%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 3 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 12 m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 0 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 m_AtlasSize: 1024 m_AO: 1 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 1 m_BakeBackend: 0 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 512 m_PVRBounces: 2 m_PVREnvironmentSampleCount: 512 m_PVREnvironmentReferencePointCount: 2048 m_PVRFilteringMode: 0 m_PVRDenoiserTypeDirect: 0 m_PVRDenoiserTypeIndirect: 0 m_PVRDenoiserTypeAO: 0 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVREnvironmentMIS: 0 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} m_LightingSettings: {fileID: 4890085278179872738, guid: f38bd76043f2f054bb1c0a647d06e559, type: 2} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 accuratePlacement: 0 maxJobWorkers: 0 preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &11134621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 11134625} - component: {fileID: 11134624} - component: {fileID: 11134622} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &11134622 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11134621} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 634449346} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 20 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &11134624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11134621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.9862069, g: 1, b: 0, a: 1} _fillColor2: {r: 1, g: 0.35172415, b: 0, a: 1} _fillOffset: {x: -0.01, y: 0} _fillPathLoops: 0 _fillRotation: 86 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 3 _gradientAxis: 0 _gradientStart: 0.29 _gradientType: 0 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 0.1397059, g: 0.13650371, b: 0.02362673, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!4 &11134625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 11134621} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.8836269, y: 0.84234136, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1747627422} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &16233518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 16233519} - component: {fileID: 16233521} - component: {fileID: 16233520} m_Layer: 0 m_Name: Window (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &16233519 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16233518} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &16233520 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16233518} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1552268470} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &16233521 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 16233518} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &17039580 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &21775830 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &22471090 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &28871949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 28871950} - component: {fileID: 28871952} - component: {fileID: 28871951} m_Layer: 0 m_Name: Star (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &28871950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28871949} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -3.56, y: 0.68, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &28871951 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28871949} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1144922648} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &28871952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 28871949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &30856529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 30856530} - component: {fileID: 30856532} - component: {fileID: 30856531} m_Layer: 0 m_Name: Window (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &30856530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30856529} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &30856531 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30856529} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 706674275} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &30856532 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30856529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &33873298 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &34374913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34374917} - component: {fileID: 34374916} - component: {fileID: 34374914} m_Layer: 0 m_Name: R Eye m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &34374914 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34374913} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 782062773} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 29 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &34374916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34374913} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 0.35172415, b: 0, a: 1} _fillOffset: {x: -0.23, y: 0} _fillPathLoops: 0 _fillRotation: 86 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 0.1397059, g: 0.13650371, b: 0.02362673, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!4 &34374917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34374913} m_LocalRotation: {x: -0, y: -0, z: 0.24973495, w: 0.9683143} m_LocalPosition: {x: 0.21000004, y: 0.1099, z: 0} m_LocalScale: {x: 0.31009194, y: 0.37524498, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1747627422} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &34395198 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &34587667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 34587668} - component: {fileID: 34587670} - component: {fileID: 34587669} m_Layer: 0 m_Name: Window (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &34587668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34587667} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &34587669 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34587667} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 21775830} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &34587670 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 34587667} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &35328703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 35328704} - component: {fileID: 35328708} - component: {fileID: 35328707} - component: {fileID: 35328706} - component: {fileID: 35328705} m_Layer: 5 m_Name: Start Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &35328704 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35328703} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1467584567} m_Father: {fileID: 1960434581} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000038147, y: -63.2} m_SizeDelta: {x: 203, y: 76} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &35328705 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35328703} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 0.26666668, b: 0, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 3 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 25 _roundnessBottomLeft: 25 _roundnessBottomRight: 25 _roundnessPerCorner: 0 _roundnessTopLeft: 25 _roundnessTopRight: 25 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1, y: 1, z: 1} --- !u!114 &35328706 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35328703} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_WrapAround: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 35328707} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1514870570} m_TargetAssemblyTypeName: m_MethodName: OnStartButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &35328707 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35328703} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 1500961159} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &35328708 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 35328703} m_CullTransparentMesh: 1 --- !u!1 &36569270 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 36569271} - component: {fileID: 36569273} - component: {fileID: 36569272} m_Layer: 0 m_Name: Star (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &36569271 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36569270} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -9.07, y: 1.75, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &36569272 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36569270} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 289947694} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &36569273 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36569270} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &43846220 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 43846221} - component: {fileID: 43846223} - component: {fileID: 43846222} m_Layer: 0 m_Name: Window (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &43846221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43846220} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &43846222 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43846220} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1924771225} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &43846223 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 43846220} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &44042688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 44042689} - component: {fileID: 44042691} - component: {fileID: 44042690} m_Layer: 0 m_Name: Crater (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &44042689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44042688} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.205, y: -0.724, z: -0.06039052} m_LocalScale: {x: 0.19869773, y: 0.20555344, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &44042690 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44042688} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1211203655} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &44042691 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 44042688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &46292370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 46292371} - component: {fileID: 46292373} - component: {fileID: 46292372} m_Layer: 0 m_Name: Front Tower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &46292371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46292370} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.23, y: -0.98, z: 0} m_LocalScale: {x: 1.2730787, y: 2.793239, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1947792914} - {fileID: 2112362966} - {fileID: 43846221} - {fileID: 187700360} - {fileID: 60420022} - {fileID: 715928114} - {fileID: 598161894} - {fileID: 738269707} - {fileID: 1085848329} - {fileID: 491235412} - {fileID: 1340892828} - {fileID: 1927139309} - {fileID: 486839352} - {fileID: 1742351363} - {fileID: 1904936972} - {fileID: 579854983} - {fileID: 937133132} - {fileID: 166729048} - {fileID: 613183808} - {fileID: 1607412219} - {fileID: 1855083719} - {fileID: 480655208} - {fileID: 1841859435} - {fileID: 1853023831} m_Father: {fileID: 1167556549} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &46292372 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46292370} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1606950011} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &46292373 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 46292370} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.70285463, g: 0.8743735, b: 0.9191176, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.4619377, g: 0.63522255, b: 0.7058823, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1.2730787, y: 2.793239, z: 1} --- !u!21 &58886480 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &59054559 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &59938210 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &60420021 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 60420022} - component: {fileID: 60420024} - component: {fileID: 60420023} m_Layer: 0 m_Name: Window (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &60420022 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60420021} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &60420023 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60420021} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1840018710} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &60420024 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 60420021} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &62619265 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &66276545 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &67385886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 67385887} - component: {fileID: 67385889} - component: {fileID: 67385888} m_Layer: 0 m_Name: Ellipse (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &67385887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67385886} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.687, y: -0.4, z: 0} m_LocalScale: {x: 2.1298158, y: 2.5181966, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &67385888 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67385886} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1985441687} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &67385889 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 67385886} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &77759891 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &81100654 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &83562989 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &85714511 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 85714512} - component: {fileID: 85714514} - component: {fileID: 85714513} m_Layer: 0 m_Name: Window (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &85714512 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85714511} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &85714513 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85714511} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 297562909} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &85714514 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 85714511} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &87498766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 87498767} - component: {fileID: 87498769} - component: {fileID: 87498768} m_Layer: 0 m_Name: Window (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &87498767 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87498766} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &87498768 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87498766} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1287726870} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &87498769 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 87498766} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &92764940 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 92764941} - component: {fileID: 92764943} - component: {fileID: 92764942} m_Layer: 0 m_Name: Window (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &92764941 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92764940} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &92764942 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92764940} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 272329917} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &92764943 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92764940} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &98068847 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98068848} - component: {fileID: 98068850} - component: {fileID: 98068849} m_Layer: 0 m_Name: Window (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &98068848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98068847} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.20700003, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &98068849 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98068847} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1630656613} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &98068850 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98068847} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &98152831 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 98152832} - component: {fileID: 98152834} - component: {fileID: 98152833} m_Layer: 0 m_Name: Window (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &98152832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98152831} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &98152833 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98152831} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1525172485} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &98152834 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 98152831} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &100039319 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &117194482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 117194483} - component: {fileID: 117194485} - component: {fileID: 117194484} m_Layer: 0 m_Name: Window (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &117194483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117194482} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &117194484 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117194482} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1402275565} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &117194485 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117194482} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &123105054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 123105055} - component: {fileID: 123105057} - component: {fileID: 123105056} m_Layer: 0 m_Name: Window (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &123105055 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123105054} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.202, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &123105056 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123105054} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 302248655} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &123105057 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123105054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &125168209 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 125168210} - component: {fileID: 125168212} - component: {fileID: 125168211} m_Layer: 0 m_Name: Window (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &125168210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125168209} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &125168211 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125168209} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1984588181} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &125168212 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 125168209} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &128688539 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &131554162 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 131554163} - component: {fileID: 131554165} - component: {fileID: 131554164} m_Layer: 0 m_Name: Window (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &131554163 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131554162} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &131554164 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131554162} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 403923546} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &131554165 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131554162} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &133012860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 133012863} m_Layer: 0 m_Name: Sign m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &133012863 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133012860} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2.8, y: -3.21, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2077564148} - {fileID: 948064350} m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &134447308 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &134797190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 134797191} m_Layer: 0 m_Name: Building (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &134797191 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 134797190} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -5.89, y: -3.1, z: 0.40297207} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 201186640} - {fileID: 652202657} m_Father: {fileID: 851129685} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &145567282 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &153849007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 153849008} - component: {fileID: 153849010} - component: {fileID: 153849009} m_Layer: 0 m_Name: Window (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &153849008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153849007} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &153849009 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153849007} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1736362515} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &153849010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 153849007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &155559901 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 155559902} - component: {fileID: 155559904} - component: {fileID: 155559903} m_Layer: 0 m_Name: Window (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &155559902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155559901} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06500016, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &155559903 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155559901} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 675463677} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &155559904 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155559901} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &155829609 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_STRIPES - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &157705360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 157705364} - component: {fileID: 157705363} - component: {fileID: 157705361} m_Layer: 0 m_Name: Upper Beak m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &157705361 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157705360} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 817477640} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 22 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &157705363 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157705360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.875, g: 0.15441176, b: 0.15441176, a: 1} _fillColor2: {r: 1, g: 0.35172415, b: 0, a: 1} _fillOffset: {x: -0.23, y: 0} _fillPathLoops: 0 _fillRotation: 86 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 0.1397059, g: 0.13650371, b: 0.02362673, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!4 &157705364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157705360} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.32200003, y: -0.11339998, z: 0} m_LocalScale: {x: 0.37425593, y: 0.13273269, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1747627422} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &160780236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 160780237} - component: {fileID: 160780239} - component: {fileID: 160780238} m_Layer: 0 m_Name: Window (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &160780237 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160780236} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3570001, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &160780238 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160780236} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1603322170} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &160780239 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160780236} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &166729047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 166729048} - component: {fileID: 166729050} - component: {fileID: 166729049} m_Layer: 0 m_Name: Window (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &166729048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166729047} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &166729049 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166729047} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 245823014} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &166729050 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 166729047} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &167511543 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 167511544} - component: {fileID: 167511546} - component: {fileID: 167511545} m_Layer: 0 m_Name: Star (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &167511544 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167511543} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 4.03, y: 5.54, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &167511545 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167511543} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1581938450} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &167511546 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167511543} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &169020622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 169020623} - component: {fileID: 169020625} - component: {fileID: 169020624} m_Layer: 0 m_Name: Window (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &169020623 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169020622} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06500016, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &169020624 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169020622} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1818485539} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &169020625 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169020622} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &170877283 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 170877284} - component: {fileID: 170877286} - component: {fileID: 170877285} m_Layer: 0 m_Name: Window (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &170877284 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170877283} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &170877285 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170877283} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 234091360} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &170877286 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170877283} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &172012597 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 172012598} - component: {fileID: 172012600} - component: {fileID: 172012599} m_Layer: 0 m_Name: Window (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &172012598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172012597} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.065, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &172012599 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172012597} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1925685202} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &172012600 