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EX8 cards

mbunch_kascope 1 年之前
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ed624907a0
共有 100 个文件被更改,包括 50 次插入50 次删除
  1. 1 1
      Assets/CardEffect/EX8/Black/EX8_005.cs
  2. 0 0
      Assets/CardEffect/EX8/Black/EX8_005.cs.meta
  3. 1 1
      Assets/CardEffect/EX8/Black/EX8_046.cs
  4. 0 0
      Assets/CardEffect/EX8/Black/EX8_046.cs.meta
  5. 1 1
      Assets/CardEffect/EX8/Black/EX8_047.cs
  6. 0 0
      Assets/CardEffect/EX8/Black/EX8_047.cs.meta
  7. 1 1
      Assets/CardEffect/EX8/Black/EX8_048.cs
  8. 0 0
      Assets/CardEffect/EX8/Black/EX8_048.cs.meta
  9. 1 1
      Assets/CardEffect/EX8/Black/EX8_049.cs
  10. 0 0
      Assets/CardEffect/EX8/Black/EX8_049.cs.meta
  11. 1 1
      Assets/CardEffect/EX8/Black/EX8_050.cs
  12. 0 0
      Assets/CardEffect/EX8/Black/EX8_050.cs.meta
  13. 1 1
      Assets/CardEffect/EX8/Black/EX8_051.cs
  14. 0 0
      Assets/CardEffect/EX8/Black/EX8_051.cs.meta
  15. 1 1
      Assets/CardEffect/EX8/Black/EX8_052.cs
  16. 0 0
      Assets/CardEffect/EX8/Black/EX8_052.cs.meta
  17. 1 1
      Assets/CardEffect/EX8/Black/EX8_053.cs
  18. 0 0
      Assets/CardEffect/EX8/Black/EX8_053.cs.meta
  19. 1 1
      Assets/CardEffect/EX8/Black/EX8_054.cs
  20. 0 0
      Assets/CardEffect/EX8/Black/EX8_054.cs.meta
  21. 1 1
      Assets/CardEffect/EX8/Black/EX8_055.cs
  22. 0 0
      Assets/CardEffect/EX8/Black/EX8_055.cs.meta
  23. 1 1
      Assets/CardEffect/EX8/Black/EX8_067.cs
  24. 0 0
      Assets/CardEffect/EX8/Black/EX8_067.cs.meta
  25. 1 1
      Assets/CardEffect/EX8/Black/EX8_070.cs
  26. 0 0
      Assets/CardEffect/EX8/Black/EX8_070.cs.meta
  27. 1 1
      Assets/CardEffect/EX8/Blue/EX8-022.cs
  28. 0 0
      Assets/CardEffect/EX8/Blue/EX8-022.cs.meta
  29. 1 1
      Assets/CardEffect/EX8/Blue/EX8_002.cs
  30. 0 0
      Assets/CardEffect/EX8/Blue/EX8_002.cs.meta
  31. 1 1
      Assets/CardEffect/EX8/Blue/EX8_017.cs
  32. 0 0
      Assets/CardEffect/EX8/Blue/EX8_017.cs.meta
  33. 1 1
      Assets/CardEffect/EX8/Blue/EX8_018.cs
  34. 0 0
      Assets/CardEffect/EX8/Blue/EX8_018.cs.meta
  35. 1 1
      Assets/CardEffect/EX8/Blue/EX8_019.cs
  36. 0 0
      Assets/CardEffect/EX8/Blue/EX8_019.cs.meta
  37. 1 1
      Assets/CardEffect/EX8/Blue/EX8_020.cs
  38. 0 0
      Assets/CardEffect/EX8/Blue/EX8_020.cs.meta
  39. 1 1
      Assets/CardEffect/EX8/Blue/EX8_021.cs
  40. 0 0
      Assets/CardEffect/EX8/Blue/EX8_021.cs.meta
  41. 1 1
      Assets/CardEffect/EX8/Blue/EX8_023.cs
  42. 0 0
      Assets/CardEffect/EX8/Blue/EX8_023.cs.meta
  43. 1 1
      Assets/CardEffect/EX8/Blue/EX8_024.cs
  44. 0 0
      Assets/CardEffect/EX8/Blue/EX8_024.cs.meta
  45. 1 1
      Assets/CardEffect/EX8/Blue/EX8_025.cs
  46. 0 0
      Assets/CardEffect/EX8/Blue/EX8_025.cs.meta
  47. 1 1
      Assets/CardEffect/EX8/Blue/EX8_026.cs
  48. 0 0
      Assets/CardEffect/EX8/Blue/EX8_026.cs.meta
  49. 1 1
      Assets/CardEffect/EX8/Blue/EX8_027.cs
