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Implement Tamers & options

Lewisaaronwelch vor 10 Monaten
Ursprung
Commit
ea22b22bd7

+ 232 - 0
Assets/CardEffect/BT23/Yellow/BT23_081.cs

@@ -0,0 +1,232 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+// Chitose Imai
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_081 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Start of Main Phase
+
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Gain 1 memory", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Start of Your Main Phase] If you have a Digimon with the [CS] trait, gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.IsOwnerTurn(card)
+                        && CardEffectCommons.HasMatchConditionPermanent(PermamentCondition)
+                        && card.Owner.CanAddMemory(activateClass);
+                }
+
+                bool PermamentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
+                        && permanent.TopCard.HasCSTraits;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
+                }
+            }
+
+            #endregion
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("play 1 play cost 5- [Hudie] trait digimon from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] You may play 1 play cost 5 or lower Digimon card with the [Hudie] trait from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
+                        && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsDigimon
+                        && cardSource.HasPlayCost && cardSource.BasePlayCostFromEntity <= 5
+                        && cardSource.EqualsTraits("Hudie")
+                        && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
+                    {
+                        CardSource selectedCard = null;
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, CanSelectCardCondition));
+
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectCardCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: true,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: SelectCardCoroutine,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCard = cardSource;
+                            yield return null;
+                        }
+
+                        selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                        selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
+
+                        if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                            cardSources: new List<CardSource>() { selectedCard },
+                            activateClass: activateClass,
+                            payCost: false,
+                            isTapped: false,
+                            root: SelectCardEffect.Root.Hand,
+                            activateETB: true));
+                    }
+                }
+            }
+
+            #endregion
+
+            #region All Turns
+
+            if (timing == EffectTiming.OnTappedAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("By suspending this tamer, -3K DP 1 digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[All Turns] When any of your [Hudie] trait Digimon suspend, by suspending this Tamer, 1 of your opponent's Digimon gets -3000 DP for the turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanActivateSuspendCostEffect(card);
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
+                        && permanent.TopCard.EqualsTraits("Hudie");
+                }
+
+                bool IsOpponentsDigimon(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon))
+                    {
+                        Permanent selectedPermanent = null;
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsOpponentsDigimon));
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: IsOpponentsDigimon,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: maxCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectedPermanent,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        IEnumerator SelectedPermanent(Permanent target)
+                        {
+                            selectedPermanent = target;
+                            yield return null;
+                        }
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain -3K DP.", "The opponent is selecting 1 Digimon that will gain -3K DP..");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        if (selectedPermanent != null)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
+                                targetPermanent: selectedPermanent,
+                                changeValue: -3000,
+                                effectDuration: EffectDuration.UntilEachTurnEnd,
+                                activateClass: activateClass));
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Security
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/Yellow/BT23_081.cs.meta

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+ 131 - 0
Assets/CardEffect/BT23/Yellow/BT23_082.cs

@@ -0,0 +1,131 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+// Makiko Date
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_082 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Start of Main Phase
+
+            if (timing == EffectTiming.OnStartMainPhase)
+            {
+                cardEffects.Add(CardEffectFactory.Gain1MemoryTamerEffect(card));
+            }
+
+            #endregion
+
+            #region Your Turn
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("By returning this card to hand, play 1 [Lopmon]/level 3 [CS] digimon from hand", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Your Turn] When any of your Digimon digivolve into a Digimon with the [Beastkin], [Holy Beast], [Cherub] or [CS] trait, by returning this Tamer to the hand, you may play 1 [Lopmon] or level 3 Digimon card with the [CS] trait from your hand without paying the cost.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, PermamentCondition, null);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                bool PermamentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
+                        && (permanent.TopCard.EqualsTraits("Beastkin") || permanent.TopCard.HasHolyBeastTraits || permanent.TopCard.EqualsTraits("Cherub") || permanent.TopCard.HasCSTraits);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsDigimon
+                        && (cardSource.EqualsCardName("Lopmon") || (cardSource.HasLevel && cardSource.IsLevel3 && cardSource.HasCSTraits))
+                        && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.BouncePeremanentAndProcessAccordingToResult(
+                        targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() },
+                        activateClass: activateClass,
+                        successProcess: SuccessProcess(),
+                        failureProcess: null));
+
+                    IEnumerator SuccessProcess()
+                    {
+                        if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
+                        {
+                            CardSource selectedCard = null;
+
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, CanSelectCardCondition));
+
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+
+                            IEnumerator SelectCardCoroutine(CardSource cardSource)
+                            {
+                                selectedCard = cardSource;
+                                yield return null;
+                            }
+
+                            selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                            selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
+
+                            if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                                cardSources: new List<CardSource>() { selectedCard },
+                                activateClass: activateClass,
+                                payCost: false,
+                                isTapped: false,
+                                root: SelectCardEffect.Root.Hand,
+                                activateETB: true));
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Security
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

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Assets/CardEffect/BT23/Yellow/BT23_082.cs.meta

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+ 272 - 0
Assets/CardEffect/BT23/Yellow/BT23_094.cs

