using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.Events; public class FirstPlayerIndexIdToggle : MonoBehaviour { [SerializeField] Toggle _toggle; [SerializeField] int _firstPlayerIndexID; public Toggle Toggle => _toggle; public int FirstPlayerIndexID => _firstPlayerIndexID; public UnityAction OnClickAction { get; set; } = null; public void OnClick() { OnClickAction?.Invoke(FirstPlayerIndexID); } }