using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class BT5_021 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { CannotReduceCostClass cannotReduceCostClass = new CannotReduceCostClass(); cannotReduceCostClass.SetUpICardEffect("Opponent can't reduce digivolution costs", CanUseCondition, card); cannotReduceCostClass.SetUpCannotReduceCostClass( playerCondition: PlayerCondition, targetPermanentsCondition: TargetPermanentsCondition, cardCondition: CardCondition); cardEffects.Add(cannotReduceCostClass); bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOpponentTurn(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { return true; } } } return false; } bool PlayerCondition(Player player) { if (player == card.Owner.Enemy) { return true; } return false; } bool TargetPermanentsCondition(List targetPermanents) { if (targetPermanents != null) { if (targetPermanents.Count((permanent) => permanent != null) >= 1) { return true; } } return false; } bool CardCondition(CardSource cardSource) { return cardSource.IsPermanent; } } return cardEffects; } }