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172012597} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &175059487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 175059488} - component: {fileID: 175059490} - component: {fileID: 175059489} m_Layer: 0 m_Name: Back Tower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &175059488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175059487} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.09, y: -0.46, z: 0} m_LocalScale: {x: 1.2730787, y: 2.793239, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 622031916} - {fileID: 328046449} - {fileID: 1597175418} - {fileID: 1613989054} - {fileID: 229474523} - {fileID: 1346383948} - {fileID: 1873445430} - {fileID: 2038550705} - {fileID: 2065843133} - {fileID: 407208470} - {fileID: 1385544444} - {fileID: 288375853} - {fileID: 730787005} - {fileID: 1969398516} - {fileID: 242667063} - {fileID: 1362517461} m_Father: {fileID: 689250397} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &175059489 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175059487} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1823800081} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &175059490 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 175059487} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.70285463, g: 0.8743735, b: 0.9191176, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.4619377, g: 0.63522255, b: 0.7058823, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1.2730787, y: 2.793239, z: 1} --- !u!1 &178579313 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 178579314} - component: {fileID: 178579316} - component: {fileID: 178579315} m_Layer: 0 m_Name: Star (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &178579314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178579313} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -6.56, y: 0.71, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &178579315 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178579313} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1866963059} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &178579316 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 178579313} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &185245786 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &185265331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 185265332} - component: {fileID: 185265334} - component: {fileID: 185265333} m_Layer: 0 m_Name: Window (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &185265332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185265331} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &185265333 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185265331} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2039585572} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &185265334 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 185265331} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &187700359 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 187700360} - component: {fileID: 187700362} - component: {fileID: 187700361} m_Layer: 0 m_Name: Window (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &187700360 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187700359} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &187700361 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187700359} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2131900953} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &187700362 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187700359} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &189068322 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &191706234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 191706235} - component: {fileID: 191706237} - component: {fileID: 191706236} m_Layer: 0 m_Name: Window (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &191706235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191706234} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &191706236 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191706234} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1071367545} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &191706237 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191706234} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &197640241 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &199790607 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 199790608} - component: {fileID: 199790610} - component: {fileID: 199790609} m_Layer: 0 m_Name: Window (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &199790608 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199790607} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &199790609 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199790607} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1038166108} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &199790610 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199790607} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &201186639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 201186640} - component: {fileID: 201186642} - component: {fileID: 201186641} m_Layer: 0 m_Name: Front Tower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &201186640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 201186639} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.23, y: -0.98, z: 0} m_LocalScale: {x: 1.2730787, y: 2.793239, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1821540374} - {fileID: 98152832} - {fileID: 191706235} - {fileID: 87498767} - {fileID: 614436394} - {fileID: 1161561487} - {fileID: 1988905852} - {fileID: 845400006} - {fileID: 448224744} - {fileID: 131554163} - {fileID: 185265332} - {fileID: 718007488} - {fileID: 572587078} - {fileID: 222107835} - {fileID: 1421679709} - {fileID: 246834093} - {fileID: 654701363} - {fileID: 1224898841} - {fileID: 501866817} - {fileID: 533407240} - {fileID: 30856530} - {fileID: 1301656673} - {fileID: 117194483} - {fileID: 2063881378} m_Father: {fileID: 134797191} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &201186641 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 201186639} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 58886480} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &201186642 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 201186639} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.70285463, g: 0.8743735, b: 0.9191176, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.4619377, g: 0.63522255, b: 0.7058823, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1.2730787, y: 2.793239, z: 1} --- !u!21 &205198375 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &208162171 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &208669716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 208669717} - component: {fileID: 208669721} - component: {fileID: 208669720} - component: {fileID: 208669719} - component: {fileID: 208669718} m_Layer: 5 m_Name: Reset Button m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &208669717 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208669716} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 602008467} m_Father: {fileID: 1960434581} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -0.0000076294, y: 39.7} m_SizeDelta: {x: 333, y: 80} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &208669718 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208669716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 0.26666668, b: 0, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 3 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 25 _roundnessBottomLeft: 25 _roundnessBottomRight: 25 _roundnessPerCorner: 0 _roundnessTopLeft: 25 _roundnessTopRight: 25 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1, y: 1, z: 1} --- !u!114 &208669719 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208669716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_WrapAround: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Highlighted m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 208669720} m_OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1514870570} m_TargetAssemblyTypeName: m_MethodName: OnStartButton m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!114 &208669720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208669716} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 231120485} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &208669721 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 208669716} m_CullTransparentMesh: 1 --- !u!21 &215593169 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &220177770 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &222107834 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 222107835} - component: {fileID: 222107837} - component: {fileID: 222107836} m_Layer: 0 m_Name: Window (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &222107835 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222107834} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &222107836 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222107834} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 789175641} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &222107837 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 222107834} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &226393384 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &226770937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 226770938} - component: {fileID: 226770940} - component: {fileID: 226770939} m_Layer: 0 m_Name: Window (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &226770938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226770937} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &226770939 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226770937} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 576883520} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &226770940 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 226770937} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &227511399 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &227606391 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &229474522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 229474523} - component: {fileID: 229474525} - component: {fileID: 229474524} m_Layer: 0 m_Name: Window (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &229474523 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229474522} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.202, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &229474524 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229474522} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1641432318} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &229474525 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 229474522} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &230177060 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &231120485 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &234091360 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &238019140 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 238019141} - component: {fileID: 238019143} - component: {fileID: 238019142} m_Layer: 0 m_Name: Ellipse (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &238019141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238019140} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6.99, y: -0.01, z: 0} m_LocalScale: {x: 1.9404944, y: 2.2115078, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &238019142 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238019140} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 881132392} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &238019143 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238019140} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &239522757 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &242667062 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 242667063} - component: {fileID: 242667065} - component: {fileID: 242667064} m_Layer: 0 m_Name: Window (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &242667063 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242667062} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.13600005, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &242667064 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242667062} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1395634136} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &242667065 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 242667062} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &245823014 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &246834092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 246834093} - component: {fileID: 246834095} - component: {fileID: 246834094} m_Layer: 0 m_Name: Window (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &246834093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246834092} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &246834094 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246834092} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1181784178} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &246834095 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 246834092} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &263498059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 263498060} - component: {fileID: 263498062} - component: {fileID: 263498061} m_Layer: 0 m_Name: Window (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &263498060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263498059} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &263498061 