using System.Collections; using System.Collections.Generic; // Aegiochusmon namespace DCGO.CardEffects.P { public class P_213 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return (targetPermanent.TopCard.EqualsCardName("Aegiomon")); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Raid if (timing == EffectTiming.OnAllyAttack) { cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Decode <[Aegiomon]> if (timing == EffectTiming.WhenRemoveField) { bool SourceCondition(CardSource source) { return source.EqualsCardName("Aegiomon"); } string[] decodeStrings = { "(Aegiomon)", "Aegiomon" }; cardEffects.Add(CardEffectFactory.DecodeSelfEffect(card: card, isInheritedEffect: false, decodeStrings: decodeStrings, sourceCondition: SourceCondition, condition: null)); } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Gain and +3000 DP, then you may attack", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] If you have 3 or fewer security cards, this Digimon gains and +3000 DP until your opponent's turn ends. Then, this Digimon may attack."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.SecurityCards.Count <= 3) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRush( targetPermanent: card.PermanentOfThisCard(), effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: card.PermanentOfThisCard(), changeValue: 3000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } if (card.PermanentOfThisCard().CanAttack(activateClass)) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: card.PermanentOfThisCard(), canAttackPlayerCondition: () => true, defenderCondition: _ => true, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate()); } } } #endregion #region Decode <[Aegiomon]> - ESS if (timing == EffectTiming.WhenRemoveField) { bool SourceCondition(CardSource source) { return source.EqualsCardName("Aegiomon"); } string[] decodeStrings = { "(Aegiomon)", "Aegiomon" }; cardEffects.Add(CardEffectFactory.DecodeSelfEffect(card: card, isInheritedEffect: true, decodeStrings: decodeStrings, sourceCondition: SourceCondition, condition: null)); } #endregion return cardEffects; } } }