|
|
@@ -0,0 +1,287 @@
|
|
|
+
|
|
|
+using System.Collections;
|
|
|
+using System.Collections.Generic;
|
|
|
+using System.Linq;
|
|
|
+
|
|
|
+// J.P., Koji, & Koichi
|
|
|
+namespace DCGO.CardEffects.AD1
|
|
|
+{
|
|
|
+ public class AD1_023 : CEntity_Effect
|
|
|
+ {
|
|
|
+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
|
|
|
+ {
|
|
|
+ List<ICardEffect> cardEffects = new List<ICardEffect>();
|
|
|
+
|
|
|
+ #region Name Rule
|
|
|
+ if (timing == EffectTiming.None)
|
|
|
+ {
|
|
|
+ ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
|
|
|
+ changeCardNamesClass.SetUpICardEffect("[Rule] Name: Also treated as [J.P. Shibayama]/[Koji Minamoto]/[Koichi Kimura].", _ => true, card);
|
|
|
+ changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: ChangeCardNames);
|
|
|
+ cardEffects.Add(changeCardNamesClass);
|
|
|
+
|
|
|
+ List<string> ChangeCardNames(CardSource cardSource, List<string> cardNames)
|
|
|
+ {
|
|
|
+ if (cardSource == card)
|
|
|
+ {
|
|
|
+ cardNames.Add("J.P. Shibayama");
|
|
|
+ cardNames.Add("Koji Minamoto");
|
|
|
+ cardNames.Add("Koichi Kimura");
|
|
|
+ }
|
|
|
+
|
|
|
+ return cardNames;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Shared OP/SOMP
|
|
|
+ string SharedEffectName = "Place up to 2 [Hybrid] cards with different colors under, if so <Draw 1> and if 4 or more under gain 2 memory";
|
|
|
+
|
|
|
+ string SharedEffectDescription(string tag) =>
|
|
|
+ $"[{tag}] You may place up to 2 [Hybrid] trait cards with different colors from your hand or trash under this Tamer. If this effect placed, <Draw 1>. Then, if there are 4 or more [Hybrid] trait cards under this Tamer, gain 2 memory.";
|
|
|
+
|
|
|
+ bool IsHybridCard(CardSource cardSource)
|
|
|
+ {
|
|
|
+ return cardSource.ContainsTraits("Hybrid")
|
|
|
+ && cardSource.Owner == card.Owner;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool SharedCanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleArea(card);
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
|
|
|
+ {
|
|
|
+ List<CardSource> selectedCards = new List<CardSource>();
|
|
|
+ HashSet<CardColor> selectedColors = new HashSet<CardColor>();
|
|
|
+
|
|
|
+ IEnumerator SelectCardCoroutine(CardSource cardSource)
|
|
|
+ {
|
|
|
+ selectedCards.Add(cardSource);
|
|
|
+ foreach (CardColor color in cardSource.CardColors)
|
|
|
+ {
|
|
|
+ selectedColors.Add(color);
|
|
|
+ }
|
|
|
+ yield return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanSelectCardCondition(CardSource cardSource)
|
|
|
+ {
|
|
|
+ if (!IsHybridCard(cardSource)) return false;
|
|
|
+ if (selectedCards.Contains(cardSource)) return false;
|
|
|
+ if (selectedCards.Count > 0)
|
|
|
+ {
|
|
|
+ return cardSource.CardColors.Any(c => !selectedCards[0].CardColors.Contains(c));
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ while (selectedCards.Count < 2)
|
|
|
+ {
|
|
|
+ List<CardSource> validHandCards = card.Owner.HandCards.Filter(CanSelectCardCondition).ToList();
|
|
|
+ List<CardSource> validTrashCards = card.Owner.TrashCards.Filter(CanSelectCardCondition).ToList();
|
|
|
+
|
|
|
+ if (validHandCards.Count == 0 && validTrashCards.Count == 0)
|
|
|
+ {
|
|
|
+ goto END_LOOP;
|
|
|
+ }
|
|
|
+
|
|
|
+ List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
|
|
|
+ if (validHandCards.Count > 0)
|
|
|
+ {
|
|
|
+ selectionElements.Add(new(message: "from Hand", value: 1, spriteIndex: 0));
|
|
|
+ }
|
|
|
+ if (validTrashCards.Count > 0)
|
|
|
+ {
|
|
|
+ selectionElements.Add(new(message: "from Trash", value: 2, spriteIndex: 0));
|
|
|
+ }
|
|
|
+ selectionElements.Add(new(message: "Do not place", value: 3, spriteIndex: 1));
|
|
|
+
|
|
|
+ GManager.instance.userSelectionManager.SetIntSelection(
|
|
|
+ selectionElements: selectionElements,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ selectPlayerMessage: "From which area will you select a [Hybrid] card to place under this Tamer?",
|
|
|
+ notSelectPlayerMessage: "The opponent is choosing from which area to select a [Hybrid] card.");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
|
|
|
+
|
|
|
+ int prevCount = selectedCards.Count;
|
|
|
+
|
|
|
+ switch (GManager.instance.userSelectionManager.SelectedIntValue)
|
|
|
+ {
|
|
|
+ case 1:
|
|
|
+ {
|
|
|
+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
|
|
|
+
|
|
|
+ selectHandEffect.SetUp(
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ canTargetCondition: cardSource => validHandCards.Contains(cardSource),
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ maxCount: 1,
|
|
|
+ canNoSelect: true,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ mode: SelectHandEffect.Mode.Custom,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectHandEffect.SetUpCustomMessage(
|
|
|
+ "Select 1 [Hybrid] card to place under this Tamer.",
|
|
|
