using System; using System.Collections; using System.Collections.Generic; using System.Linq; // ExTyrannomon namespace DCGO.CardEffects.EX9 { public class EX9_041 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Raremon Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.ContainsCardName("Raremon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region DM Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel4 && targetPermanent.TopCard.EqualsTraits("DM"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Ver5 Digivolution Cost Reduction if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reduce the digivolution cost by 1 for each face-down source", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() => "When any of your [Ver.5] trait Digimon would digivolve into this card, for each of their face-down digivolution cards, reduce the digivolution cost by 1."; bool PermanentEvoCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.EqualsTraits("Ver.5")) { return card.CanPlayCardTargetFrame(permanent.PermanentFrame, true, activateClass); } } return false; } bool CardCondition(CardSource source) { return (source == card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, PermanentEvoCondition)) { if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, PermanentEvoCondition, CardCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Hashtable hashtable = new Hashtable(); hashtable.Add("CardEffect", activateClass); Permanent targetPermanent = CardEffectCommons.GetPermanentsFromHashtable(_hashtable)[0]; ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect($"Digivolution Cost -{ReduceCost()}", CanUseCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); bool CanUseCondition(Hashtable hashtable) { return true; } int ReduceCost() { return targetPermanent.DigivolutionCards.Filter(x => x.IsFlipped).Count; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= ReduceCost(); } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents != null) { if (targetPermanents.Exists(PermanentCondition)) { return true; } } return false; } bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard != null) { return PermanentEvoCondition(targetPermanent); } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource != null) { return CardCondition(cardSource); } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } } #endregion #region Fortitude if (timing == EffectTiming.OnDestroyedAnyone) { cardEffects.Add(CardEffectFactory.FortitudeSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region On Play/When Digivolving Shared bool OpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool OpponentsTappedDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.IsSuspended; } bool IsMinDPSuspended(Permanent permanent) { return CardEffectCommons.IsMinDP(permanent, card.Owner.Enemy,OpponentsTappedDigimon); } bool FlippedSourceCondition(CardSource source) { return source.IsFlipped; } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon, trash bottom source to bounce suspended digimon with lowest DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Suspend 1 of your opponent's Digimon. Then, by trashing this Digimon's bottom face-down digivolution card, return 1 of your opponent's suspended Digimon with the lowest DP to the hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(OpponentsDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: OpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if (card.PermanentOfThisCard().DigivolutionCards.Count(FlippedSourceCondition) > 0) { List> selectionElements = new List> { new(message: "Yes", value: true, spriteIndex: 0), new(message: "No", value: false, spriteIndex: 1), }; string selectPlayerMessage = "Use effect to bounce suspended digimon?"; string notSelectPlayerMessage = "The opponent is choosing to bounce suspended digimon."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); bool isUsingEffect = GManager.instance.userSelectionManager.SelectedBoolValue; if (isUsingEffect) { int cardEvoSources = card.PermanentOfThisCard().DigivolutionCards.Count; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom( targetPermanent: card.PermanentOfThisCard(), trashCount: 1, isFromTop: false, activateClass: activateClass, cardCondition: FlippedSourceCondition )); if (card.PermanentOfThisCard().DigivolutionCards.Count < cardEvoSources) { if (CardEffectCommons.HasMatchConditionPermanent(IsMinDPSuspended)) { SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent(); selectPermanentEffect1.SetUp( selectPlayer: card.Owner, canTargetCondition: IsMinDPSuspended, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Bounce, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate()); } } } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon, trash bottom source to bounce suspended digimon with lowest DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Suspend 1 of your opponent's Digimon. Then, by trashing this Digimon's bottom face-down digivolution card, return 1 of your opponent's suspended Digimon with the lowest DP to the hand."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(OpponentsDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: OpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if(card.PermanentOfThisCard().DigivolutionCards.Count(FlippedSourceCondition) > 0) { List> selectionElements = new List> { new(message: "Yes", value: true, spriteIndex: 0), new(message: "No", value: false, spriteIndex: 1), }; string selectPlayerMessage = "Use effect to bounce suspended digimon?"; string notSelectPlayerMessage = "The opponent is choosing to bounce suspended digimon."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); bool isUsingEffect = GManager.instance.userSelectionManager.SelectedBoolValue; if (isUsingEffect) { int cardEvoSources = card.PermanentOfThisCard().DigivolutionCards.Count; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom( targetPermanent: card.PermanentOfThisCard(), trashCount: 1, isFromTop: false, activateClass: activateClass, cardCondition: FlippedSourceCondition )); if(card.PermanentOfThisCard().DigivolutionCards.Count < cardEvoSources) { if (CardEffectCommons.HasMatchConditionPermanent(IsMinDPSuspended)) { SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent(); selectPermanentEffect1.SetUp( selectPlayer: card.Owner, canTargetCondition: IsMinDPSuspended, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Bounce, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate()); } } } } } } #endregion #region All Turns - ESS if (timing == EffectTiming.OnEndBattle) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash the top card of opponent's security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("EX9_041_TrashSec"); cardEffects.Add(activateClass); string EffectDescription() { return "[All Turns] (Once Per Turn) When this Digimon deletes an opponent's Digimon in battle, trash their top security card."; } bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card); bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable, winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.Owner.Enemy.SecurityCards.Count >= 1; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } #endregion return cardEffects; } } }