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Merge pull request #37 from DCGO2/EX6-BugFixes

Card Fixes
Michael8818 1 год назад
Родитель
Сommit
ecd9009b10

+ 3 - 5
.idea/.idea.DCGO/.idea/workspace.xml

@@ -6,11 +6,9 @@
   <component name="ChangeListManager">
     <list default="true" id="1f770e58-b781-4cb0-ad93-4c50994f611d" name="Changes" comment="">
       <change beforePath="$PROJECT_DIR$/.idea/.idea.DCGO/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.DCGO/.idea/workspace.xml" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/CardEffect/EX6/Green/Antylamon_EX6_034.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/CardEffect/EX6/Green/Antylamon_EX6_034.cs" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/CardEffect/EX6/Purple/Belphemon_Rage_Mode_EX6_060.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/CardEffect/EX6/Purple/Belphemon_Rage_Mode_EX6_060.cs" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/CardEffect/EX6/Purple/Gate_of_Deadly_Sins_EX6_006.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/CardEffect/EX6/Purple/Gate_of_Deadly_Sins_EX6_006.cs" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/CardEffect/EX6/Purple/Lucemon_Chaos_Mode_EX6_054.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/CardEffect/EX6/Purple/Lucemon_Chaos_Mode_EX6_054.cs" afterDir="false" />
-      <change beforePath="$PROJECT_DIR$/Assets/CardEffect/EX6/Purple/Ogudomon_EX6_073.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/CardEffect/EX6/Purple/Ogudomon_EX6_073.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/CardEffect/EX6/White/Mega_Digimon_Assembly_EX6_072.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/CardEffect/EX6/White/Mega_Digimon_Assembly_EX6_072.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/CardEffect/EX6/White/UltimateChaosmon_EX6_062.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/CardEffect/EX6/White/UltimateChaosmon_EX6_062.cs" afterDir="false" />
+      <change beforePath="$PROJECT_DIR$/Assets/Scripts/CardEffectCommons/KeyWordEffects/Barrier.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/CardEffectCommons/KeyWordEffects/Barrier.cs" afterDir="false" />
     </list>
     <option name="SHOW_DIALOG" value="false" />
     <option name="HIGHLIGHT_CONFLICTS" value="true" />

+ 1 - 1
Assets/CardEffect/EX6/White/Mega_Digimon_Assembly_EX6_072.cs

@@ -325,7 +325,7 @@ namespace DCGO.CardEffects.EX6
                 {
                     if (cardSource.IsDigimon)
                     {
-                        if (cardSource.HasLevel && cardSource.Level == 6)
+                        if (cardSource.HasLevel && cardSource.Level >= 6)
                         {
                             return true;
                         }

+ 1 - 1
Assets/CardEffect/EX6/White/UltimateChaosmon_EX6_062.cs

@@ -213,7 +213,7 @@ namespace DCGO.CardEffects.EX6
                             int maxCount = Math.Min(count, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
 
                             SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
-
+                            
                             selectPermanentEffect.SetUp(
                                 selectPlayer: card.Owner,
                                 canTargetCondition: CanSelectPermanentCondition,

+ 1 - 1
Assets/Scripts/CardEffectCommons/KeyWordEffects/Barrier.cs

@@ -89,7 +89,7 @@ public partial class CardEffectCommons
             isInheritedEffect: false,
             condition: CanUseCondition,
             rootCardEffect: activateClass,
-            card: card);
+            card: targetPermanent.TopCard);
 
         AddEffectToPermanent(
             targetPermanent: targetPermanent,