using System.Collections; using System.Collections.Generic; using System; using System.Linq; using UnityEngine; public partial class CardEffectCommons { public static bool IsDigivolvedByTheEffect(Permanent permanent, CardSource cardSource, ICardEffect cardEffect) { if (IsPermanentExistsOnBattleArea(permanent)) { if (permanent.TopCard == cardSource) { if (permanent.DigivolvingEffect == cardEffect) { return true; } } } return false; } }