using System; using System.Collections; using System.Collections.Generic; // Seventh Penetration namespace DCGO.CardEffects.BT23 { public class BT23_097 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region [Trash] Your Turn if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By returning this card to deck, Activate [Main] effect", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Trash] [Your Turn] When any of your Digimon digivolve into [Belphemon (X Antibody)], by returning this card to the bottom of the deck, activate this card's [Main] effects."; } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.EqualsCardName("Belphemon (X Antibody)"); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnTrash(card) && CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, PermanentCondition); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnTrash(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { List cardSources = new List() { card }; yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources)); yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().ShowCardEffect2(cardSources, "Deck Bottom Card", true, true)); if (card.Owner.LibraryCards.Contains(card)) { ActivateClass mainActivateClass = CardEffectCommons.OptionMainEffect(card); if (mainActivateClass != null) { yield return ContinuousController.instance.StartCoroutine(mainActivateClass.Activate(CardEffectCommons.OptionMainCheckHashtable(card))); } } } } #endregion #region Main if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 digimon with equal or high level then cards in hand", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] Delete 1 of your opponent's Digimon with a level as high or higher as the number of cards in your hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } bool CanSelectPermament(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.TopCard.HasLevel && permanent.TopCard.Level >= card.Owner.HandCards.Count; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermament)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermament, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion #region Security if (timing == EffectTiming.SecuritySkill) { CardEffectCommons.AddActivateMainOptionSecurityEffect( card: card, cardEffects: ref cardEffects, effectName: "Delete 1 digimon with equal or high level then cards in hand"); } #endregion return cardEffects; } } }