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Merge pull request #68 from DCGO2/2.5-Beelzemon

2.5 Beelzemon
Michael8818 1 år sedan
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incheckning
e20aa5439d

+ 173 - 0
Assets/CardEffect/BT19/Purple/BT19_071.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects.BT19
+{
+    public class BT19_071 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 2 cards from deck top and gain Blocker", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Trash the top 2 cards of your deck. Then, this Digimon gains <Blocker> until the end of your opponent's turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.LibraryCards.Count >= 1)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(2, card.Owner, activateClass).AddTrashCardsFromLibraryTop());
+                    }
+                 
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(
+                        targetPermanent: card.PermanentOfThisCard(), effectDuration: EffectDuration.UntilEachTurnEnd,
+                        activateClass: activateClass));
+                }
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 2 cards from deck top and gain Blocker", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] Trash the top 2 cards of your deck. Then, this Digimon gains <Blocker> until the end of your opponent's turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.LibraryCards.Count >= 1)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(2, card.Owner, activateClass).AddTrashCardsFromLibraryTop());
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(
+                        targetPermanent: card.PermanentOfThisCard(), effectDuration: EffectDuration.UntilEachTurnEnd,
+                        activateClass: activateClass));
+                }
+            }
+            #endregion
+
+            #region All Turns
+            if (timing == EffectTiming.OnDiscardLibrary)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete 1 of your opponent's level 5 or lower Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
+                activateClass.SetHashString("DeleteDigimon_BT19_071");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[All Turns][Once Per Turn] When effects trashes cards from your deck, delete 1 of your opponent's level 5 or lower Digimon.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerWhenDiscardLibrary(hashtable, cardSource => cardSource.Owner == card.Owner))
+                        {
+                            return true;
+                        }                    
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.TopCard.HasLevel && permanent.Level <= 5)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: CanSelectPermanentCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: null,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Destroy,
+                        cardEffect: activateClass);
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT19/Purple/BT19_071.cs.meta

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+fileFormatVersion: 2
+guid: 71e5113635959ed42a4b6c601657f59c
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 327 - 0
Assets/CardEffect/BT19/Purple/BT19_074.cs