  50. 0 0
      Assets/CardEffect/EX8/Blue/EX8_027.cs.meta
  51. 1 1
      Assets/CardEffect/EX8/Blue/EX8_028.cs
  52. 0 0
      Assets/CardEffect/EX8/Blue/EX8_028.cs.meta
  53. 1 1
      Assets/CardEffect/EX8/Blue/EX8_029.cs
  54. 0 0
      Assets/CardEffect/EX8/Blue/EX8_029.cs.meta
  55. 1 1
      Assets/CardEffect/EX8/Blue/EX8_066.cs
  56. 0 0
      Assets/CardEffect/EX8/Blue/EX8_066.cs.meta
  57. 1 1
      Assets/CardEffect/EX8/Blue/EX8_068.cs
  58. 0 0
      Assets/CardEffect/EX8/Blue/EX8_068.cs.meta
  59. 1 1
      Assets/CardEffect/EX8/Green/EX8_004.cs
  60. 0 0
      Assets/CardEffect/EX8/Green/EX8_004.cs.meta
  61. 1 1
      Assets/CardEffect/EX8/Green/EX8_038.cs
  62. 0 0
      Assets/CardEffect/EX8/Green/EX8_038.cs.meta
  63. 1 1
      Assets/CardEffect/EX8/Green/EX8_039.cs
  64. 0 0
      Assets/CardEffect/EX8/Green/EX8_039.cs.meta
  65. 1 1
      Assets/CardEffect/EX8/Green/EX8_040.cs
  66. 0 0
      Assets/CardEffect/EX8/Green/EX8_040.cs.meta
  67. 1 1
      Assets/CardEffect/EX8/Green/EX8_041.cs
  68. 0 0
      Assets/CardEffect/EX8/Green/EX8_041.cs.meta
  69. 1 1
      Assets/CardEffect/EX8/Green/EX8_042.cs
  70. 0 0
      Assets/CardEffect/EX8/Green/EX8_042.cs.meta
  71. 1 1
      Assets/CardEffect/EX8/Green/EX8_043.cs
  72. 0 0
      Assets/CardEffect/EX8/Green/EX8_043.cs.meta
  73. 1 1
      Assets/CardEffect/EX8/Green/EX8_044.cs
  74. 0 0
      Assets/CardEffect/EX8/Green/EX8_044.cs.meta
  75. 1 1
      Assets/CardEffect/EX8/Green/EX8_045.cs
  76. 0 0
      Assets/CardEffect/EX8/Green/EX8_045.cs.meta
  77. 1 1
      Assets/CardEffect/EX8/Green/EX8_069.cs
  78. 0 0
      Assets/CardEffect/EX8/Green/EX8_069.cs.meta
  79. 1 1
      Assets/CardEffect/EX8/Green/EX8_074.cs
  80. 0 0
      Assets/CardEffect/EX8/Green/EX8_074.cs.meta
  81. 1 1
      Assets/CardEffect/EX8/Purple/EX8_006.cs
  82. 0 0
      Assets/CardEffect/EX8/Purple/EX8_006.cs.meta
  83. 1 1
      Assets/CardEffect/EX8/Purple/EX8_056.cs
  84. 0 0
      Assets/CardEffect/EX8/Purple/EX8_056.cs.meta
  85. 1 1
      Assets/CardEffect/EX8/Purple/EX8_057.cs
  86. 0 0
      Assets/CardEffect/EX8/Purple/EX8_057.cs.meta
  87. 1 1
      Assets/CardEffect/EX8/Purple/EX8_058.cs
  88. 0 0
      Assets/CardEffect/EX8/Purple/EX8_058.cs.meta
  89. 1 1
      Assets/CardEffect/EX8/Purple/EX8_059.cs
  90. 0 0
      Assets/CardEffect/EX8/Purple/EX8_059.cs.meta
  91. 1 1
      Assets/CardEffect/EX8/Purple/EX8_060.cs
  92. 0 0
      Assets/CardEffect/EX8/Purple/EX8_060.cs.meta
  93. 1 1
      Assets/CardEffect/EX8/Purple/EX8_061.cs
  94. 0 0
      Assets/CardEffect/EX8/Purple/EX8_061.cs.meta
  95. 1 1
      Assets/CardEffect/EX8/Purple/EX8_062.cs
  96. 0 0
      Assets/CardEffect/EX8/Purple/EX8_062.cs.meta
  97. 1 1
      Assets/CardEffect/EX8/Purple/EX8_063.cs
  98. 0 0
      Assets/CardEffect/EX8/Purple/EX8_063.cs.meta
  99. 1 1
      Assets/CardEffect/EX8/Purple/EX8_064.cs
  100. 0 0
      Assets/CardEffect/EX8/Purple/EX8_064.cs.meta