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263498059} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 868517994} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &263498062 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263498059} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &265577385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 265577386} - component: {fileID: 265577388} - component: {fileID: 265577387} m_Layer: 0 m_Name: Window (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &265577386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265577385} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20900021, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &265577387 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265577385} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 794522428} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &265577388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 265577385} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &266825857 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 266825858} - component: {fileID: 266825860} - component: {fileID: 266825859} m_Layer: 0 m_Name: Window (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &266825858 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266825857} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &266825859 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266825857} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1429471669} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &266825860 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 266825857} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &268123866 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &271359120 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &272329917 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &273125637 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &276213620 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &284924203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 284924204} - component: {fileID: 284924206} - component: {fileID: 284924205} m_Layer: 0 m_Name: Window (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &284924204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284924203} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &284924205 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284924203} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1902654670} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &284924206 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 284924203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &285256007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 285256008} - component: {fileID: 285256010} - component: {fileID: 285256009} m_Layer: 0 m_Name: Window (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &285256008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285256007} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20900021, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &285256009 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285256007} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2084272804} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &285256010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285256007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &288375852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 288375853} - component: {fileID: 288375855} - component: {fileID: 288375854} m_Layer: 0 m_Name: Window (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &288375853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288375852} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3570001, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &288375854 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288375852} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1422209192} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &288375855 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 288375852} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &289947694 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &291700933 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &295451813 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &296283052 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &297562909 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &299737389 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &302248655 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &303393514 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &305559688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 305559689} - component: {fileID: 305559691} - component: {fileID: 305559690} m_Layer: 0 m_Name: Window (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &305559689 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305559688} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &305559690 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305559688} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 601494539} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &305559691 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 305559688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &310041407 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 310041410} - component: {fileID: 310041409} - component: {fileID: 310041408} m_Layer: 0 m_Name: EventSystem m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &310041408 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310041407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3} m_Name: m_EditorClassIdentifier: m_SendPointerHoverToParent: 1 m_HorizontalAxis: Horizontal m_VerticalAxis: Vertical m_SubmitButton: Submit m_CancelButton: Cancel m_InputActionsPerSecond: 10 m_RepeatDelay: 0.5 m_ForceModuleActive: 0 --- !u!114 &310041409 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310041407} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} m_Name: m_EditorClassIdentifier: m_FirstSelected: {fileID: 0} m_sendNavigationEvents: 1 m_DragThreshold: 5 --- !u!4 &310041410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310041407} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -619.41174, y: -540, z: 0} m_LocalScale: {x: 1.1344538, y: 1.1344538, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1960434581} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &322936120 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 322936121} - component: {fileID: 322936123} - component: {fileID: 322936122} m_Layer: 0 m_Name: Crater (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &322936121 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322936120} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.435, y: -0.394, z: -0.06039052} m_LocalScale: {x: 0.41806293, y: 0.43177396, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &322936122 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322936120} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2018402294} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &322936123 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322936120} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &327615442 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &328046448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 328046449} - component: {fileID: 328046451} - component: {fileID: 328046450} m_Layer: 0 m_Name: Window (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &328046449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328046448} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20900021, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &328046450 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328046448} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 611003030} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &328046451 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328046448} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &330124493 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 330124494} - component: {fileID: 330124496} - component: {fileID: 330124495} m_Layer: 0 m_Name: Clouds m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &330124494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330124493} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -3.3, z: 0} m_LocalScale: {x: 0.93999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 493604021} - {fileID: 1538759223} - {fileID: 527289002} - {fileID: 1491324708} - {fileID: 785813617} - {fileID: 1146679567} - {fileID: 585940273} - {fileID: 1435542399} - {fileID: 943490311} - {fileID: 1580207319} - {fileID: 1246329031} - {fileID: 648537629} - {fileID: 1286983917} - {fileID: 2038767513} - {fileID: 1912414571} - {fileID: 803865837} - {fileID: 1323740317} - {fileID: 1745749125} m_Father: {fileID: 0} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &330124495 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330124493} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1008641811} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &330124496 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330124493} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 0} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0.93999994, y: 1, z: 1} --- !u!1 &340821642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 340821643} - component: {fileID: 340821645} - component: {fileID: 340821644} m_Layer: 0 m_Name: Window (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &340821643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340821642} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &340821644 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340821642} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1331007501} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &340821645 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340821642} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &341511275 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &347174913 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &351255339 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 351255340} - component: {fileID: 351255342} - component: {fileID: 351255341} m_Layer: 0 m_Name: Window (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &351255340 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351255339} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &351255341 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351255339} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 347174913} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &351255342 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 351255339} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &351750485 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &352453441 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &355137101 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 355137102} - component: {fileID: 355137104} - component: {fileID: 355137103} m_Layer: 0 m_Name: Window (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &355137102 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355137101} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &355137103 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355137101} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 341511275} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &355137104 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 355137101} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &363146045 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &363274206 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &364858321 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - POLYGON_8 m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &366316085 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 366316086} - component: {fileID: 366316088} - component: {fileID: 366316087} m_Layer: 0 m_Name: Back Tower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &366316086 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366316085} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.09, y: -0.46, z: 0} m_LocalScale: {x: 1.2730787, y: 2.793239, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1837535578} - {fileID: 593726938} - {fileID: 890433323} - {fileID: 172012598} - {fileID: 1355357568} - {fileID: 1805556255} - {fileID: 1075102016} - {fileID: 583562702} - {fileID: 716169970} - {fileID: 680367756} - {fileID: 285256008} - {fileID: 1313689987} - {fileID: 1932360926} - {fileID: 1184641312} - {fileID: 936198684} - {fileID: 886531039} m_Father: {fileID: 497469629} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &366316087 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366316085} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1792653314} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &366316088 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 366316085} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.70285463, g: 0.8743735, b: 0.9191176, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.4619377, g: 0.63522255, b: 0.7058823, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1.2730787, y: 2.793239, z: 1} --- !u!1 &369553135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 369553136} - component: {fileID: 369553138} - component: {fileID: 369553137} m_Layer: 0 m_Name: Window (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &369553136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369553135} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.202, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &369553137 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369553135} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1146628753} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &369553138 