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@@ -1,5 +1,7 @@
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using System.Collections;
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using System.Collections.Generic;
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+using System.Linq;
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+using System;
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namespace DCGO.CardEffects.EX6
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{
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@@ -8,35 +10,248 @@ namespace DCGO.CardEffects.EX6
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public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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{
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List<ICardEffect> cardEffects = new List<ICardEffect>();
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-
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+
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+ #region Alternate Digivolution
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+
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if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ if (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4)
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+ {
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+ return targetPermanent.TopCard.ContainsTraits("Legend-Arms");
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+ }
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+
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+ return false;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ digivolutionCost: 3,
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+ ignoreDigivolutionRequirement: false,
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+ card: card,
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+ condition: null));
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+ }
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+
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+ #endregion
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+
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+ #region Hand - Main
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+
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+ if (timing == EffectTiming.OnDeclaration)
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{
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ActivateClass activateClass = new ActivateClass();
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- activateClass.SetUpICardEffect("", CanUseCondition, card);
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- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ activateClass.SetUpICardEffect("Gain [Security Attack +1]", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDescription());
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cardEffects.Add(activateClass);
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-
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+
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+ string EffectDescription()
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+ {
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+ return
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+ "[Hand] [Main] By paying 2 cost and placing this card as the bottom digivolution card of 1 of your Digimon that's level 5 or has the [Legend-Arms] trait, that Digimon gains [Security Attack +1] for the turn.";
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+ }
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+
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+ bool IsLevel5OrHasLegendArmsTrait(Permanent targetPermanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(targetPermanent, card))
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+ {
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+ if (targetPermanent.TopCard.HasLevel && targetPermanent.Level == 5)
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+ return true;
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+
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+ if (targetPermanent.TopCard.ContainsTraits("Legend-Arms"))
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+ return true;
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnHand(card))
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+ {
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+ if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsLevel5OrHasLegendArmsTrait))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(-2, activateClass));
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+
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+ if (CardEffectCommons.HasMatchConditionPermanent(IsLevel5OrHasLegendArmsTrait))
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+ {
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+ int maxCount = Math.Min(1,
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+ CardEffectCommons.MatchConditionPermanentCount(IsLevel5OrHasLegendArmsTrait));
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+
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+ SelectPermanentEffect selectPermanentEffect =
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+ GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: IsLevel5OrHasLegendArmsTrait,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to add bottom digivolution source.",
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+ "The opponent is selecting 1 Digimon to add bottom digivolution source.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ card.Owner.AddMemory(-2, activateClass));
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+
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+ yield return ContinuousController.instance.StartCoroutine(
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+ selectedPermanent.AddDigivolutionCardsBottom(
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+ new List<CardSource>() { card },
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+ activateClass));
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+
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+ yield return ContinuousController.instance.StartCoroutine(
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+ CardEffectCommons.ChangeDigimonSAttack(
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+ targetPermanent: selectedPermanent,
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+ changeValue: 1,
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+ effectDuration: EffectDuration.UntilEachTurnEnd,
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+ activateClass: activateClass));
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Your Turn - Place Digivolution
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+
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+ if (timing == EffectTiming.OnAddDigivolutionCards)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Gain <Raid> and <Piercing>", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false,
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+ EffectDiscription());
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+ activateClass.SetHashString("GainEffects_EX6_008");
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+ cardEffects.Add(activateClass);
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+
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string EffectDiscription()
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{
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- return "";
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+ return
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+ "[Your Turn] [Once Per Turn] When an effect places a digivolution card under this Digimon, it gains <Raid> and <Piercing> for the turn.";
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}
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-
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+
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bool CanUseCondition(Hashtable hashtable)
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{
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- return true;
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (CardEffectCommons.IsOwnerTurn(card))
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+ {
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+ if (CardEffectCommons.CanTriggerOnAddDigivolutionCard(
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+ hashtable: hashtable,
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+ permanentCondition: permanent => permanent == card.PermanentOfThisCard(),
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+ cardEffectCondition: cardEffect => cardEffect.EffectSourceCard != null,
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+ cardCondition: null))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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}
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-
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+
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bool CanActivateCondition(Hashtable hashtable)
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{
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- return true;
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+ return CardEffectCommons.IsExistOnBattleArea(card);
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}
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-
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+
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IEnumerator ActivateCoroutine(Hashtable hashtable)
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{
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- yield return null;
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRaid(
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+ targetPermanent: card.PermanentOfThisCard(),
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+ effectDuration: EffectDuration.UntilEachTurnEnd,
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+ activateClass: activateClass));
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainPierce(
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+ targetPermanent: card.PermanentOfThisCard(),
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+ effectDuration: EffectDuration.UntilEachTurnEnd,
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+ activateClass: activateClass));
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}
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}
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-
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+
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+ #endregion
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+
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+ #region Your Turn - ESS
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+
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+ if (timing == EffectTiming.OnAttackTargetChanged)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash the top card of opponent's security", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false,
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+ EffectDescription());
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+ activateClass.SetIsInheritedEffect(true);
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+ activateClass.SetHashString("TrashSecurity_BT11_014");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return
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+ "[Your Turn][Once Per Turn] When this Digimon's attack target is switched, trash the top card of your opponent's security stack.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if (CardEffectCommons.CanTriggerOnAttackTargetSwitch(hashtable, card))
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+ {
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+ if (CardEffectCommons.IsOwnerTurn(card))
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ return true;
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
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+ player: card.Owner.Enemy,
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+ destroySecurityCount: 1,
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+ cardEffect: activateClass,
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+ fromTop: true).DestroySecurity());
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+ }
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+ }
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+
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+ #endregion
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+
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return cardEffects;
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}
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}
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