+ 1 - 1
Assets/CardEffect/EX8/Black/Tumblemon_EX8_005.cs → Assets/CardEffect/EX8/Black/EX8_005.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Tumblemon_EX8_005 : CEntity_Effect
+    public class EX8_005 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/Tumblemon_EX8_005.cs.meta → Assets/CardEffect/EX8/Black/EX8_005.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/Gotsumon_EX8_046.cs → Assets/CardEffect/EX8/Black/EX8_046.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Gotsumon_EX8_046 : CEntity_Effect
+    public class EX8_046 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/Gotsumon_EX8_046.cs.meta → Assets/CardEffect/EX8/Black/EX8_046.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/Sunarizamon_EX8_047.cs → Assets/CardEffect/EX8/Black/EX8_047.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Sunarizamon_EX8_047 : CEntity_Effect
+    public class EX8_047 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/Sunarizamon_EX8_047.cs.meta → Assets/CardEffect/EX8/Black/EX8_047.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/Landramon_EX8_048.cs → Assets/CardEffect/EX8/Black/EX8_048.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Landramon_EX8_048 : CEntity_Effect
+    public class EX8_048 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/Landramon_EX8_048.cs.meta → Assets/CardEffect/EX8/Black/EX8_048.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/Golemon_EX8_049.cs → Assets/CardEffect/EX8/Black/EX8_049.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Golemon_EX8_049 : CEntity_Effect
+    public class EX8_049 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/Golemon_EX8_049.cs.meta → Assets/CardEffect/EX8/Black/EX8_049.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/Gogmamon_EX8_050.cs → Assets/CardEffect/EX8/Black/EX8_050.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Gogmamon_EX8_050 : CEntity_Effect
+    public class EX8_050 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/Gogmamon_EX8_050.cs.meta → Assets/CardEffect/EX8/Black/EX8_050.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/Proganomon_EX8_051.cs → Assets/CardEffect/EX8/Black/EX8_051.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Proganomon_EX8_051 : CEntity_Effect
+    public class EX8_051 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/Proganomon_EX8_051.cs.meta → Assets/CardEffect/EX8/Black/EX8_051.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/CyberdramonXAntibody_EX8_052.cs → Assets/CardEffect/EX8/Black/EX8_052.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class CyberdramonXAntibody_EX8_052 : CEntity_Effect
+    public class EX8_052 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/CyberdramonXAntibody_EX8_052.cs.meta → Assets/CardEffect/EX8/Black/EX8_052.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/BanchoGolemon_EX8_053.cs → Assets/CardEffect/EX8/Black/EX8_053.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class BanchoGolemon_EX8_053 : CEntity_Effect
+    public class EX8_053 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/BanchoGolemon_EX8_053.cs.meta → Assets/CardEffect/EX8/Black/EX8_053.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/JustimonXAntibody_EX8_054.cs → Assets/CardEffect/EX8/Black/EX8_054.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class JustimonXAntibody_EX8_054 : CEntity_Effect
+    public class EX8_054 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/JustimonXAntibody_EX8_054.cs.meta → Assets/CardEffect/EX8/Black/EX8_054.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/Pyramidimon_EX8_055.cs → Assets/CardEffect/EX8/Black/EX8_055.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Pyramidimon_EX8_055 : CEntity_Effect
+    public class EX8_055 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/Pyramidimon_EX8_055.cs.meta → Assets/CardEffect/EX8/Black/EX8_055.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/Close_EX8_067.cs → Assets/CardEffect/EX8/Black/EX8_067.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Close_EX8_067 : CEntity_Effect
+    public class EX8_067 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/Close_EX8_067.cs.meta → Assets/CardEffect/EX8/Black/EX8_067.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Black/ZofrKabus_EX8_070.cs → Assets/CardEffect/EX8/Black/EX8_070.cs

