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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+
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+// Diarbbitmon // Truskmore Advance
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+namespace DCGO.CardEffects.EX12
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+{
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+ public class EX12_052 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Digimon Effects
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+ #region Alt Digivolution
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+ if (timing == EffectTiming.None)
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+ {
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+ return permanent.TopCard.HasText("Angoramon")
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+ || permanent.TopCard.EqualsTraits("NSp");
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, true, card, null, level: 5));
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+ }
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+ #endregion
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+
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+ #region Piercing
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+ if (timing == EffectTiming.OnDetermineDoSecurityCheck)
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+ {
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+ cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Vortex
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+ if (timing == EffectTiming.OnEndTurn)
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+ {
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+ cardEffects.Add(CardEffectFactory.VortexSelfEffect(isInheritedEffect: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region Shared bools
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+ bool CanSelectPermanentCondition(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
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+ }
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("1 of your Digimon become immune to Digimon effects until enemy turn ends", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ => "[When Digivolving] Your opponent's Digimon effects don't affect 1 of your Digimon until their turn ends.";
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
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+ && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass);
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ Permanent selectedPermanent = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select a Digimon to become immune.", "The opponent is selecting a Digimon to become immune.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ if (selectedPermanent != null)
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+ {
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+ selectedPermanent.UntilOpponentTurnEndEffects.Add((_timing) => PermanentEffectFactory.DigimonEffectImmunity(selectedPermanent));
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+
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(selectedPermanent));
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Shared WD / WA / Counter
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+ string SharedHashString = "EX12_052_WD_WA_Counter";
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+
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+ string SharedEffectName = "1 of your Digimon may get +3K DP until enemy turn ends and battle 1 enemy Digimon";
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+
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+ string SharedEffectDescription(string tag)
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+ => $"[{tag}] [Once Per Turn] 1 of your Digimon may get +3000 DP until your opponent's turn ends, and battle 1 of their Digimon.";
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+
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+ CardEffectFactory.ActivateClassesForSharedEffects
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+ (ref cardEffects, timing, card,
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+ SharedEffectName,
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+ SharedActivateCoroutine,
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+ SharedEffectDescription,
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+ optional: false,
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+ isSkippable: true,
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+ maxCountPerTurn: 1,
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+ hashValue: SharedHashString,
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+ whenDigivolving: true,
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+ whenAttacking: true,
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+ counter: true);
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+
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+ IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
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+ {
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+ bool isUsed = false;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select a Digimon to get 3K DP and battle.", "Opponent is selecting a Digimon to get 3K DP and battle.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ if (permanent != null)
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+ {
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+ isUsed = true;
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP
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+ (
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+ permanent,
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+ 3000,
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+ EffectDuration.UntilOpponentTurnEnd,
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+ activateClass
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+ ));
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+
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+ Permanent selectedPermanent = null;
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to battle.", "The opponent is selecting 1 Digimon to battle.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ selectedPermanent = permanent;
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+
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+ yield return null;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(new IBattle(permanent, selectedPermanent, null, true).Battle());
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+ }
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+ }
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+
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+ if (!isUsed) activateClass.RemoveUse();
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+ }
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+ #endregion
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+ #endregion
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+
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+ #region Option Effects
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+
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+ #region Ignore Colour Requirement
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.UseRequirements(card, CardCondition));
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+
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+ bool CardCondition(CardSource cardSource)
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+ {
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+ return cardSource.HasText("NSp");
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+ }
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+ }
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+ #endregion
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+
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+ #region Main
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+ if (timing == EffectTiming.OptionSkill)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("May unsuspend 1 of your Digimon, then suspend 2 enemy Digimon, then 2 enemy Digimon/Tamer can't unsuspend until their turn ends", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ => "[Main] 1 of your Digimon may unsuspend. Then, suspend 2 of your opponent's Digimon. 2 of their Digimon or Tamers can't unsuspend until their turn ends.";
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ => CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
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+
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+ bool CanSelectPermanentCondition1(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
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+ && permanent.IsSuspended
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+ && permanent.CanUnsuspend;
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+ }
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+
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+ bool CanSelectPermanentCondition2(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
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+ }
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+
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+ bool CanSelectPermanentCondition3(Permanent permanent)
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+ {
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+ return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)
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+ && (permanent.IsDigimon
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+ || permanent.IsTamer);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable _hashtable)
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+ {
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+ if(CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
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+ {
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition1,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: 1,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.UnTap,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+
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+ if(CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition2))
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+ {
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+ int maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition2));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition2,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: null,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Tap,
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+ cardEffect: activateClass);
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+ }
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+
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+ if(CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition3))
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+ {
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+ int maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition3));
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+
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+ SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
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+
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+ selectPermanentEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectPermanentCondition3,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ selectPermanentCoroutine: SelectPermanentCoroutine,
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+ afterSelectPermanentCoroutine: null,
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+ mode: SelectPermanentEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectPermanentEffect.SetUpCustomMessage($"Select {maxCount} Digimon or Tamer that will not unsuspend.", $"The opponent is selecting {maxCount} Digimon or Tamer that will not unsuspend.");
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+
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+ yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
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+
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+ IEnumerator SelectPermanentCoroutine(Permanent permanent)
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+ {
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+ Permanent selectedPermanent = permanent;
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCantUnsuspendUntilOpponentTurnEnd(
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+ targetPermanent: selectedPermanent,
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+ activateClass: activateClass
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+ ));
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+
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+ }
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region Arts Digivolution
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+ if (timing == EffectTiming.None)
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+ {
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+ cardEffects.Add(CardEffectFactory.ArtsDigivolveEffect(card));
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+ }
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+ #endregion
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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