using System.Collections; using System.Collections.Generic; using System.Threading.Tasks; using UnityEngine; using Button = UnityEngine.UI.Button; using Toggle = UnityEngine.UI.Toggle; using System; public class ResizeWindow : MonoBehaviour { private static readonly int OpenHash = Animator.StringToHash("Open"); private static readonly int CloseHash = Animator.StringToHash("Close"); public Animator anim; public Toggle fullScreenToggle; public List