@@ -6,7 +6,7 @@ using System.Diagnostics;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class ZofrKabus_EX8_070 : CEntity_Effect
+    public class EX8_070 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Black/ZofrKabus_EX8_070.cs.meta → Assets/CardEffect/EX8/Black/EX8_070.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/Frigimon_EX8-022.cs → Assets/CardEffect/EX8/Blue/EX8-022.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Frigimon_EX8_022 : CEntity_Effect
+    public class EX8_022 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/Frigimon_EX8-022.cs.meta → Assets/CardEffect/EX8/Blue/EX8-022.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/Bukamon_EX8_002.cs → Assets/CardEffect/EX8/Blue/EX8_002.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Bukamon_EX8_002 : CEntity_Effect
+    public class EX8_002 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/Bukamon_EX8_002.cs.meta → Assets/CardEffect/EX8/Blue/EX8_002.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/Crabmon_EX8_017.cs → Assets/CardEffect/EX8/Blue/EX8_017.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Crabmon_EX8_017 : CEntity_Effect
+    public class EX8_017 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/Crabmon_EX8_017.cs.meta → Assets/CardEffect/EX8/Blue/EX8_017.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/Gomamon_EX8_018.cs → Assets/CardEffect/EX8/Blue/EX8_018.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Gomamon_EX8_018 : CEntity_Effect
+    public class EX8_018 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/Gomamon_EX8_018.cs.meta → Assets/CardEffect/EX8/Blue/EX8_018.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/Penguinmon_EX8_019.cs → Assets/CardEffect/EX8/Blue/EX8_019.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Penguinmon_EX8_019 : CEntity_Effect
+    public class EX8_019 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/Penguinmon_EX8_019.cs.meta → Assets/CardEffect/EX8/Blue/EX8_019.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/Dolphmon_EX8_020.cs → Assets/CardEffect/EX8/Blue/EX8_020.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Dolphmon_EX8_020 : CEntity_Effect
+    public class EX8_020 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/Dolphmon_EX8_020.cs.meta → Assets/CardEffect/EX8/Blue/EX8_020.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/Seadramon_EX8_021.cs → Assets/CardEffect/EX8/Blue/EX8_021.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Seadramon_EX8_021 : CEntity_Effect
+    public class EX8_021 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/Seadramon_EX8_021.cs.meta → Assets/CardEffect/EX8/Blue/EX8_021.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/PolarBearmon_EX8_023.cs → Assets/CardEffect/EX8/Blue/EX8_023.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class PolarBearmon_EX8_023 : CEntity_Effect
+    public class EX8_023 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/PolarBearmon_EX8_023.cs.meta → Assets/CardEffect/EX8/Blue/EX8_023.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/MegaSeadramon_EX8_024.cs → Assets/CardEffect/EX8/Blue/EX8_024.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class MegaSeadramon_EX8_024 : CEntity_Effect
+    public class EX8_024 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/MegaSeadramon_EX8_024.cs.meta → Assets/CardEffect/EX8/Blue/EX8_024.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/Whamon_EX8_025.cs → Assets/CardEffect/EX8/Blue/EX8_025.cs

@@ -5,7 +5,7 @@ using System;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Whamon_EX8_025 : CEntity_Effect
+    public class EX8_025 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/Whamon_EX8_025.cs.meta → Assets/CardEffect/EX8/Blue/EX8_025.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/MetalSeadramon_EX8_026.cs → Assets/CardEffect/EX8/Blue/EX8_026.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class MetalSeadramon_EX8_026 : CEntity_Effect
+    public class EX8_026 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/MetalSeadramon_EX8_026.cs.meta → Assets/CardEffect/EX8/Blue/EX8_026.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/Plesiomon_EX8_027.cs → Assets/CardEffect/EX8/Blue/EX8_027.cs

@@ -7,7 +7,7 @@ using System;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Plesiomon_EX8_027 : CEntity_Effect
+    public class EX8_027 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/Plesiomon_EX8_027.cs.meta → Assets/CardEffect/EX8/Blue/EX8_027.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/Skadimon_EX8_028.cs → Assets/CardEffect/EX8/Blue/EX8_028.cs

