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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+namespace DCGO.CardEffects.P
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+{
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+ public class Shellmon_P_164 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region On Play
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Place 1 level 5 or lower as bottom digivolution card.", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[On Play] By placing 1 level 5 or lower Digimon card with [Aqua] or [Sea Animal] in any of its traits from your hand as this Digimon's bottom digivolution card, <Draw 1>.";
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.HasAquaTraits)
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+ {
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+ if (cardSource.HasLevel)
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+ {
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+ if (cardSource.Level <= 5)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable,card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if(CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+
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+ CardSource selectedCard = null;
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+ int maxCount = Math.Min(1, card.Owner.HandCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage(
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+ "Select 1 card to place on bottom of digivolution cards.",
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+ "The opponent is selecting 1 card to place on bottom of digivolution cards.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+
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+ yield return null;
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+ }
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+
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+ if (selectedCard != null)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(
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+ new List<CardSource> { selectedCard },
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+ activateClass));
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+ }
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+
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+ List<ICardEffect> candidateEffects = selectedCard.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, card)
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+ .Clone()
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+ .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnPlay);
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+
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+ if (candidateEffects.Count >= 1)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ new DrawClass(card.Owner, 1, activateClass).Draw());
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region When Digivolving
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+
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Place 1 level 5 or lower as bottom digivolution card.", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[When Digivolving] By placing 1 level 5 or lower Digimon card with [Aqua] or [Sea Animal] in any of its traits from your hand as this Digimon's bottom digivolution card, <Draw 1>.";
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+ }
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+
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+ bool CanSelectCardCondition(CardSource cardSource)
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+ {
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+ if (cardSource.HasAquaTraits)
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+ {
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+ if (cardSource.HasLevel)
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+ {
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+ if (cardSource.Level <= 5)
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+ {
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+ return true;
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+ }
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ if(CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
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+
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+ CardSource selectedCard = null;
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+ int maxCount = Math.Min(1, card.Owner.HandCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CanSelectCardCondition,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: true,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ mode: SelectHandEffect.Mode.Custom,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage(
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+ "Select 1 card to place on bottom of digivolution cards.",
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+ "The opponent is selecting 1 card to place on bottom of digivolution cards.");
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+ selectHandEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCard = cardSource;
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+
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+ yield return null;
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+ }
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+
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+ if (selectedCard != null)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(
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+ new List<CardSource> { selectedCard },
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+ activateClass));
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+ }
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+
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+ List<ICardEffect> candidateEffects = selectedCard.EffectList_ForCard(EffectTiming.OnEnterFieldAnyone, card)
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+ .Clone()
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+ .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsOnPlay);
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+
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+ if (candidateEffects.Count >= 1)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ new DrawClass(card.Owner, 1, activateClass).Draw());
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ #endregion
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+
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+ #region Inherited Effect
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+
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+ if (timing == EffectTiming.OnEndAttack)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
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+ activateClass.SetIsInheritedEffect(true);
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+ activateClass.SetHashString("Draw1_P_164");
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDescription()
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+ {
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+ return "[End of Attack] [Once Per Turn] <Draw 1>";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.CanTriggerOnEndAttack(hashtable, card);
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
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+ }
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ yield return ContinuousController.instance.StartCoroutine(
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+ new DrawClass(card.Owner, 1, activateClass).Draw());
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+ }
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+ }
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+
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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