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 369553135} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &373989930 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 373989931} - component: {fileID: 373989933} - component: {fileID: 373989932} m_Layer: 0 m_Name: Window (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &373989931 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373989930} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.20700003, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &373989932 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373989930} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1907762535} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &373989933 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373989930} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &376039999 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &396260741 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &403923546 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &407208469 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 407208470} - component: {fileID: 407208472} - component: {fileID: 407208471} m_Layer: 0 m_Name: Window (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &407208470 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407208469} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06500016, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &407208471 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407208469} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 299737389} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &407208472 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 407208469} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &417358017 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &422112967 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &429459482 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429459483} - component: {fileID: 429459485} - component: {fileID: 429459484} m_Layer: 0 m_Name: Window (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &429459483 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429459482} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.065, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &429459484 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429459482} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 62619265} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &429459485 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 429459482} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &430690269 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &445068446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445068450} - component: {fileID: 445068449} - component: {fileID: 445068447} m_Layer: 0 m_Name: Grass m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &445068447 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445068446} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 155829609} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 18 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &445068449 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445068446} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.6453556, g: 0.9117647, b: 0.4625865, a: 1} _fillColor2: {r: 0.27349368, g: 0.61764705, b: 0.24524222, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 38 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 6 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.82 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.23 _obsoleteNumSides: -1 _outlineColor: {r: 0.1726226, g: 0.2647059, b: 0.16933392, a: 1} _outlineSize: 0.05 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!4 &445068450 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445068446} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.86, y: -4.0412, z: 0} m_LocalScale: {x: 23.910847, y: 0.46219632, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 990397762} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &445080353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445080354} - component: {fileID: 445080356} - component: {fileID: 445080355} m_Layer: 0 m_Name: Crater (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &445080354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445080353} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.705, y: -0.374, z: -0.06039052} m_LocalScale: {x: 0.15071146, y: 0.1438567, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &445080355 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445080353} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1999513432} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &445080356 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 445080353} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &445330596 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &448224743 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448224744} - component: {fileID: 448224746} - component: {fileID: 448224745} m_Layer: 0 m_Name: Window (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &448224744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448224743} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &448224745 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448224743} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 598013417} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &448224746 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 448224743} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &453751860 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 453751861} - component: {fileID: 453751863} - component: {fileID: 453751862} m_Layer: 0 m_Name: Window (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &453751861 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453751860} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.13600005, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &453751862 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453751860} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2058070370} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &453751863 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453751860} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &457999988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 457999989} - component: {fileID: 457999991} - component: {fileID: 457999990} m_Layer: 0 m_Name: Back Tower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &457999989 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457999988} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.09, y: -0.46, z: 0} m_LocalScale: {x: 1.2730787, y: 2.793239, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1534939529} - {fileID: 2058205605} - {fileID: 169020623} - {fileID: 580668847} - {fileID: 369553136} - {fileID: 932772547} - {fileID: 125168210} - {fileID: 123105055} - {fileID: 613463540} - {fileID: 850415025} - {fileID: 500416004} - {fileID: 1530862405} - {fileID: 926167118} - {fileID: 1667859622} - {fileID: 453751861} - {fileID: 1542906406} m_Father: {fileID: 2139727617} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &457999990 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457999988} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 351750485} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &457999991 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 457999988} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.70285463, g: 0.8743735, b: 0.9191176, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.4619377, g: 0.63522255, b: 0.7058823, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1.2730787, y: 2.793239, z: 1} --- !u!1 &458570529 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458570530} - component: {fileID: 458570532} - component: {fileID: 458570531} m_Layer: 0 m_Name: Window (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &458570530 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458570529} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &458570531 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458570529} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 295451813} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &458570532 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458570529} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &476787026 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 476787027} - component: {fileID: 476787029} - component: {fileID: 476787028} m_Layer: 0 m_Name: L Eye m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &476787027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476787026} m_LocalRotation: {x: -0, y: -0, z: 0.28884274, w: 0.9573766} m_LocalPosition: {x: 0.34089997, y: 0.1250503, z: 0} m_LocalScale: {x: 0.31015503, y: 0.37532133, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1747627422} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &476787028 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476787026} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1273679636} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 27 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &476787029 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 476787026} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 0.35172415, b: 0, a: 1} _fillOffset: {x: -0.23, y: 0} _fillPathLoops: 0 _fillRotation: 86 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 0.1397059, g: 0.13650371, b: 0.02362673, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &477151540 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &480655207 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 480655208} - component: {fileID: 480655210} - component: {fileID: 480655209} m_Layer: 0 m_Name: Window (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &480655208 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480655207} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &480655209 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480655207} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1249029445} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &480655210 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480655207} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &481955898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 481955899} - component: {fileID: 481955901} - component: {fileID: 481955900} m_Layer: 0 m_Name: Star (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &481955899 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481955898} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -5.42, y: 3.65, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &481955900 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481955898} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 837418298} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &481955901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 481955898} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &486839351 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486839352} - component: {fileID: 486839354} - component: {fileID: 486839353} m_Layer: 0 m_Name: Window (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &486839352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486839351} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &486839353 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486839351} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1112977657} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &486839354 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486839351} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &489964210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 489964214} - component: {fileID: 489964213} - component: {fileID: 489964212} - component: {fileID: 489964215} - component: {fileID: 489964211} m_Layer: 0 m_Name: Sky m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &489964211 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489964210} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 981414213} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!61 &489964212 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489964210} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0.53627557} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 1, y: 1} newSize: {x: 1, y: 1} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 1, y: 0.10417579} m_EdgeRadius: 0 --- !u!114 &489964213 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489964210} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.1401384, g: 0.41526064, b: 0.7941176, a: 1} _fillColor2: {r: 0.007785467, g: 0.010249365, b: 0.058823526, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 269 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 3 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.95 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.09 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!4 &489964214 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489964210} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.04, y: -0.33, z: 0} m_LocalScale: {x: 24.096064, y: 12.959683, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &489964215 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 489964210} m_BodyType: 1 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!1 &491235411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 491235412} - component: {fileID: 491235414} - component: {fileID: 491235413} m_Layer: 0 m_Name: Window (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &491235412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491235411} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &491235413 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491235411} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1352718989} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &491235414 