using System; using System.Collections; using System.Collections.Generic; public partial class CardEffectFactory { #region Trigger effect of [Blitz] on oneself public static ActivateClass BlitzSelfEffect( bool isInheritedEffect, CardSource card, Func condition, bool isWhenDigivolving, ICardEffect rootCardEffect = null) { Permanent targetPermanent = card.PermanentOfThisCard() ?? new Permanent(new List() { card }); bool CanUseCondition() { if (condition == null || condition()) { return true; } return false; } return BlitzEffect( targetPermanent: targetPermanent, isInheritedEffect: isInheritedEffect, condition: CanUseCondition, isWhenDigivolving: isWhenDigivolving, rootCardEffect: rootCardEffect, card: card); } #endregion #region Trigger effect of [Blitz] public static ActivateClass BlitzEffect( Permanent targetPermanent, bool isInheritedEffect, Func condition, bool isWhenDigivolving, ICardEffect rootCardEffect, CardSource card, Func beforeOnAttackCoroutine = null) { if (targetPermanent == null) return null; if (targetPermanent.TopCard == null) return null; if (card == null) return null; ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Blitz", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(isInheritedEffect); string EffectDiscription() { if (isWhenDigivolving) { return $"[When Digivolving] {DataBase.BilitzEffectDiscription()}."; } else { return $"[On Play] {DataBase.BilitzEffectDiscription()}."; } } if (rootCardEffect != null) { activateClass.SetIsInheritedEffect(false); activateClass.SetEffectSourcePermanent(targetPermanent); activateClass.SetRootCardEffect(rootCardEffect); } bool CanUseCondition(Hashtable hashtable) { if (isWhenDigivolving) { if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card)) { return true; } } else { if (CardEffectCommons.CanTriggerOnPlay(hashtable, card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.CanActivateBlitz(targetPermanent.TopCard, activateClass)) { if (condition == null || condition()) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { return CardEffectCommons.BlitzProcess(targetPermanent.TopCard, activateClass, beforeOnAttackCoroutine); } return activateClass; } #endregion }