@@ -0,0 +1,327 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects.BT19
+{
+    public class BT19_074 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Digivolution Condition
+            if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    return targetPermanent.TopCard.IsLevel6 && targetPermanent.TopCard.ContainsCardName("Beelzemon");
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
+                    permanentCondition: PermanentCondition,
+                    digivolutionCost: 4,
+                    ignoreDigivolutionRequirement: false,
+                    card: card,
+                    condition: null));
+            }
+            #endregion
+
+            #region Blast Digivolve
+            if (timing == EffectTiming.OnCounterTiming)
+            {
+                cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null));
+            }
+            #endregion
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete 1 level 6 or lower Digimon or delete 1 Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] Delete 1 of your opponent's level 6 or lower Digimon. If you have 10 or more cards in your trash, delete 1 of their Digimon instead.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.TopCard.HasLevel && permanent.Level <= 6)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectPermanentCondition1(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.TrashCards.Count >= 10)
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
+                        {
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition1,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: null,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Destroy,
+                                cardEffect: activateClass);
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                        }
+                    }
+                    else
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                        {
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: null,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Destroy,
+                                cardEffect: activateClass);
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Delete 1 level 6 or lower Digimon or delete 1 Digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] Delete 1 of your opponent's level 6 or lower Digimon. If you have 10 or more cards in your trash, delete 1 of their Digimon instead.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
+                    {
+                        if (permanent.TopCard.HasLevel && permanent.Level <= 6)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanSelectPermanentCondition1(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (card.Owner.TrashCards.Count >= 10)
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
+                        {
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition1,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: null,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Destroy,
+                                cardEffect: activateClass);
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                        }
+                    }
+                    else
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                        {
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: null,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Destroy,
+                                cardEffect: activateClass);
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region When Attacking
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Return cards from trash to trash the opponent's top security card", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
+                activateClass.SetHashString("ReturnCards_BT19_074");
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Attacking][Once Per Turn] By returning 10 non-Digi-Egg cards from your trash to the top of the deck, trash your opponent's top security card.";
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return !cardSource.IsDigiEgg;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        if (card.Owner.TrashCards.Count(CanSelectCardCondition) >= 10)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    int maxCount = 10;
+
+                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                    selectCardEffect.SetUp(
+                    canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource),
+                    canTargetCondition_ByPreSelecetedList: null,
+                    canEndSelectCondition: null,
+                    canNoSelect: () => true,
+                    selectCardCoroutine: null,
+                    afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                    message: "Select cards to place at the top of the deck\n(cards will be placed back to the top of the deck so that cards with lower numbers are on top).",
+                    maxCount: maxCount,
+                    canEndNotMax: false,
+                    isShowOpponent: false,
+                    mode: SelectCardEffect.Mode.Custom,
+                    root: SelectCardEffect.Root.Trash,
+                    customRootCardList: null,
+                    canLookReverseCard: true,
+                    selectPlayer: card.Owner,
+                    cardEffect: activateClass);
+
+                    selectCardEffect.SetNotAddLog();
+                    selectCardEffect.SetUpCustomMessage_ShowCard("Deck Top Cards");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+
+                    IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                    {
+                        if (cardSources.Count == 10)
+                        {
+                            cardSources.Reverse();
+
+                            yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryTopCards(cardSources));
+
+                            if (card.Owner.Enemy.SecurityCards.Count >= 1)
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
+                                    player: card.Owner.Enemy,
+                                    destroySecurityCount: 1,
+                                    cardEffect: activateClass,
+                                    fromTop: true).DestroySecurity());
+                            }
+                        }
+                    }                    
+                }
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT19/Purple/BT19_074.cs.meta

@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: c8766874e586a1d40bc40b798681c77f
+MonoImporter:
+  externalObjects: {}
+  serializedVersion: 2
+  defaultReferences: []
+  executionOrder: 0
+  icon: {instanceID: 0}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

+ 177 - 0
Assets/CardEffect/BT19/Purple/BT19_088.cs

@@ -0,0 +1,177 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects.BT19
+{
+    public class BT19_088 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Start of Your Main Phase
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card) && card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1 && card.Owner.CanAddMemory(activateClass);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
+                }
+            }
+            #endregion
+
+            #region Main
+            if (timing == EffectTiming.OnDeclaration)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Suspend this tamer to digivolve from trash or hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Main] If you have 20 or more cards in your trash, by suspending this Tamer, 1 of your [Impmon] may digivolve into [Beelzemon] in the hand or trash for a digivolution cost of 4, ignoring its digivolution requirements.";
+                }
+
+                bool CanSelectOwnPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
+                        permanent.TopCard.EqualsCardName("Impmon");
+                }
+                
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnBattleArea(card))
+                    {                
+                        if (card.Owner.TrashCards.Count >= 20)
+                        {
+                            if (CardEffectCommons.CanActivateSuspendCostEffect(card))
+                            {
+                                return true;
+                            }                           
+                        }                    
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectOwnPermanentCondition))
+                    {
+                        Permanent selectedPermanent = null;
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectOwnPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will digivolve.",
+                            "The opponent is selecting 1 Digimon that will digivolve.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+
+                            yield return null;
+                        }
+
+                        if (selectedPermanent != null)
+                        {
+                            bool CanSelectCardCondition(CardSource cardSource)
+                            {
+                                return cardSource.EqualsCardName("Beelzemon") && cardSource.CanPlayCardTargetFrame(selectedPermanent.PermanentFrame, false, activateClass);
+                            }
+
+                            bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
+                            bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
+
+                            if (canSelectHand || canSelectTrash)
+                            {
+                                if (canSelectHand && canSelectTrash)
+                                {
+                                    List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
+                                    {
+                                        new(message: "From hand", value: true, spriteIndex: 0),
+                                        new(message: "From trash", value: false, spriteIndex: 1),
+                                    };
+
+                                    string selectPlayerMessage = "From which area do you digivolve?";
+                                    string notSelectPlayerMessage = "The opponent is choosing from which area to digivolve.";
+
+                                    GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
+                                        selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
+                                        notSelectPlayerMessage: notSelectPlayerMessage);
+                                }
+
+                                else
+                                {
+                                    GManager.instance.userSelectionManager.SetBool(canSelectHand);
+                                }
+
+                                yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
+                                    .WaitForEndSelect());
+
+                                bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
+
+                                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
+                                    targetPermanent: selectedPermanent,
+                                    cardCondition: CanSelectCardCondition,
+                                    payCost: false,
+                                    reduceCostTuple: null,
+                                    fixedCostTuple: null,
+                                    ignoreDigivolutionRequirementFixedCost: 4,
+                                    isHand: fromHand,
+                                    activateClass: activateClass,
+                                    successProcess: null));
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region Security 
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT19/Purple/BT19_088.cs.meta

