dp101428 1 год назад
Родитель
Сommit
ffe899fba0

+ 1 - 1
Assets/CardEffect/BT21/Purple/BT21_070.cs

@@ -141,7 +141,7 @@ namespace DCGO.CardEffects.BT21
 
 
                 string EffectDiscription()
                 string EffectDiscription()
                 {
                 {
-                    return "[When Linking] You may return 1 Digimon card with the[Appmon] trait from your trash to the hand.";
+                    return "[When Linking] You may return 1 Digimon card with the [Appmon] trait from your trash to the hand.";
                 }
                 }
 
 
                 bool CanUseCondition(Hashtable hashtable)
                 bool CanUseCondition(Hashtable hashtable)

+ 415 - 0
Assets/CardEffect/BT21/Purple/BT21_071.cs

@@ -0,0 +1,415 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Linq;
+
+//BT21_071 Scopemon
+namespace DCGO.CardEffects.BT21
+{
+    public class BT21_071 : CEntity_Effect
+    {
+        public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
+        {
+            List<ICardEffect> cardEffects = new List<ICardEffect>();
+
+            #region Digivolution Condition
+            if(timing == EffectTiming.None)
+            {
+                bool Condition(Permanent permanent)
+                {
+                    return permanent.TopCard.HasThreeMusketeersTraits && permanent.Level == 3;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(Condition, 2, false, card, null));
+            }
+            #endregion
+
+            #region On Play/When Digivolving shared
+            bool CanTuckCondition(CardSource card)
+            {
+                return card.EqualsTraits("Appmon") || card.HasThreeMusketeersTraits;
+            }
+
+            bool CanActivateConditionShared(Hashtable hashtable)
+            {
+                return isExistOnField(card) &&
+                    (card.Owner.HandCards.Count >= 1 || card.Owner.TrashCards.Count >= 1) &&
+                    CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanTuckUnderCondition);
+            }
+
+            bool CanTuckUnderCondition(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && !permanent.IsToken;
+            }
+            #endregion
+
+            #region On Play
+            if(timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Tuck appmon/muskets for memory", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[On Play] By placing 1 card with the [Appmon] or [Three Musketeers] trait from your hand or trash as 1 of your Digimon's bottom digivolution card, gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    bool canSelectHand = card.Owner.HandCards.Count(CanTuckCondition) >= 1;
+                    bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanTuckCondition);
+
+                    if (canSelectHand || canSelectTrash)
+                    {
+                        if (canSelectHand && canSelectTrash)
+                        {
+                            List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
+                            {
+                                new(message: "From hand", value: true, spriteIndex: 0),
+                                new(message: "From trash", value: false, spriteIndex: 1),
+                            };
+
+                            string selectPlayerMessage = "From which area do you select a card?";
+                            string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
+
+                            GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+                        }
+
+                        else
+                        {
+                            GManager.instance.userSelectionManager.SetBool(canSelectHand);
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+
+                        bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
+
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+
+                            yield return null;
+                        }
+
+                        if (fromHand)
+                        {
+                            int maxCount = 1;
+
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanTuckCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectHandEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
+                            selectHandEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
+
+                            yield return StartCoroutine(selectHandEffect.Activate());
+                        }
+
+                        else
+                        {
+                            int maxCount = 1;
+
+                            SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                            selectCardEffect.SetUp(
+                                canTargetCondition: CanTuckCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                canNoSelect: () => true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                message: "Select 1 card to place on bottom of digivolution cards.",
+                                maxCount: maxCount,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                mode: SelectCardEffect.Mode.Custom,
+                                root: SelectCardEffect.Root.Trash,
+                                customRootCardList: null,
+                                canLookReverseCard: true,
+                                selectPlayer: card.Owner,
+                                cardEffect: activateClass);
+
+                            selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
+                            selectCardEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                        }
+
+                        if (selectedCards.Count >= 1)
+                        {
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, CanTuckUnderCondition));
+
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanTuckUnderCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: SelectPermanentCoroutine,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get a digivolution card.", "The opponent is selecting 1 Digimon that will get a digivolution card.");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                            IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                            {
+                                Permanent selectedPermanent = permanent;
+
+                                if (selectedPermanent != null)
+                                {
+                                    yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(new List<CardSource>() { selectedCards[0] }, activateClass));
+
+                                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region When Digivolving
