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@@ -0,0 +1,126 @@
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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+// Yukio Oikawa
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+namespace DCGO.CardEffects.EX10
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+{
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+ public class EX10_065 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Start of Your Turn
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+
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+ if (timing == EffectTiming.OnStartTurn)
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+ {
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+ cardEffects.Add(CardEffectFactory.SetMemoryTo3TamerEffect(card));
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+ }
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+
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+ #endregion
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+
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+ #region All Turns
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Delete this tamer, give one of your played digimon Rush, then gain 1 memory", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[All Turns] When any of your Digimon with [Myotismon] in their names are played, by deleting this Tamer, 1 of those Digimon gains <Rush> for the turn. (This Digimon can attack the turn it comes into play.) Then, gain 1 memory.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnField(card) &&
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+ CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermamentCondition);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnField(card)
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+ && CardEffectCommons.CanActivateSuspendCostEffect(card);
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+ }
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+
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+ bool PermamentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && permanent.TopCard.ContainsCardName("Myotismon");
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ List<Permanent> playedPermanents = null;
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+ foreach (Hashtable hash in CardEffectCommons.GetHashtablesFromHashtable(hashtable))
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+ {
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+ playedPermanents.Add(CardEffectCommons.GetPermanentFromHashtable(hash));
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+ }
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+
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+ if (playedPermanents != null)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
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+ targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() },
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+ activateClass: activateClass,
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+ successProcess: SuccessProcess,
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+ failureProcess: null
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+ ));
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+
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+ IEnumerator SuccessProcess(List<Permanent> permanents)
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+ {
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+ Permanent selectedPermanent = null;
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+ int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(playedPermanents.Contains));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: playedPermanents.Contains,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+ yield return null;
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+ }
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain rush.", "The opponent is selecting 1 Digimon to gain rush.");
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRush(
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+ targetPermanent: selectedPermanent,
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+ effectDuration: EffectDuration.UntilEachTurnEnd,
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+ activateClass: activateClass));
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+
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+ yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Security
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+
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+ if (timing == EffectTiming.SecuritySkill)
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+ {
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+ cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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