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 491235411} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &493604020 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 493604021} - component: {fileID: 493604023} - component: {fileID: 493604022} m_Layer: 0 m_Name: Ellipse (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &493604021 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493604020} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.6, y: -0.01, z: 0} m_LocalScale: {x: 2.9577174, y: 2.9725072, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &493604022 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493604020} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 189068322} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &493604023 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 493604020} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &497469628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 497469629} m_Layer: 0 m_Name: Building (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &497469629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497469628} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 4.62, y: -3.1, z: 0.40297207} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1593606702} - {fileID: 366316086} m_Father: {fileID: 851129685} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &500416003 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 500416004} - component: {fileID: 500416006} - component: {fileID: 500416005} m_Layer: 0 m_Name: Window (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &500416004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500416003} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20900021, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &500416005 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500416003} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 34395198} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &500416006 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 500416003} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &501866816 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 501866817} - component: {fileID: 501866819} - component: {fileID: 501866818} m_Layer: 0 m_Name: Window (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &501866817 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501866816} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &501866818 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501866816} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 659142115} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &501866819 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 501866816} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &504282401 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &509375671 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 509375672} - component: {fileID: 509375674} - component: {fileID: 509375673} m_Layer: 0 m_Name: Window (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &509375672 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509375671} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &509375673 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509375671} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1511913537} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &509375674 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509375671} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &509640357 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &527289001 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 527289002} - component: {fileID: 527289004} - component: {fileID: 527289003} m_Layer: 0 m_Name: Ellipse (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &527289002 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527289001} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.6, y: 1.26, z: 0} m_LocalScale: {x: 1.4355329, y: 1.5348886, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &527289003 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527289001} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 134447308} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &527289004 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 527289001} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &528345945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 528345946} - component: {fileID: 528345948} - component: {fileID: 528345947} m_Layer: 0 m_Name: Star (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &528345946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528345945} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 10.21, y: 4.24, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &528345947 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528345945} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1199242094} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &528345948 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 528345945} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &533407239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 533407240} - component: {fileID: 533407242} - component: {fileID: 533407241} m_Layer: 0 m_Name: Window (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &533407240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533407239} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &533407241 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533407239} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1544577762} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &533407242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533407239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &533543817 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 533543818} - component: {fileID: 533543820} - component: {fileID: 533543819} m_Layer: 0 m_Name: Window (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &533543818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533543817} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.202, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &533543819 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533543817} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1508351565} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &533543820 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 533543817} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &534484996 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &536151050 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &539363217 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &545648306 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &561314310 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &565569992 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &565743066 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &565815028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 565815029} m_Layer: 0 m_Name: Pipe Kill Location m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &565815029 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565815028} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -19.1, y: 0.4, z: 0.031969022} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1514870571} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &572587077 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 572587078} - component: {fileID: 572587080} - component: {fileID: 572587079} m_Layer: 0 m_Name: Window (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &572587078 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572587077} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &572587079 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572587077} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1896435881} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &572587080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 572587077} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &574237301 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &575314072 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &576883520 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &579854982 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 579854983} - component: {fileID: 579854985} - component: {fileID: 579854984} m_Layer: 0 m_Name: Window (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &579854983 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579854982} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &579854984 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579854982} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1326602327} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &579854985 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 579854982} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &580668846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580668847} - component: {fileID: 580668849} - component: {fileID: 580668848} m_Layer: 0 m_Name: Window (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &580668847 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580668846} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.065, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &580668848 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580668846} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1228946783} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &580668849 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580668846} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &580851578 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 580851579} - component: {fileID: 580851581} - component: {fileID: 580851580} m_Layer: 0 m_Name: Star (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &580851579 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580851578} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 9.85, y: 1.3, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &580851580 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580851578} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1207674874} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &580851581 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 580851578} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &583562701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 583562702} - component: {fileID: 583562704} - component: {fileID: 583562703} m_Layer: 0 m_Name: Window (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &583562702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583562701} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.202, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &583562703 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583562701} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1517924767} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &583562704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583562701} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &585610321 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585610322} - component: {fileID: 585610324} - component: {fileID: 585610323} m_Layer: 0 m_Name: Window (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &585610322 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585610321} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3570001, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &585610323 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585610321} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 271359120} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &585610324 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585610321} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &585940272 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 585940273} - component: {fileID: 585940275} - component: {fileID: 585940274} m_Layer: 0 m_Name: Ellipse (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &585940273 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585940272} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -11.19, y: -0.28, z: 0} m_LocalScale: {x: 2.9577174, y: 2.9725072, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &585940274 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585940272} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 273125637} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &585940275 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 585940272} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &593726937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 593726938} - component: {fileID: 593726940} - component: {fileID: 593726939} m_Layer: 0 m_Name: Window (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &593726938 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593726937} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20900021, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &593726939 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593726937} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1757081682} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &593726940 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593726937} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &598013417 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &598161893 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 598161894} - component: {fileID: 598161896} - component: {fileID: 598161895} m_Layer: 0 m_Name: Window (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &598161894 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598161893} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &598161895 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598161893} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 802442828} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &598161896 