+            if (timing == EffectTiming.OnEnterFieldAnyone)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Tuck appmon/muskets for memory", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, true, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return "[When Digivolving] By placing 1 card with the [Appmon] or [Three Musketeers] trait from your hand or trash as 1 of your Digimon's bottom digivolution card, gain 1 memory.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable _hashtable)
+                {
+                    bool canSelectHand = card.Owner.HandCards.Count(CanTuckCondition) >= 1;
+                    bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanTuckCondition);
+
+                    if (canSelectHand || canSelectTrash)
+                    {
+                        if (canSelectHand && canSelectTrash)
+                        {
+                            List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
+                            {
+                                new(message: "From hand", value: true, spriteIndex: 0),
+                                new(message: "From trash", value: false, spriteIndex: 1),
+                            };
+
+                            string selectPlayerMessage = "From which area do you select a card?";
+                            string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
+
+                            GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+                        }
+
+                        else
+                        {
+                            GManager.instance.userSelectionManager.SetBool(canSelectHand);
+                        }
+
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+
+                        bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
+
+                        List<CardSource> selectedCards = new List<CardSource>();
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCards.Add(cardSource);
+
+                            yield return null;
+                        }
+
+                        if (fromHand)
+                        {
+                            int maxCount = 1;
+
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanTuckCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectHandEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
+                            selectHandEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
+
+                            yield return StartCoroutine(selectHandEffect.Activate());
+                        }
+
+                        else
+                        {
+                            int maxCount = 1;
+
+                            SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                            selectCardEffect.SetUp(
+                                canTargetCondition: CanTuckCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                canNoSelect: () => true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                message: "Select 1 card to place on bottom of digivolution cards.",
+                                maxCount: maxCount,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                mode: SelectCardEffect.Mode.Custom,
+                                root: SelectCardEffect.Root.Trash,
+                                customRootCardList: null,
+                                canLookReverseCard: true,
+                                selectPlayer: card.Owner,
+                                cardEffect: activateClass);
+
+                            selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
+                            selectCardEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                        }
+
+                        if (selectedCards.Count >= 1)
+                        {
+                            int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, CanTuckUnderCondition));
+
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanTuckUnderCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: maxCount,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: SelectPermanentCoroutine,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get a digivolution card.", "The opponent is selecting 1 Digimon that will get a digivolution card.");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                            IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                            {
+                                Permanent selectedPermanent = permanent;
+
+                                if (selectedPermanent != null)
+                                {
+                                    yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(new List<CardSource>() { selectedCards[0] }, activateClass));
+
+                                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
+                                }
+                            }
+                        }
+                    }
+                }
+            }
+            #endregion
+
+            #region Generic link DP/capacity
+            if (timing == EffectTiming.OnDeclaration)
+            {
+                cardEffects.Add(CardEffectFactory.LinkEffect(card, 2, 3000));
+            }
+            #endregion
+
+            #region When Linking
+            if (timing == EffectTiming.WhenLinked)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash 2 draw 2", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                activateClass.SetIsLinkedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDiscription()
+                {
+                    return "[When Linking] <Draw 2> and trash 2 cards in your hand.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerWhenLinking(hashtable, null, card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return isExistOnField(card) && (card.Owner.HandCards.Count >= 1 || card.Owner.LibraryCards.Count >= 1);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 2, activateClass).Draw());
+
+                    if (card.Owner.HandCards.Count >= 1)
+                    {
+                        int discardCount = Math.Min(2, card.Owner.HandCards.Count);
+
+                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                        selectHandEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: (cardSource) => true,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: discardCount,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            isShowOpponent: true,
+                            selectCardCoroutine: null,
+                            afterSelectCardCoroutine: null,
+                            mode: SelectHandEffect.Mode.Discard,
+                            cardEffect: activateClass);
+
+                        yield return StartCoroutine(selectHandEffect.Activate());
+                    }
+                }
+            }
+            #endregion
+            return cardEffects;
+        }
+    }
+}

+ 11 - 0
Assets/CardEffect/BT21/Purple/BT21_071.cs.meta

@@ -0,0 +1,11 @@
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