@@ -6,7 +6,7 @@ using System.Diagnostics;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Skadimon_EX8_028
+    public class EX8_028
         : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)

+ 0 - 0
Assets/CardEffect/EX8/Blue/Skadimon_EX8_028.cs.meta → Assets/CardEffect/EX8/Blue/EX8_028.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/Aegisdramon_EX8_029.cs → Assets/CardEffect/EX8/Blue/EX8_029.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Aegisdramon_EX8_029 : CEntity_Effect
+    public class EX8_029 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/Aegisdramon_EX8_029.cs.meta → Assets/CardEffect/EX8/Blue/EX8_029.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/SuzuneKazuki_EX8_066.cs → Assets/CardEffect/EX8/Blue/EX8_066.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class SuzuneKazuki_EX8_066 : CEntity_Effect
+    public class EX8_066 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/SuzuneKazuki_EX8_066.cs.meta → Assets/CardEffect/EX8/Blue/EX8_066.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Blue/DeepSavers_EX8_068.cs → Assets/CardEffect/EX8/Blue/EX8_068.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class DeepSavers_EX8_068 : CEntity_Effect
+    public class EX8_068 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Blue/DeepSavers_EX8_068.cs.meta → Assets/CardEffect/EX8/Blue/EX8_068.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Green/Motimon_EX8_004.cs → Assets/CardEffect/EX8/Green/EX8_004.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Motimon_EX8_004 : CEntity_Effect
+    public class EX8_004 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Green/Motimon_EX8_004.cs.meta → Assets/CardEffect/EX8/Green/EX8_004.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Green/Agumon_EX8_038.cs → Assets/CardEffect/EX8/Green/EX8_038.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Agumon_EX8_038 : CEntity_Effect
+    public class EX8_038 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Green/Agumon_EX8_038.cs.meta → Assets/CardEffect/EX8/Green/EX8_038.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Green/Tentomon_EX8_039.cs → Assets/CardEffect/EX8/Green/EX8_039.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Tentomon_EX8_039 : CEntity_Effect
+    public class EX8_039 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Green/Tentomon_EX8_039.cs.meta → Assets/CardEffect/EX8/Green/EX8_039.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Green/Kabuterimon_EX8_040.cs → Assets/CardEffect/EX8/Green/EX8_040.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Kabuterimon_EX8_040 : CEntity_Effect
+    public class EX8_040 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Green/Kabuterimon_EX8_040.cs.meta → Assets/CardEffect/EX8/Green/EX8_040.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Green/DarkTyrannomon_EX8_041.cs → Assets/CardEffect/EX8/Green/EX8_041.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class DarkTyrannomon_EX8_041 : CEntity_Effect
+    public class EX8_041 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Green/DarkTyrannomon_EX8_041.cs.meta → Assets/CardEffect/EX8/Green/EX8_041.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Green/MegaKabuterimon_EX8_042.cs → Assets/CardEffect/EX8/Green/EX8_042.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class MegaKabuterimon_EX8_042 : CEntity_Effect
+    public class EX8_042 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Green/MegaKabuterimon_EX8_042.cs.meta → Assets/CardEffect/EX8/Green/EX8_042.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Green/MetalTyrannomon_EX8_043.cs → Assets/CardEffect/EX8/Green/EX8_043.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class MetalTyrannomon_EX8_043 : CEntity_Effect
+    public class EX8_043 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Green/MetalTyrannomon_EX8_043.cs.meta → Assets/CardEffect/EX8/Green/EX8_043.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Green/HerculesKabuterimonAce_EX8_044.cs → Assets/CardEffect/EX8/Green/EX8_044.cs

@@ -5,7 +5,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class HerculesKabuterimonAce_EX8_044 : CEntity_Effect
+    public class EX8_044 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Green/HerculesKabuterimonAce_EX8_044.cs.meta → Assets/CardEffect/EX8/Green/EX8_044.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Green/Callismon_EX8_045.cs → Assets/CardEffect/EX8/Green/EX8_045.cs

@@ -5,7 +5,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Callismon_EX8_045 : CEntity_Effect
+    public class EX8_045 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Green/Callismon_EX8_045.cs.meta → Assets/CardEffect/EX8/Green/EX8_045.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Green/NatureSpirits_EX8_069.cs → Assets/CardEffect/EX8/Green/EX8_069.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class NatureSpirits_EX8_069 : CEntity_Effect
+    public class EX8_069 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Green/NatureSpirits_EX8_069.cs.meta → Assets/CardEffect/EX8/Green/EX8_069.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Green/MedievalGallantmon_EX8_074.cs → Assets/CardEffect/EX8/Green/EX8_074.cs