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+ 192 - 0
Assets/CardEffect/BT19/Purple/BT19_097.cs

@@ -0,0 +1,192 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects.BT19
+{
+    public class BT19_097 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Trashed Condition
+            if (timing == EffectTiming.OnDiscardLibrary)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Place this card in the battle Area", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "When this card is trashed from your deck, you may place it in the battle area.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenSelfDiscardLibrary(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.IsExistOnTrash(card))
+                    {
+                        if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: card, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Trash, isPlayOption: true))
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
+                }
+            }
+            #endregion
+
+            #region Main Effect
+            if (timing == EffectTiming.OptionSkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 2 cards of your deck and place this card in the battle area.", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[Main] Trash the top 2 cards of your deck. Then, place this card in the battle area.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.LibraryCards.Count >= 1)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(2, card.Owner, activateClass).AddTrashCardsFromLibraryTop());
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
+                }
+            }
+            #endregion
+
+            #region Main Delay
+            if (timing == EffectTiming.OnStartTurn)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play an [Impmon] from trash.", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Start of your Turn] If you don't have a Digimon, <Delay>.\r\n• You may play 1 [Impmon] from your trash without paying the cost.";
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    if (cardSource != null)
+                    {
+                        if (cardSource.Owner == card.Owner)
+                        {
+                            if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
+                            {
+                                if (cardSource.IsDigimon && cardSource.EqualsCardName("Impmon"))
+                                {
+                                    return true;
+                                }
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsOwnerTurn(card) &&
+                           CardEffectCommons.IsExistOnBattleArea(card) &&
+                           card.Owner.GetBattleAreaDigimons().Count == 0 &&
+                           CardEffectCommons.CanDeclareOptionDelayEffect(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    bool deleted = false;
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
+
+                    IEnumerator SuccessProcess()
+                    {
+                        deleted = true;
+
+                        yield return null;
+                    }
+
+                    if (deleted)
+                    {                      
+                        if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
+                        {
+                            int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
+
+                            List<CardSource> selectedCards = new List<CardSource>();
+
+                            SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                            selectCardEffect.SetUp(
+                                        canTargetCondition: CanSelectCardCondition,
+                                        canTargetCondition_ByPreSelecetedList: null,
+                                        canEndSelectCondition: null,
+                                        canNoSelect: () => true,
+                                        selectCardCoroutine: SelectCardCoroutine,
+                                        afterSelectCardCoroutine: null,
+                                        message: "Select 1 [Impmon] to play.",
+                                        maxCount: maxCount,
+                                        canEndNotMax: false,
+                                        isShowOpponent: true,
+                                        mode: SelectCardEffect.Mode.Custom,
+                                        root: SelectCardEffect.Root.Trash,
+                                        customRootCardList: null,
+                                        canLookReverseCard: true,
+                                        selectPlayer: card.Owner,
+                                        cardEffect: activateClass);
+
+                            selectCardEffect.SetUpCustomMessage("Select 1 [Impmon] to play.", "The opponent is selecting 1 card to play.");
+                            selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                            yield return StartCoroutine(selectCardEffect.Activate());
+
+                            IEnumerator SelectCardCoroutine(CardSource cardSource)
+                            {
+                                selectedCards.Add(cardSource);
+
+                                yield return null;
+                            }
+
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
+                        }                      
+                    }
+                }
+            }
+            #endregion
+
+            #region Security
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaceSelfDelayOptionSecurityEffect(card));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT19/Purple/BT19_097.cs.meta