+ "The opponent is selecting a [Hybrid] card to place under this Tamer.");
|
|
|
+
|
|
|
+ yield return StartCoroutine(selectHandEffect.Activate());
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ case 2:
|
|
|
+ {
|
|
|
+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
|
|
|
+
|
|
|
+ selectCardEffect.SetUp(
|
|
|
+ canTargetCondition: cardSource => validTrashCards.Contains(cardSource),
|
|
|
+ canTargetCondition_ByPreSelecetedList: null,
|
|
|
+ canEndSelectCondition: null,
|
|
|
+ canNoSelect: () => true,
|
|
|
+ selectCardCoroutine: SelectCardCoroutine,
|
|
|
+ afterSelectCardCoroutine: null,
|
|
|
+ message: "Select 1 [Hybrid] card",
|
|
|
+ maxCount: 1,
|
|
|
+ canEndNotMax: false,
|
|
|
+ isShowOpponent: true,
|
|
|
+ mode: SelectCardEffect.Mode.Custom,
|
|
|
+ root: SelectCardEffect.Root.Trash,
|
|
|
+ customRootCardList: null,
|
|
|
+ canLookReverseCard: true,
|
|
|
+ selectPlayer: card.Owner,
|
|
|
+ cardEffect: activateClass);
|
|
|
+
|
|
|
+ selectCardEffect.SetUpCustomMessage(
|
|
|
+ "Select 1 [Hybrid] card to place under this Tamer.",
|
|
|
+ "The opponent is selecting a [Hybrid] card to place under this Tamer.");
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ default:
|
|
|
+ goto END_LOOP;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (selectedCards.Count == prevCount)
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ END_LOOP:;
|
|
|
+
|
|
|
+ if (selectedCards.Count > 0)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(
|
|
|
+ card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass));
|
|
|
+
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(new DrawClass(
|
|
|
+ card.Owner,
|
|
|
+ 1,
|
|
|
+ activateClass).Draw());
|
|
|
+ }
|
|
|
+
|
|
|
+ int hybridCountUnderTamer = card.PermanentOfThisCard().DigivolutionCards.Count(IsHybridCard);
|
|
|
+ if (hybridCountUnderTamer >= 4)
|
|
|
+ {
|
|
|
+ if (card.Owner.CanAddMemory(activateClass))
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(2, activateClass));
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region On Play
|
|
|
+ if (timing == EffectTiming.OnEnterFieldAnyone)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(SharedCanActivateCondition,
|
|
|
+ hash => SharedActivateCoroutine(hash, activateClass), -1, false,
|
|
|
+ SharedEffectDescription("On Play"));
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleArea(card)
|
|
|
+ && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Start of Your Main Phase
|
|
|
+ if (timing == EffectTiming.OnStartMainPhase)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(SharedCanActivateCondition,
|
|
|
+ hash => SharedActivateCoroutine(hash, activateClass), -1, false,
|
|
|
+ SharedEffectDescription("Start of Your Main Phase"));
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleArea(card)
|
|
|
+ && CardEffectCommons.IsOwnerTurn(card);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Inherited All Turns
|
|
|
+ if (timing == EffectTiming.WhenRemoveField)
|
|
|
+ {
|
|
|
+ ActivateClass activateClass = new ActivateClass();
|
|
|
+ activateClass.SetUpICardEffect("Add top security to hand to not leave", CanUseCondition, card);
|
|
|
+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
|
|
|
+ activateClass.SetHashString("AD1_023_ESS_AT");
|
|
|
+ activateClass.SetIsInheritedEffect(true);
|
|
|
+ cardEffects.Add(activateClass);
|
|
|
+
|
|
|
+ string EffectDescription()
|
|
|
+ {
|
|
|
+ return "[All Turns] [Once Per Turn] When this Digimon with the [Hybrid] or [Ten Warriors] trait would leave the battle area, by adding your top security card to the hand, it doesn't leave.";
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanUseCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
|
|
|
+ && CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool CanActivateCondition(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
|
|
|
+ && card.Owner.SecurityCards.Count >= 1
|
|
|
+ && card.PermanentOfThisCard().TopCard.HasHybridTenWarriorsTraits;
|
|
|
+ }
|
|
|
+
|
|
|
+ IEnumerator ActivateCoroutine(Hashtable hashtable)
|
|
|
+ {
|
|
|
+ yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List<CardSource>() { card.Owner.SecurityCards[0] }, false, activateClass));
|
|
|
+
|
|
|
+ card.PermanentOfThisCard().willBeRemoveField = false;
|
|
|
+
|
|
|
+ card.PermanentOfThisCard().HideDeleteEffect();
|
|
|
+ card.PermanentOfThisCard().HideHandBounceEffect();
|
|
|
+ card.PermanentOfThisCard().HideDeckBounceEffect();
|
|
|
+ card.PermanentOfThisCard().HideWillRemoveFieldEffect();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ #region Security Effect
|
|
|
+ if (timing == EffectTiming.SecuritySkill)
|
|
|
+ {
|
|
|
+ cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
|
|
|
+ }
|
|
|
+ #endregion
|
|
|
+
|
|
|
+ return cardEffects;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|