|
|
@@ -0,0 +1,204 @@
|
|
|
+using System;
|
|
|
+using System.Collections;
|
|
|
+using System.Collections.Generic;
|
|
|
+using System.Linq;
|
|
|
+
|
|
|
+// SymbareAngoramon
|
|
|
+namespace DCGO.CardEffects.EX12
|
|
|
+{
|
|
|
+ public class EX12_050 : CEntity_Effect
|
|
|
+ {
|
|
|
+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
|
|
|
+ {
|
|
|
+ List<ICardEffect> cardEffects = new List<ICardEffect>();
|
|
|
+
|
|
|
+ #region Alt Digivolution
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ bool PermanentCondition(Permanent permanent)
|
|
|
+ {
|
|
|
+ return permanent.TopCard.EqualsCardName("Angoramon");
|
|
|
+ }
|
|
|
+
|
|
|
+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 2, false, card, null));
|
|
|
+ }
|
|
|
+
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ bool PermanentCondition(Permanent permanent)
|
|
|
+ {
|
|
|
+ return permanent.TopCard.EqualsTraits("NSp");
|
|
|
+ }
|
|
|
+
|
|
|
+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 2, false, card, null, level: 3));
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Main
|
|
|
+ if (timing == EffectTiming.OnDeclaration)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Play/Use 1 [Angoramon] in text/[NSp] from hand for 2 less", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(null, ActivateCoroutine, 1, false, EffectDescription());
|
|
|
+ activateClass.SetHashString("EX12_050_Main");
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDescription()
|
|
|
+ => "[Main] [Once Per Turn] You may play or use 1 card with [Angoramon] in its text or the [NSp] trait from your hand with the cost reduced by 2.";
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleArea(card)
|
|
|
+ && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectCardCondition(CardSource cardSource)
|
|
|
+ {
|
|
|
+ return (cardSource.HasText("Angoramon")
|
|
|
+ || cardSource.EqualsTraits("NSp"))
|
|
|
+ && ((cardSource.IsOption
|
|
|
+ && !cardSource.CanNotPlayThisOption)
|
|
|
+ || (cardSource.HasPlayCost
|
|
|
+ && CardEffectCommons.CanPlayAsNewPermanent(cardSource, true, activateClass, fixedCost: cardSource.GetCostItself - 2)));
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ bool isUsed = false;
|
|
|
+
|
|
|
+ List<CardSource> selectedCards = new List<CardSource>();
|
|
|
+
|
|
|
+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
|
|
|
+
|
|
|
+ selectHandEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: CanSelectCardCondition,
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: 1,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ mode: SelectHandEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectHandEffect.SetUpCustomMessage("Select 1 card to play/use.", "The opponent is selecting 1 card to play/use.");
|
|
|
+ selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCards.Add(cardSource);
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
|
|
|
+
|
|
|
+ if (selectedCards != null)
|
|
|
+ {
|
|
|
+ #region reduce cost
|
|
|
+ int reducecost = -2;
|
|
|
+
|
|
|
+ ChangeCostClass changeCostClass = new ChangeCostClass();
|
|
|
+ changeCostClass.SetUpICardEffect($"Play/Use Cost {reducecost}", CanUseCondition1, card);
|
|
|
+ changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: PlayOrUseCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
|
|
|
+ Func<EffectTiming, ICardEffect> getCardEffect = GetCardEffect;
|
|
|
+ card.Owner.UntilCalculateFixedCostEffect.Add(getCardEffect);
|
|
|
+
|
|
|
+ ICardEffect GetCardEffect(EffectTiming _timing)
|
|
|
+ {
|
|
|
+ if (_timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ return changeCostClass;
|
|
|
+ }
|
|
|
+
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition1(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool PlayOrUseCondition(CardSource cardSource)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
|
|
|
+ {
|
|
|
+ if (PlayOrUseCondition(cardSource)
|
|
|
+ && RootCondition(root)
|
|
|
+ && PermanentsCondition(targetPermanents))
|
|
|
+ {
|
|
|
+ Cost -= reducecost;
|
|
|
+ }
|
|
|
+
|
|
|
+ return Cost;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool PermanentsCondition(List<Permanent> targetPermanents)
|
|
|
+ {
|
|
|
+ return targetPermanents == null
|
|
|
+ || targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool RootCondition(SelectCardEffect.Root root)
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool isUpDown()
|
|
|
+ {
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ if (selectedCards[0].IsOption)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayOptionCards(
|
|
|
+ cardSources: selectedCards,
|
|
|
+ activateClass: activateClass,
|
|
|
+ payCost: true,
|
|
|
+ root: SelectCardEffect.Root.Hand));
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
|
|
|
+ cardSources: selectedCards,
|
|
|
+ activateClass: activateClass,
|
|
|
+ payCost: true,
|
|
|
+ isTapped: false,
|
|
|
+ root: SelectCardEffect.Root.Hand,
|
|
|
+ activateETB: true));
|
|
|
+ }
|
|
|
+
|
|
|
+ #region release reduction
|
|
|
+ card.Owner.UntilCalculateFixedCostEffect.Remove(getCardEffect);
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ isUsed = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!isUsed) activateClass.RemoveUse();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region All Turns Inherited
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ bool Condition()
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 1000, isInheritedEffect: true, card: card, condition: Condition));
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|