@@ -4,7 +4,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class MedievalGallantmon_EX8_074 : CEntity_Effect
+    public class EX8_074 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Green/MedievalGallantmon_EX8_074.cs.meta → Assets/CardEffect/EX8/Green/EX8_074.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Purple/DemiMeramon_EX8_006.cs → Assets/CardEffect/EX8/Purple/EX8_006.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class DemiMeramon_EX8_006 : CEntity_Effect
+    public class EX8_006 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Purple/DemiMeramon_EX8_006.cs.meta → Assets/CardEffect/EX8/Purple/EX8_006.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Purple/Syakomon_EX8_056.cs → Assets/CardEffect/EX8/Purple/EX8_056.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Syakomon_EX8_056 : CEntity_Effect
+    public class EX8_056 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Purple/Syakomon_EX8_056.cs.meta → Assets/CardEffect/EX8/Purple/EX8_056.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Purple/DemiDevimon_EX8_057.cs → Assets/CardEffect/EX8/Purple/EX8_057.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class DemiDevimon_EX8_057 : CEntity_Effect
+    public class EX8_057 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Purple/DemiDevimon_EX8_057.cs.meta → Assets/CardEffect/EX8/Purple/EX8_057.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Purple/Gesomon_EX8_058.cs → Assets/CardEffect/EX8/Purple/EX8_058.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Gesomon_EX8_058 : CEntity_Effect
+    public class EX8_058 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Purple/Gesomon_EX8_058.cs.meta → Assets/CardEffect/EX8/Purple/EX8_058.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Purple/Devimon_EX8_059.cs → Assets/CardEffect/EX8/Purple/EX8_059.cs

@@ -4,7 +4,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Devimon_EX8_059 : CEntity_Effect
+    public class EX8_059 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Purple/Devimon_EX8_059.cs.meta → Assets/CardEffect/EX8/Purple/EX8_059.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Purple/Myotismon_EX8_060.cs → Assets/CardEffect/EX8/Purple/EX8_060.cs

@@ -7,7 +7,7 @@ using UnityEngine;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Myotismon_EX8_060 : CEntity_Effect
+    public class EX8_060 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Purple/Myotismon_EX8_060.cs.meta → Assets/CardEffect/EX8/Purple/EX8_060.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Purple/MarineDevimon_EX8_061.cs → Assets/CardEffect/EX8/Purple/EX8_061.cs

@@ -3,7 +3,7 @@ using System.Collections.Generic;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class MarineDevimon_EX8_061 : CEntity_Effect
+    public class EX8_061 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Purple/MarineDevimon_EX8_061.cs.meta → Assets/CardEffect/EX8/Purple/EX8_061.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Purple/Piedmon_EX8_062.cs → Assets/CardEffect/EX8/Purple/EX8_062.cs

@@ -5,7 +5,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Piedmon_EX8_062 : CEntity_Effect
+    public class EX8_062 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Purple/Piedmon_EX8_062.cs.meta → Assets/CardEffect/EX8/Purple/EX8_062.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Purple/BarbamonXAntibody_EX8_063.cs → Assets/CardEffect/EX8/Purple/EX8_063.cs

@@ -5,7 +5,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class BarbamonXAntibody_EX8_063 : CEntity_Effect
+    public class EX8_063 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Purple/BarbamonXAntibody_EX8_063.cs.meta → Assets/CardEffect/EX8/Purple/EX8_063.cs.meta


+ 1 - 1
Assets/CardEffect/EX8/Purple/Boltboutamon_EX8_064.cs → Assets/CardEffect/EX8/Purple/EX8_064.cs

@@ -5,7 +5,7 @@ using System.Linq;
 
 namespace DCGO.CardEffects.EX8
 {
-    public class Boltboutamon_EX8_064 : CEntity_Effect
+    public class EX8_064 : CEntity_Effect
     {
         public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
         {

+ 0 - 0
Assets/CardEffect/EX8/Purple/Boltboutamon_EX8_064.cs.meta → Assets/CardEffect/EX8/Purple/EX8_064.cs.meta


部分文件因为文件数量过多而无法显示