using System; using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT19 { public class BT19_065 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region DigiXros if (timing == EffectTiming.None) { AddDigiXrosConditionClass addDigiXrosConditionClass = new AddDigiXrosConditionClass(); addDigiXrosConditionClass.SetUpICardEffect($"DigiXros", CanUseCondition, card); addDigiXrosConditionClass.SetUpAddDigiXrosConditionClass(getDigiXrosCondition: GetDigiXros); addDigiXrosConditionClass.SetNotShowUI(true); cardEffects.Add(addDigiXrosConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } DigiXrosCondition GetDigiXros(CardSource cardSource) { if (cardSource == card) { DigiXrosConditionElement element = new DigiXrosConditionElement(CanSelectCardCondition, "5 Lv.5 or lower [Cyborg]/[Composite] trait Digimon cards w/different card numbers."); bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (cardSource.IsDigimon) { if(cardSource.HasLevel && cardSource.Level <= 5) { if (cardSource.EqualsTraits("Cyborg")) { return true; } if (cardSource.EqualsTraits("Composite")) { return true; } } } } } return false; } List elements = new List(); for (int i = 0; i < 5; i++) { elements.Add(element); } bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Contains(cardSource.CardID)) { return false; } return true; } DigiXrosCondition digiXrosCondition = new DigiXrosCondition(elements, CanTargetCondition_ByPreSelecetedList, 1); return digiXrosCondition; } return null; } } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 level 5 or lower Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Delete 1 level 5 or lower Digimon."; } bool IsLevel5Digimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent) && permanent.TopCard.HasLevel && permanent.TopCard.Level <= 5; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(IsLevel5Digimon); } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsLevel5Digimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.","The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } #endregion #region When Digiolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 level 5 or lower Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Delete 1 level 5 or lower Digimon."; } bool IsLevel5Digimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent) && permanent.TopCard.HasLevel && permanent.TopCard.Level <= 5; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(IsLevel5Digimon); } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsLevel5Digimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } #endregion #region On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 level 5 or lower digimon from trash", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Deletion] You may play 1 level 5 or lower Digimon card with the [Cyborg] or [Composite] trait from your trash without paying the cost."; } bool IsTargetableDigimon(CardSource source) { return source.IsDigimon && source.HasLevel && source.Level <= 5 && (source.EqualsTraits("Cyborg") || source.EqualsTraits("Composite")) && CardEffectCommons.CanPlayAsNewPermanent(source, false, activateClass,SelectCardEffect.Root.Trash); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanActivateOnDeletion(card) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsTargetableDigimon); } IEnumerator ActivateCoroutine(Hashtable hashtable) { CardSource playedSource = null; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: IsTargetableDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 Digimon to play.", maxCount: 1, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource source) { PlayCardClass playCard = new PlayCardClass( cardSources: new List() { source }, hashtable: CardEffectCommons.CardEffectHashtable(activateClass), payCost: false, targetPermanent: null, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true); yield return ContinuousController.instance.StartCoroutine(playCard.PlayCard()); } } } #endregion #region Opponents Turn - ESS if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Switch attack target", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("SwitchTarget_BT18-073"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Opponent's Turn] [Once Per Turn] When any of your opponent's Digimon attack, you may change the attack target to 1 of your Digimon with the [Composite] or [Wicked God] trait."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.EqualsTraits("Composite") || permanent.TopCard.EqualsTraits("Wicked God")); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsOpponentPermanent(permanent, card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.IsOpponentTurn(card)) { if (CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (GManager.instance.attackProcess.IsAttacking) { if (GManager.instance.attackProcess.AttackingPermanent.CanSwitchAttackTarget) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(GManager.instance.attackProcess.AttackingPermanent, card)) { if (GManager.instance.attackProcess.IsAttacking) { if (GManager.instance.attackProcess.AttackingPermanent.CanSwitchAttackTarget) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage( "Select 1 Digimon to switch the attack to.", "The opponent is selecting 1 Digimon to switch the attack to."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender( activateClass, false, permanent)); } } } } } } } #endregion return cardEffects; } } }