@@ -0,0 +1,11 @@
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+ 92 - 0
Assets/CardEffect/BT19/Purple/Impmon_BT19_067.cs

@@ -0,0 +1,92 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace DCGO.CardEffects.BT19
+{
+    public class Impmon_BT19_067 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Play
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Play 1 purple Tamer from trash", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Play] If you have 1 or fewer Tamers, you may play 1 purple Tamer with a play cost of 4 or less from your trash without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsTamer && cardSource.GetCostItself <= 4 && cardSource.CardColors.Contains(CardColor.Purple) && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition) && card.Owner.GetBattleAreaPermanents().Count(permanent => permanent.IsTamer) <= 1;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    List<CardSource> selectedCards = new List<CardSource>();
+
+                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                    selectCardEffect.SetUp(
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                canNoSelect: () => true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                message: "Select 1 card to play.",
+                                maxCount: 1,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                mode: SelectCardEffect.Mode.Custom,
+                                root: SelectCardEffect.Root.Trash,
+                                customRootCardList: null,
+                                canLookReverseCard: true,
+                                selectPlayer: card.Owner,
+                                cardEffect: activateClass);
+
+                    selectCardEffect.SetUpCustomMessage("Select 1 purple Tamer with a play cost of 4 or less to play.", "The opponent is selecting 1 card to play.");
+                    selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                    yield return StartCoroutine(selectCardEffect.Activate());
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCards.Add(cardSource);
+
+                        yield return null;
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
+                }
+            }
+            #endregion
+
+            #region Inherit
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                cardEffects.Add(CardEffectFactory.RetaliationSelfEffect(isInheritedEffect: true, card: card, condition: null));
+            }
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT19/Purple/Impmon_BT19_067.cs.meta

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+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
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+  m_Script: {fileID: 11500000, guid: ac423894725fed64a9146a10d3878ce1, type: 3}
+  m_Name: Ai&Mako-BT19-088
+  m_EditorClassIdentifier: 
+  CardIndex: 5068
+  cardColors: 06000000
+  PlayCost: 3
+  EvoCosts: []
+  Level: 0
+  CardName_JPN: 
+  CardName_ENG: Ai & Mako
+  Form_JPN: []
+  Form_ENG:
+  - '-'
+  Attribute_JPN: []
+  Attribute_ENG:
+  - '-'
+  Type_JPN: []
+  Type_ENG:
+  - Tamer
+  CardSpriteName: BT19-088
+  cardKind: 1
+  EffectDiscription_JPN: 
+  EffectDiscription_ENG: '[Start of Your Main Phase] If your opponent has a Digimon,
+    gain 1 memory.
+
+    [Main] If you have 20 or more cards in your trash, by suspending
+    this Tamer, 1 of your [Impmon] may digivolve into [Beelzemon] in the hand or
+    trash for a digivolution cost of 4, ignoring its digivolution requirements.'
+  InheritedEffectDiscription_JPN: 
+  InheritedEffectDiscription_ENG: '-'
+  SecurityEffectDiscription_JPN: 
+  SecurityEffectDiscription_ENG: '[Security] Play this card without paying the cost.'
+  CardEffectClassName: AiAndMako_BT19_088
+  DP: 0
+  rarity: 1
+  OverflowMemory: 0
+  CardID: BT19-088
+  MaxCountInDeck: 4