using System.Collections; using System.Collections.Generic; using System.Linq; // Tanemon namespace DCGO.CardEffects.EX9 { public class EX9_004 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Your Turn - ESS if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Gain 1 memory", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Gain1Memory_EX9_004"); cardEffects.Add(activateClass); string EffectDescription() => "[Your Turn] [Once Per Turn] When any of your [Ver.4] trait Digimon are played, by trashing this Digimon's bottom face-down digivolution card, gain 1 memory."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PlayedPermanentCondition); } bool PlayedPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.EqualsTraits("Ver.4"); } bool CanSelectTrashSourceCardCondition(CardSource cardSource) { return cardSource.IsFlipped && !cardSource.CanNotTrashFromDigivolutionCards(activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectTrashSourceCardCondition) >= 1; } IEnumerator ActivateCoroutine(Hashtable hashtable) { List selectedCards = new List(); CardSource trashTargetCard = card.PermanentOfThisCard().DigivolutionCards.Filter(CanSelectTrashSourceCardCondition)[^1]; selectedCards.Add(trashTargetCard); if (selectedCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine( new ITrashDigivolutionCards(card.PermanentOfThisCard(), selectedCards, activateClass).TrashDigivolutionCards()); yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } } #endregion return cardEffects; } } }