using System.Collections; using System.Collections.Generic; using System; using System.Linq; using UnityEngine; public partial class CardEffectCommons { #region Change target 1 Digimon's SAttack public static IEnumerator ChangeDigimonSAttack(Permanent targetPermanent, int changeValue, EffectDuration effectDuration, ICardEffect activateClass) { if (targetPermanent == null) yield break; if (!IsPermanentExistsOnBattleArea(targetPermanent)) yield break; if (changeValue == 0) yield break; if (activateClass == null) yield break; if (activateClass.EffectSourceCard == null) yield break; CardSource card = activateClass.EffectSourceCard; bool isUpValue = changeValue > 0; bool CanUseCondition() { if (IsPermanentExistsOnBattleArea(targetPermanent)) { if (!targetPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } return false; } ChangeSAttackClass changeSAttackClass = CardEffectFactory.ChangeTargetSAttackStaticEffect( targetPermanent: targetPermanent, changeValue: changeValue, isInheritedEffect: false, card: card, condition: CanUseCondition); AddEffectToPermanent( targetPermanent: targetPermanent, effectDuration: effectDuration, card: card, cardEffect: changeSAttackClass, timing: EffectTiming.None); if (!targetPermanent.TopCard.CanNotBeAffected(activateClass)) { if (isUpValue) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateBuffEffect(targetPermanent)); } else { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(targetPermanent)); } } } public static IEnumerator ChangeDigimonSAttack(Permanent targetPermanent, int changeValue, EffectDuration effectDuration, ICardEffect activateClass, bool activateAnimation, string hashstring = null) { if (targetPermanent == null) yield break; if (!IsPermanentExistsOnBattleArea(targetPermanent)) yield break; if (changeValue == 0) yield break; if (activateClass == null) yield break; if (activateClass.EffectSourceCard == null) yield break; CardSource card = activateClass.EffectSourceCard; bool isUpValue = changeValue > 0; bool CanUseCondition() { if (IsPermanentExistsOnBattleArea(targetPermanent)) { if (!targetPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } return false; } ChangeSAttackClass changeSAttackClass = CardEffectFactory.ChangeTargetSAttackStaticEffect( targetPermanent: targetPermanent, changeValue: changeValue, isInheritedEffect: false, card: card, condition: CanUseCondition, hashstring: hashstring); AddEffectToPermanent( targetPermanent: targetPermanent, effectDuration: effectDuration, card: card, cardEffect: changeSAttackClass, timing: EffectTiming.None); if (!targetPermanent.TopCard.CanNotBeAffected(activateClass)) { if (isUpValue) { if (activateAnimation) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateBuffEffect(targetPermanent)); } } else { if (activateAnimation) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(targetPermanent)); } } } } #endregion #region Invert target 1 Digimon's SAttack public static IEnumerator InverteDigimonSAttack(Permanent targetPermanent, int changeValue, EffectDuration effectDuration, ICardEffect activateClass) { if (targetPermanent == null) yield break; if (!IsPermanentExistsOnBattleArea(targetPermanent)) yield break; if (changeValue == 0) yield break; if (activateClass == null) yield break; if (activateClass.EffectSourceCard == null) yield break; CardSource card = activateClass.EffectSourceCard; bool isUpValue = changeValue > 0; bool CanUseCondition() { if (IsPermanentExistsOnBattleArea(targetPermanent)) { if (!targetPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } return false; } InvertSAttackClass invertSAttackClass = CardEffectFactory.InvertTargetSAttackStaticEffect( targetPermanent: targetPermanent, changeValue: changeValue, isInheritedEffect: false, card: card, condition: CanUseCondition); AddEffectToPermanent( targetPermanent: targetPermanent, effectDuration: effectDuration, card: card, cardEffect: invertSAttackClass, timing: EffectTiming.None); if (!targetPermanent.TopCard.CanNotBeAffected(activateClass)) { if (!isUpValue) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateBuffEffect(targetPermanent)); } else { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(targetPermanent)); } } } public static IEnumerator InvertDigimonSAttack(Permanent targetPermanent, int changeValue, EffectDuration effectDuration, ICardEffect activateClass, bool activateAnimation) { if (targetPermanent == null) yield break; if (!IsPermanentExistsOnBattleArea(targetPermanent)) yield break; if (changeValue == 0) yield break; if (activateClass == null) yield break; if (activateClass.EffectSourceCard == null) yield break; CardSource card = activateClass.EffectSourceCard; bool isUpValue = changeValue > 0; bool CanUseCondition() { if (IsPermanentExistsOnBattleArea(targetPermanent)) { if (!targetPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } return false; } InvertSAttackClass invertSAttackClass = CardEffectFactory.InvertTargetSAttackStaticEffect( targetPermanent: targetPermanent, changeValue: changeValue, isInheritedEffect: false, card: card, condition: CanUseCondition); AddEffectToPermanent( targetPermanent: targetPermanent, effectDuration: effectDuration, card: card, cardEffect: invertSAttackClass, timing: EffectTiming.None); if (!targetPermanent.TopCard.CanNotBeAffected(activateClass)) { if (activateAnimation) { if (!isUpValue) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateBuffEffect(targetPermanent)); } else { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(targetPermanent)); } } } } #endregion }