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Merge pull request #189 from DCGO2/Minor-Text-Fixes

Minor text fixes
Michael8818 1 gadu atpakaļ
vecāks
revīzija
fd3d6c8fdf

+ 2 - 2
Assets/CardEffect/BT15/Blue/BT15_026.cs

@@ -164,14 +164,14 @@ namespace DCGO.CardEffects.BT15
             if (timing == EffectTiming.OnAddHand)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Opponent's 1 Digimon or Tamer can's suspend", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Opponent's 1 Digimon or Tamer can't suspend", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
                 activateClass.SetHashString("CantSuspend_BT15_026");
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
                 {
-                    return "[Your Turn][Once Per Turn] When an effect adds a card to your hand, this Digimon gets +1000 DP for the turn.";
+                    return "[Your Turn][Once Per Turn] When one of your Digimon's effects adds cards to your hand, 1 of your opponent's Digimon or Tamers can't suspend until the end of the turn.";
                 }
 
                 bool CanSelectPermanentCondition(Permanent permanent)

+ 4 - 2
Assets/CardEffect/EX8/Purple/EX8_061.cs

@@ -189,7 +189,7 @@ namespace DCGO.CardEffects.EX8
                         canNoSelect: () => true,
                         selectCardCoroutine: SelectCardCoroutine,
                         afterSelectCardCoroutine: null,
-                        message: "Select 1 digivolution card to play.",
+                        message: "Select 1 level 4 or lower Digimon card to play.",
                         maxCount: 1,
                         canEndNotMax: false,
                         isShowOpponent: true,
@@ -200,7 +200,9 @@ namespace DCGO.CardEffects.EX8
                         selectPlayer: card.Owner,
                         cardEffect: activateClass);
 
-                    selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to play.", "The opponent is selecting card to play.");
+                    selectCardEffect.SetUpCustomMessage(
+                        "Select 1 level 4 or lower Digimon card to play.",
+                        "The opponent is selecting 1 level 4 or lower Digimon card to play.");
                     selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
 
                     yield return StartCoroutine(selectCardEffect.Activate());