using System; using System.Collections; using System.Collections.Generic; using System.Linq; //OmniShoutmon namespace DCGO.CardEffects.BT21 { public class BT21_021 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Cost if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.IsDigimon) { if (targetPermanent.TopCard.EqualsCardName("Shoutmon")) { return true; } } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null)); } if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.IsDigimon) { if (targetPermanent.Level == 4) { if (targetPermanent.TopCard.EqualsTraits("Xros Heart") || targetPermanent.TopCard.EqualsTraits("Hero")) { return true; } return true; } } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region DigiXros Name if (timing == EffectTiming.None) { ChangeCardNamesForDigiXrosClass changeCardNamesForDigiXrosClass = new ChangeCardNamesForDigiXrosClass(); changeCardNamesForDigiXrosClass.SetUpICardEffect("Also treated as [Shoutmon] for a DigiXros", CanUseCondition, card); changeCardNamesForDigiXrosClass.SetUpChangeCardNamesForDigiXrosClass(changeCardNames: ChangeCardNames); cardEffects.Add(changeCardNamesForDigiXrosClass); bool CanUseCondition(Hashtable hashtable) { return true; } List ChangeCardNames(CardSource cardSource, List cardNames) { if (cardSource == card) { cardNames.Add("Shoutmon"); } return cardNames; } } #endregion #region DigiXros if (timing == EffectTiming.None) { AddDigiXrosConditionClass addDigiXrosConditionClass = new AddDigiXrosConditionClass(); addDigiXrosConditionClass.SetUpICardEffect($"DigiXros", CanUseCondition, card); addDigiXrosConditionClass.SetUpAddDigiXrosConditionClass(getDigiXrosCondition: GetDigiXros); addDigiXrosConditionClass.SetNotShowUI(true); cardEffects.Add(addDigiXrosConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } DigiXrosCondition GetDigiXros(CardSource cardSource) { if (cardSource == card) { DigiXrosConditionElement element = new DigiXrosConditionElement(CanSelectCardCondition, "[Xros Heart] Digimon"); bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (cardSource.IsDigimon) { if (cardSource.EqualsCardNameDigiXros("Shoutmon")) { return true; } } } } return false; } List elements = new List() { element }; DigiXrosCondition digiXrosCondition = new DigiXrosCondition(elements, null, 2); return digiXrosCondition; } return null; } } #endregion #region On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 [Xros]/[Blue Flare] digimon under tamer, then ", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() => "[On Deletion] You may place 1 Digimon card with the [Xros Heart]/[Blue Flare] trait from your hand or trash under any of your Tamers. Then,<Save>"; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanActivateOnDeletion(card); } bool CanSelectTamerCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && permanent.IsTamer; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.EqualsTraits("Xros Heart") || cardSource.EqualsTraits("Blue Flare")) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectTamerCondition)) { if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { bool fromHand = false; bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition); bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition); CardSource selectedCard = null; if (canSelectHand || canSelectTrash) { if (canSelectHand && canSelectTrash) { List> selectionElements = new List>() { new SelectionElement(message: $"From hand", value : true, spriteIndex: 0), new SelectionElement(message: $"From trash", value : false, spriteIndex: 1), }; string selectPlayerMessage = "From which area do you select a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to select a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); fromHand = GManager.instance.userSelectionManager.SelectedBoolValue; } else { fromHand = canSelectHand; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (fromHand) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to add as source.", "The opponent is selecting 1 card to add as source."); yield return StartCoroutine(selectHandEffect.Activate()); } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to add as source.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to add as source.", "The opponent is selecting 1 card to add as source."); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } } if (selectedCard != null) { Permanent selectedPermanent = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectTamerCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectTamerCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(new List() { selectedCard }, activateClass)); } } if (CardEffectCommons.CanActivateSave(hashtable, CanSelectTamerCondition)) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.SaveProcess(hashtable, activateClass, card, CanSelectTamerCondition)); } } } } } #endregion #region End of Attack if (timing == EffectTiming.OnEndAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Xros Heart]/[Blue Flare]/[Hero] Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Attack] You may play 1 card with the [Xros Heart]/[Blue Flare]/[Hero] trait from your hand with the play cost reduced by 5. If you did, delete this Digimon."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerOnEndAttack(hashtable, card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)) { return true; } } return false; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon || cardSource.IsTamer) { if (cardSource.EqualsTraits("Xros Heart") || cardSource.EqualsTraits("Blue Flare") || cardSource.EqualsTraits("Hero")) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { CardSource selectedCard = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, CanSelectCardCondition)); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) { #region reduce play cost ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); Func getCardEffect = GetCardEffect; card.Owner.UntilCalculateFixedCostEffect.Add(getCardEffect); ICardEffect GetCardEffect(EffectTiming _timing) { if (_timing == EffectTiming.None) { return changeCostClass; } return null; } bool CanUseCondition1(Hashtable hashtable) { return true; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= 5; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { return CanSelectCardCondition(cardSource); } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } #endregion bool isPlayed = false; Permanent thisPermanent = card.PermanentOfThisCard(); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: new List() { selectedCard }, activateClass: activateClass, payCost: true, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); #region release reducing play cost card.Owner.UntilCalculateFixedCostEffect.Remove(getCardEffect); #endregion if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedCard.PermanentOfThisCard())) isPlayed = true; if (isPlayed) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: permanent => permanent == thisPermanent, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } #endregion #region ESS if (timing == EffectTiming.None) { bool Condition() { return card.PermanentOfThisCard().TopCard.EqualsTraits("Xros Heart"); } cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: true, card: card, condition: Condition)); } #endregion return cardEffects; } } }