using System.Collections; using System.Collections.Generic; using UnityEngine; using System; public class AddJogressLevelsClass : ICardEffect, IAddJogressLevelsEffect { Func> _getJogressLevels { get; set; } public void SetUpAddJogressLevelsClass(Func> getJogressLevels) { _getJogressLevels = getJogressLevels; } public List GetJogressLevels(CardSource cardSource, Permanent permanent) { if (cardSource != null) { if (permanent != null) { if (permanent.TopCard != null) { if (_getJogressLevels != null) { return _getJogressLevels(cardSource, permanent); } } } } return null; } }