timing == EffectTiming.OnEndTurn)
|
|
|
+ {
|
|
|
+ cardEffects.Add(CardEffectFactory.OverclockSelfEffect(trait: "Puppet", isInheritedEffect: false, card: card, condition: null));
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region When Digivolving
|
|
|
+
|
|
|
+ if (timing == EffectTiming.OnEnterFieldAnyone)
|
|
|
+ {
|
|
|
+ int dpMinus = card.Owner.GetBattleAreaDigimons().Count * 3000;
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect($"Play 1 level 4 or lower [Puppet] digimon, then -{dpMinus} DP 1 digimon", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[When Digivolving] You may play 1 level 4 or lower [Puppet] trait Digimon card from your hand without paying the cost. Then, to 1 of your opponent's Digimon, give -3000 DP until their turn ends for each of your Digimon.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
|
|
|
+ && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool IsPuppetDigimon(CardSource cardSource)
|
|
|
+ {
|
|
|
+ return cardSource.IsDigimon
|
|
|
+ && cardSource.HasLevel && cardSource.Level >= 4
|
|
|
+ && cardSource.HasPuppetTraits
|
|
|
+ && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool IsOpponentDigimon(Permanent permanent)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ if (CardEffectCommons.HasMatchConditionOwnersHand(card, IsPuppetDigimon))
|
|
|
+ {
|
|
|
+ CardSource selectedCard = null;
|
|
|
+
|
|
|
+ #region Select Hand Card
|
|
|
+
|
|
|
+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, IsPuppetDigimon));
|
|
|
+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
|
|
|
+
|
|
|
+ selectHandEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: IsPuppetDigimon,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: maxCount,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ mode: SelectHandEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCard = cardSource;
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ selectHandEffect.SetUpCustomMessage("Select 1 digimon to play.", "The opponent is selecting 1 digimon to play.");
|
|
|
+ selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(
|
|
|
+ CardEffectCommons.PlayPermanentCards(
|
|
|
+ cardSources: new List<CardSource>() { selectedCard },
|
|
|
+ activateClass: activateClass,
|
|
|
+ payCost: false,
|
|
|
+ isTapped: false,
|
|
|
+ root: SelectCardEffect.Root.Hand,
|
|
|
+ activateETB: true));
|
|
|
+ }
|
|
|
+
|
|
|
+ if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, IsOpponentDigimon))
|
|
|
+ {
|
|
|
+ Permanent selectedPermament = null;
|
|
|
+
|
|
|
+ #region Select Permanent
|
|
|
+
|
|
|
+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, IsOpponentDigimon));
|
|
|
+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: IsOpponentDigimon,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: maxCount,
|
|
|
+ canNoSelect: false,
|
|
|
+ canEndNotMax: false,
|
|
|
+ selectPermanentCoroutine: SelectPermanentCoroutine,
|
|
|
+ afterSelectPermanentCoroutine: null,
|
|
|
+ mode: SelectPermanentEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
|
|
|
+ {
|
|
|
+ selectedPermament = permanent;
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon to -{dpMinus} DP", $"The opponent is selecting 1 Digimon to -{dpMinus} DP");
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ if (selectedPermament != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
|
|
|
+ targetPermanent: selectedPermament,
|
|
|
+ changeValue: -dpMinus,
|
|
|
+ effectDuration: EffectDuration.UntilOpponentTurnEnd,
|
|
|
+ activateClass: activateClass
|
|
|
+ ));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region All Turns - OPT
|
|
|
+
|
|
|
+ if (timing == EffectTiming.OnDestroyedAnyone)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Activate a [When Digivolving] effect", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
|
|
|
+ activateClass.SetHashString("BT22_042_UseWD");
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDiscription()
|
|
|
+ {
|
|
|
+ return "[All Turns] [Once Per Turn] When any of your other Digimon are deleted, you may activate 1 of this Digimon's [When Digivolving] effects.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