@@ -0,0 +1,272 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+// anomachine Break
+namespace DCGO.CardEffects.BT23
+{
+    public class BT23_094 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Ignore Color Requirment
+
+            if (timing == EffectTiming.None)
+            {
+                IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
+                ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
+                ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
+                cardEffects.Add(ignoreColorConditionClass);
+
+                bool HasAppmonTrait(Permanent permanent)
+                {
+                    if (CardEffectCommons.IsOwnerPermanent(permanent, card))
+                    {
+                        if (permanent.TopCard.HasCSTraits)
+                        {
+                            if (permanent.IsDigimon || permanent.IsTamer)
+                            {
+                                return true;
+                            }
+                        }
+                    }
+
+                    return false;
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.HasMatchConditionPermanent(HasAppmonTrait, true);
+                }
+
+                bool CardCondition(CardSource cardSource)
+                {
+                    return cardSource == card;
+                }
+            }
+
+            #endregion
+
+            #region Main/YT/Security Shared
+
+            IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
+            {
+                bool IsOpponentsDigimon(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
+                }
+
+                if (CardEffectCommons.HasMatchConditionPermanent(IsOpponentsDigimon))
+                {
+                    Permanent selectedPermanent = null;
+
+                    SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+                    int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsOpponentsDigimon));
+
+                    selectPermanentEffect.SetUp(
+                        selectPlayer: card.Owner,
+                        canTargetCondition: IsOpponentsDigimon,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        maxCount: maxCount,
+                        canNoSelect: false,
+                        canEndNotMax: false,
+                        selectPermanentCoroutine: SelectedPermanent,
+                        afterSelectPermanentCoroutine: null,
+                        mode: SelectPermanentEffect.Mode.Custom,
+                        cardEffect: activateClass);
+
+                    IEnumerator SelectedPermanent(Permanent target)
+                    {
+                        selectedPermanent = target;
+                        yield return null;
+                    }
+
+                    selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain -1 Sec Atk, cant activate [When Digivolving] and cant activate [When Attacking].", "The opponent is selecting 1 Digimon that will gain -1 Sec Atk, cant activate [When Digivolving] and cant activate [When Attacking].");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                    if (selectedPermanent != null)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
+                            targetPermanent: selectedPermanent,
+                            changeValue: -1,
+                            effectDuration: EffectDuration.UntilOpponentTurnEnd,
+                            activateClass: activateClass));
+
+                        bool CanUseConditionDebuff(Hashtable hashtableDebuff)
+                        {
+                            return true;
+                        }
+
+                        bool InvalidateWDCondition(ICardEffect cardEffect)
+                        {
+                            if (selectedPermanent.TopCard != null)
+                            {
+                                if (cardEffect != null)
+                                {
+                                    if (cardEffect.EffectSourceCard != null)
+                                    {
+                                        if (isExistOnField(cardEffect.EffectSourceCard))
+                                        {
+                                            if (cardEffect.EffectSourceCard.PermanentOfThisCard() == selectedPermanent)
+                                            {
+                                                if (cardEffect.IsWhenDigivolving)
+                                                {
+                                                    if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
+                                                    {
+                                                        return true;
+                                                    }
+                                                }
+                                            }
+                                        }
+                                    }
+                                }
+                            }
+
+                            return false;
+                        }
+
+                        bool InvalidateWACondition(ICardEffect cardEffect)
+                        {
+                            if (selectedPermanent.TopCard != null)
+                            {
+                                if (cardEffect != null)
+                                {
+                                    if (cardEffect.EffectSourceCard != null)
+                                    {
+                                        if (isExistOnField(cardEffect.EffectSourceCard))
+                                        {
+                                            if (cardEffect.EffectSourceCard.PermanentOfThisCard() == selectedPermanent)
+                                            {
+                                                if (cardEffect.IsOnAttack)
+                                                {
+                                                    if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
+                                                    {
+                                                        return true;
+                                                    }
+                                                }
+                                            }
+                                        }
+                                    }
+                                }
+                            }
+
+                            return false;
+                        }
+
+                        DisableEffectClass invalidationClass = new DisableEffectClass();
+                        invalidationClass.SetUpICardEffect("Ignore [When Digivolving] Effect", CanUseConditionDebuff, card);
+                        invalidationClass.SetUpDisableEffectClass(DisableCondition: InvalidateWDCondition);
+                        selectedPermanent.UntilOwnerTurnEndEffects.Add(_ => invalidationClass);
+
+                        DisableEffectClass invalidationClass1 = new DisableEffectClass();
+                        invalidationClass1.SetUpICardEffect("Ignore [When Attacking] Effect", CanUseConditionDebuff, card);
+                        invalidationClass1.SetUpDisableEffectClass(DisableCondition: InvalidateWACondition);
+                        selectedPermanent.UntilOwnerTurnEndEffects.Add(_ => invalidationClass1);
+
+
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Main
+
+            if (timing == EffectTiming.OptionSkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("1 digimon gains Sec Atk -1 and cant use [When Digivolving] & [When Attacking effects]. then place is battle area", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Main] Until your opponent's turn ends, give 1 of their Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects. Then, place this card in the battle area.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass));
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
+                }
+            }
+
+            #endregion
+
+            #region Your Turn - Delay
+
+            if (timing == EffectTiming.OnAllyAttack)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("1 digimon gains Sec Atk -1 and cant use [When Digivolving] & [When Attacking effects].", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "When one of your [CS] trait Digimon attacks <Delay>. Until your opponent's turn ends, give 1 of their Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.CanDeclareOptionDelayEffect(card)
+                        && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleArea(card)
+                        && CardEffectCommons.IsOwnerTurn(card);
+                }
+
+                bool PermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
+                        && permanent.TopCard.HasCSTraits;
+                }
+            }
+
+            #endregion
+
+            #region Security
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("1 digimon gains Sec Atk -1 and cant use [When Digivolving] & [When Attacking effects]. then place is battle area", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[Security] Until your opponent's turn ends, give 1 of their Digimon <Security A. -1> and it can't activate [When Digivolving] or [When Attacking] effects. Then, place this card in the battle area.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass));
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
+                }
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT23/Yellow/BT23_094.cs.meta

@@ -0,0 +1,11 @@
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