using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class BT6_028 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnDeclaration) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Your all Digimon gain unblockable", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] (Trash 2 of this Digimon's Digivolution cards to activate the effect below.) - Your Digimon can't be blocked by your opponent's Digimon this turn."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (new IDigiBurst(card.PermanentOfThisCard(), 2, activateClass).CanDigiBurst()) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDigiBurst(card.PermanentOfThisCard(), 2, activateClass).DigiBurst()); bool AttackerCondition(Permanent attacker) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(attacker, card); } bool DefenderCondition(Permanent defender) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(defender, card); } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotBlockPlayerEffect(attackerCondition: AttackerCondition, defenderCondition: DefenderCondition, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass, effectName: "Can't Block")); foreach (Permanent permanent in card.Owner.GetBattleAreaPermanents()) { if (AttackerCondition(permanent)) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateBuffEffect(permanent)); } } } } return cardEffects; } }