|
|
|
+ && CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, IsOwnerDigimon);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool IsOwnerDigimon(Permanent permanent)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsOwnerPermanent(permanent, card) && permanent.IsDigimon;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool HasEssWhenDigivolving(CardSource cardSource)
|
|
|
+ {
|
|
|
+ return cardSource.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, cardSource)
|
|
|
+ .Clone()
|
|
|
+ .Filter(effect => effect is ActivateICardEffect && effect.IsInheritedEffect && !effect.IsSecurityEffect && effect.EffectDiscription.Contains("[When Digivolving]"))
|
|
|
+ .Any();
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ bool validSourceCards = card.PermanentOfThisCard().DigivolutionCards.Filter(HasEssWhenDigivolving).Any();
|
|
|
+
|
|
|
+ CardSource selectedCard = null;
|
|
|
+
|
|
|
+ #region Select Card
|
|
|
+
|
|
|
+ if (validSourceCards)
|
|
|
+ {
|
|
|
+ var validCards = card.PermanentOfThisCard().DigivolutionCards.Filter(HasEssWhenDigivolving).ToList();
|
|
|
+ validCards.Add(card);
|
|
|
+
|
|
|
+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectCardEffect.SetUp(
|
|
|
+ canTargetCondition: _ => true,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ message: "Select 1 card to use their [When Digivolving] effect",
|
|
|
+ maxCount: 1,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ mode: SelectCardEffect.Mode.Custom,
|
|
|
+ root: SelectCardEffect.Root.Custom,
|
|
|
+ customRootCardList: validCards,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCard = cardSource;
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ selectedCard = card;
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ if (selectedCard != null)
|
|
|
+ {
|
|
|
+ List<ICardEffect> candidateEffects = new List<ICardEffect>();
|
|
|
+
|
|
|
+ List<ICardEffect> effects = selectedCard.EffectList_ForCard(EffectTiming.OnDeclaration, card)
|
|
|
+ .Clone()
|
|
|
+ .Filter(cardEffect => cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.EffectDiscription.Contains("[When Digivolving]"));
|
|
|
+
|
|
|
+ candidateEffects.AddRange(effects);
|
|
|
+
|
|
|
+ if (candidateEffects.Count >= 1)
|
|
|
+ {
|
|
|
+ ICardEffect selectedEffect = null;
|
|
|
+
|
|
|
+ #region Select Effect
|
|
|
+
|
|
|
+ if (candidateEffects.Count == 1) selectedEffect = candidateEffects[0];
|
|
|
+ else
|
|
|
+ {
|
|
|
+ List<SkillInfo> skillInfos = candidateEffects
|
|
|
+ .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.OnEnterFieldAnyone));
|
|
|
+
|
|
|
+ List<CardSource> cardSources = candidateEffects
|
|
|
+ .Map(cardEffect => cardEffect.EffectSourceCard);
|
|
|
+
|
|
|
+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectCardEffect.SetUp(
|
|
|
+ canTargetCondition: (cardSource) => true,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => false,
|
|
|
+ selectCardCoroutine: null,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ message: "Select 1 effect to activate.",
|
|
|
+ maxCount: 1,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: false,
|
|
|
+ mode: SelectCardEffect.Mode.Custom,
|
|
|
+ root: SelectCardEffect.Root.Custom,
|
|
|
+ customRootCardList: cardSources,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectCardEffect.SetNotShowCard();
|
|
|
+ selectCardEffect.SetUpSkillInfos(skillInfos);
|
|
|
+ selectCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
|
|
|
+
|
|
|
+ IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
|
|
|
+ {
|
|
|
+ if (selectedIndexes.Count == 1)
|
|
|
+ {
|
|
|
+ selectedEffect = candidateEffects[selectedIndexes[0]];
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ if (selectedEffect != null)
|
|
|
+ {
|
|
|
+ if (selectedEffect.EffectSourceCard != null)
|
|
|
+ {
|
|
|
+ if (selectedEffect.EffectSourceCard.PermanentOfThisCard() != null)
|
|
|
+ {
|
|
|
+ if (selectedEffect.CanUse(null))
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(null));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|