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Merge pull request #1424 from DCGO2/x89rt2-patch-10

Update BT25_104.cs
hooperk 3 месяцев назад
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e5daf6bd50
1 измененных файлов с 14 добавлено и 2 удалено
  1. 14 2
      Assets/Scripts/CardEffect/BT25/Red/BT25_104.cs

+ 14 - 2
Assets/Scripts/CardEffect/BT25/Red/BT25_104.cs

@@ -178,9 +178,9 @@ namespace DCGO.CardEffects.BT25
                 yield return null;
             }
 
-            if(timing == EffectTiming.OnStartTurn)
+            if (timing == EffectTiming.OnMove) // For the gigachad that evoes into it in raising
             {
-                ActivateClass activateClass = CardEffectFactory.StartOfYourTurnClass(
+                ActivateClass activateClass = CardEffectFactory.WhenMovingClass(
                     card,
                     "[Marcus Damon] are treated as Digimon",
                     MarcusActivateCoroutine,
@@ -191,6 +191,18 @@ namespace DCGO.CardEffects.BT25
                 cardEffects.Add(activateClass);
             }
 
+            if (timing == EffectTiming.OnStartTurn)
+            {
+                ActivateClass activateClass = CardEffectFactory.StartOfYourTurnClass(
+                    card,
+                    "[Marcus Damon] are treated as Digimon",
+                    MarcusActivateCoroutine,
+                    "[Marcus Damon] are treated as Digimon",
+                    false
+                );
+                activateClass.SetIsBackgroundProcess(true);//Run in background at start of your turn to add effect to player
+                cardEffects.Add(activateClass);
+            }
 
             //To anyone copying this effect: If this were not a dual card it would also need a matching On Play effect
             if(timing == EffectTiming.OnEnterFieldAnyone)