Lewisaaronwelch 1 год назад
Родитель
Сommit
f3aaf3586f
2 измененных файлов с 206 добавлено и 0 удалено
  1. 195 0
      Assets/CardEffect/P/Purple/P_192.cs
  2. 11 0
      Assets/CardEffect/P/Purple/P_192.cs.meta

+ 195 - 0
Assets/CardEffect/P/Purple/P_192.cs

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+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+namespace DCGO.CardEffects
+{
+    public class P_192 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region On Play
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 card from hand, delete 1 level 4 or lower digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[On Play] By trashing 1 card in your hand, delete 1 of your opponent's level 4 or lower Digimon.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnField(card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.Level <= 4;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        bool discarded = false;
+                        int discardCount = Math.Min(1, card.Owner.HandCards.Count);
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                        {
+                            if (cardSources.Count == 1) discarded = true;
+                            yield return null;
+                        }
+
+                        if (discarded && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
+                        {
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: null,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Destroy,
+                                cardEffect: activateClass);
+
+                            selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete.");
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region When Digivolving
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 1 card from hand, delete 1 level 4 or lower digimon", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Digivolving] By trashing 1 card in your hand, delete 1 of your opponent's level 4 or lower Digimon.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnField(card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.Level <= 4;
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        bool discarded = false;
+                        int discardCount = Math.Min(1, card.Owner.HandCards.Count);
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: AfterSelectCardCoroutine,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+
+                        IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
+                        {
+                            if (cardSources.Count == 1) discarded = true;
+                            yield return null;
+                        }
+
+                        if (discarded && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
+                        {
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: false,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: null,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Destroy,
+                                cardEffect: activateClass);
+
+                            selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete.");
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region ESS
+
+            if (timing == EffectTiming.OnDestroyedAnyone)
+            {
+                cardEffects.Add(CardEffectFactory.RetaliationSelfEffect(isInheritedEffect: true, card: card, condition: null));
+            }
+
+            #endregion
+
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/P/Purple/P_192.cs.meta

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