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 598161893} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &601494539 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &602008466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 602008467} - component: {fileID: 602008469} - component: {fileID: 602008468} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &602008467 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602008466} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 208669717} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 6} m_SizeDelta: {x: 0, y: -12} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &602008468 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602008466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: 3c2172383277d46b697de74b6df875e5, type: 3} m_FontSize: 35 m_FontStyle: 0 m_BestFit: 1 m_MinSize: 0 m_MaxSize: 86 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Play Again --- !u!222 &602008469 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 602008466} m_CullTransparentMesh: 1 --- !u!21 &603459350 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &607029850 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &607550727 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &611003030 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &613183807 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613183808} - component: {fileID: 613183810} - component: {fileID: 613183809} m_Layer: 0 m_Name: Window (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &613183808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613183807} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &613183809 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613183807} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1373725146} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &613183810 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613183807} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &613463539 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 613463540} - component: {fileID: 613463542} - component: {fileID: 613463541} m_Layer: 0 m_Name: Window (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &613463540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613463539} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.065, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &613463541 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613463539} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1811646357} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &613463542 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613463539} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &614436393 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 614436394} - component: {fileID: 614436396} - component: {fileID: 614436395} m_Layer: 0 m_Name: Window (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &614436394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614436393} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &614436395 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614436393} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 632766393} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &614436396 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 614436393} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &618722028 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &618985882 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &619125825 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 619125826} - component: {fileID: 619125828} - component: {fileID: 619125827} m_Layer: 0 m_Name: Window (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &619125826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619125825} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &619125827 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619125825} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1363119070} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &619125828 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 619125825} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &621426447 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 621426448} - component: {fileID: 621426450} - component: {fileID: 621426449} m_Layer: 0 m_Name: Window (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &621426448 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621426447} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &621426449 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621426447} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 66276545} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &621426450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 621426447} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &622031915 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 622031916} - component: {fileID: 622031918} - component: {fileID: 622031917} m_Layer: 0 m_Name: Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &622031916 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622031915} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3570001, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &622031917 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622031915} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2001300305} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &622031918 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622031915} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &626086155 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &629408304 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_CHECKERBOARD - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &632766393 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &634100060 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &634449346 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_GRADIENT - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &637044691 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &648537628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 648537629} - component: {fileID: 648537631} - component: {fileID: 648537630} m_Layer: 0 m_Name: Ellipse (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &648537629 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648537628} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -12.51, y: -0.07, z: 0} m_LocalScale: {x: 1.435533, y: 1.5348886, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &648537630 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648537628} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 376039999} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &648537631 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648537628} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &651182158 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &652202656 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 652202657} - component: {fileID: 652202659} - component: {fileID: 652202658} m_Layer: 0 m_Name: Back Tower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &652202657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652202656} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.09, y: -0.46, z: 0} m_LocalScale: {x: 1.2730787, y: 2.793239, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1500756189} - {fileID: 896588631} - {fileID: 155559902} - {fileID: 973951240} - {fileID: 1794636985} - {fileID: 1874883780} - {fileID: 654429050} - {fileID: 1595604772} - {fileID: 974073998} - {fileID: 1018406369} - {fileID: 802045596} - {fileID: 160780237} - {fileID: 373989931} - {fileID: 1762220946} - {fileID: 1855454991} - {fileID: 1081970915} m_Father: {fileID: 134797191} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &652202658 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652202656} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1673920783} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &652202659 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 652202656} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.70285463, g: 0.8743735, b: 0.9191176, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.4619377, g: 0.63522255, b: 0.7058823, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1.2730787, y: 2.793239, z: 1} --- !u!1 &654429049 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654429050} - component: {fileID: 654429052} - component: {fileID: 654429051} m_Layer: 0 m_Name: Window (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &654429050 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654429049} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &654429051 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654429049} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 230177060} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &654429052 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654429049} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &654701362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 654701363} - component: {fileID: 654701365} - component: {fileID: 654701364} m_Layer: 0 m_Name: Window (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &654701363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654701362} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &654701364 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654701362} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 422112967} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &654701365 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 654701362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &654731544 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &659142115 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &667176594 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 667176595} - component: {fileID: 667176597} - component: {fileID: 667176596} m_Layer: 0 m_Name: Window (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &667176595 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667176594} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &667176596 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667176594} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1403596719} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &667176597 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 667176594} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &667459528 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &667505475 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &669339780 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 669339781} - component: {fileID: 669339783} - component: {fileID: 669339782} m_Layer: 0 m_Name: Crater (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &669339781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669339780} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.465, y: -0.074, z: -0.06039052} m_LocalScale: {x: 0.11643537, y: 0.13700135, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &669339782 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669339780} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1910130606} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &669339783 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669339780} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &670391129 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &671505949 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 671505950} - component: {fileID: 671505952} - component: {fileID: 671505951} m_Layer: 0 m_Name: Crater (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &671505950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671505949} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.395, y: 0.446, z: -0.06039052} m_LocalScale: {x: 0.41120803, y: 0.39749795, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &671505951 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671505949} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1476870603} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &671505952 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 671505949} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &672141364 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_GRID - TRIANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &675229566 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &675463677 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &677432708 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &680367755 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 680367756} - component: {fileID: 680367758} - component: {fileID: 680367757} m_Layer: 0 m_Name: Window (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &680367756 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680367755} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06500016, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &680367757 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680367755} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1238398990} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &680367758 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 680367755} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &689250396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 689250397} m_Layer: 0 m_Name: Building (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &689250397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689250396} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -9.57, y: -3.1, z: 0.40297207} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1928581510} - {fileID: 175059488} m_Father: {fileID: 851129685} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &690295734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 690295735} m_Layer: 0 m_Name: Wing