using System.Collections; using System.Collections.Generic; using System; using System.Linq; using UnityEngine; public partial class CardEffectCommons { #region Change target 1 Digimon's origin DP public static IEnumerator ChangeBaseDigimonDP(Permanent targetPermanent, int changeValue, EffectDuration effectDuration, ICardEffect activateClass) { if (targetPermanent == null) yield break; if (!IsPermanentExistsOnBattleArea(targetPermanent)) yield break; if (changeValue == 0) yield break; if (activateClass == null) yield break; if (activateClass.EffectSourceCard == null) yield break; CardSource card = activateClass.EffectSourceCard; bool isUpValue = changeValue - targetPermanent.DP > 0; bool CanUseCondition() { if (IsPermanentExistsOnBattleArea(targetPermanent)) { if (!targetPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } return false; } ChangeBaseDPClass changeBaseDPClass = CardEffectFactory.ChangeBaseDPStaticEffect(targetPermanent: targetPermanent, changeValue: changeValue, isInheritedEffect: false, card: card, condition: CanUseCondition); changeBaseDPClass.SetActivatedTime(DateTime.Now); AddEffectToPermanent(targetPermanent: targetPermanent, effectDuration: effectDuration, card: card, cardEffect: changeBaseDPClass, timing: EffectTiming.None); if (!targetPermanent.TopCard.CanNotBeAffected(activateClass)) { if (isUpValue) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateBuffEffect(targetPermanent)); } else { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(targetPermanent)); } } } #endregion }