Pivot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &690295735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690295734} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07980013, y: -0.014249803, z: 0.04808256} m_LocalScale: {x: 0.70000005, y: 0.7, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 896981362} m_Father: {fileID: 1747627422} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &696019007 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 696019008} - component: {fileID: 696019010} - component: {fileID: 696019009} m_Layer: 0 m_Name: Window (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &696019008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696019007} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &696019009 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696019007} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1283785354} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &696019010 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696019007} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &706674275 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &715928113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 715928114} - component: {fileID: 715928116} - component: {fileID: 715928115} m_Layer: 0 m_Name: Window (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &715928114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715928113} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &715928115 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715928113} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2037816713} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &715928116 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 715928113} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &716169969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 716169970} - component: {fileID: 716169972} - component: {fileID: 716169971} m_Layer: 0 m_Name: Window (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &716169970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716169969} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.065, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &716169971 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716169969} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1156767230} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &716169972 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716169969} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &718007487 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 718007488} - component: {fileID: 718007490} - component: {fileID: 718007489} m_Layer: 0 m_Name: Window (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &718007488 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718007487} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &718007489 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718007487} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 863561202} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &718007490 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 718007487} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &719087132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 719087133} m_Layer: 0 m_Name: Stars m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &719087133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 719087132} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.075272, y: -0.7998355, z: 0.01171875} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1740501261} - {fileID: 1244008547} - {fileID: 1899169457} - {fileID: 36569271} - {fileID: 178579314} - {fileID: 1714148966} - {fileID: 481955899} - {fileID: 1252205947} - {fileID: 28871950} - {fileID: 1118487158} - {fileID: 1425630707} - {fileID: 1850725005} - {fileID: 757561704} - {fileID: 1185827293} - {fileID: 167511544} - {fileID: 1309584730} - {fileID: 1883295927} - {fileID: 1674016704} - {fileID: 2091554286} - {fileID: 1047069897} - {fileID: 1996409219} - {fileID: 1527849809} - {fileID: 2077597757} - {fileID: 528345946} - {fileID: 580851579} m_Father: {fileID: 0} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &720022740 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 720022741} - component: {fileID: 720022743} - component: {fileID: 720022742} m_Layer: 0 m_Name: Crater (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &720022741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720022740} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.515, y: 0.226, z: -0.06039052} m_LocalScale: {x: 0.41120803, y: 0.39749795, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &720022742 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720022740} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 477151540} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &720022743 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720022740} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &728120148 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 728120149} - component: {fileID: 728120151} - component: {fileID: 728120150} m_Layer: 0 m_Name: Window (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &728120149 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728120148} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &728120150 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728120148} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1120232898} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &728120151 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728120148} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &729425205 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 729425206} - component: {fileID: 729425208} - component: {fileID: 729425207} m_Layer: 0 m_Name: Window (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &729425206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729425205} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &729425207 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729425205} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 819153657} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &729425208 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 729425205} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &730787004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 730787005} - component: {fileID: 730787007} - component: {fileID: 730787006} m_Layer: 0 m_Name: Window (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &730787005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730787004} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.20700003, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &730787006 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730787004} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 100039319} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &730787007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730787004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &738269706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738269707} - component: {fileID: 738269709} - component: {fileID: 738269708} m_Layer: 0 m_Name: Window (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &738269707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738269706} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &738269708 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738269706} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1683938884} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &738269709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738269706} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &738596793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 738596794} - component: {fileID: 738596796} - component: {fileID: 738596795} m_Layer: 0 m_Name: Front Tower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &738596794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738596793} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.23, y: -0.98, z: 0} m_LocalScale: {x: 1.2730787, y: 2.793239, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1022534268} - {fileID: 1180394505} - {fileID: 1612085569} - {fileID: 340821643} - {fileID: 729425206} - {fileID: 1966762529} - {fileID: 621426448} - {fileID: 1246669668} - {fileID: 2007312254} - {fileID: 955060648} - {fileID: 815523356} - {fileID: 16233519} - {fileID: 1853111922} - {fileID: 872910625} - {fileID: 1500325414} - {fileID: 997896956} - {fileID: 85714512} - {fileID: 862702990} - {fileID: 2021871304} - {fileID: 92764941} - {fileID: 1352452933} - {fileID: 798791654} - {fileID: 509375672} - {fileID: 153849008} m_Father: {fileID: 2139727617} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &738596795 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738596793} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1479591287} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &738596796 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738596793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.70285463, g: 0.8743735, b: 0.9191176, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.4619377, g: 0.63522255, b: 0.7058823, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1.2730787, y: 2.793239, z: 1} --- !u!21 &746925134 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &747232394 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &750766701 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &754768882 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &757561703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 757561704} - component: {fileID: 757561706} - component: {fileID: 757561705} m_Layer: 0 m_Name: Star (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &757561704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757561703} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.55, y: 1.75, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &757561705 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757561703} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2038518014} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &757561706 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 757561703} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &758530261 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_GRADIENT - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &760962922 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &761696787 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 761696792} - component: {fileID: 761696791} - component: {fileID: 761696789} - component: {fileID: 761696788} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!81 &761696788 AudioListener: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761696787} m_Enabled: 1 --- !u!124 &761696789 Behaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761696787} m_Enabled: 1 --- !u!20 &761696791 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761696787} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 1 orthographic size: 6 m_Depth: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!4 &761696792 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 761696787} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &764539127 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &778606886 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 778606887} - component: {fileID: 778606889} - component: {fileID: 778606888} m_Layer: 0 m_Name: Window (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &778606887 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778606886} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &778606888 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778606886} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1189868482} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &778606889 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 778606886} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &782062773 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &782146504 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &785813616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 785813617} - component: {fileID: 785813619} - component: {fileID: 785813618} m_Layer: 0 m_Name: Ellipse (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &785813617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785813616} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.49, y: 0.28, z: 0} m_LocalScale: {x: 1.4355329, y: 1.5348886, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &785813618 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785813616} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1676811368} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &785813619 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785813616} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &789175641 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &790059402 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &793673022 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 793673026} - component: {fileID: 793673025} - component: {fileID: 793673023} m_Layer: 0 m_Name: Lower Beak m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &793673023 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793673022} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1638671806} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 21 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &793673025 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793673022} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.875, g: 0.15441176, b: 0.15441176, a: 1} _fillColor2: {r: 1, g: 0.35172415, b: 0, a: 1} _fillOffset: {x: -0.23, y: 0} _fillPathLoops: 0 _fillRotation: 86 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 0.1397059, g: 0.13650371, b: 0.02362673, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!4 &793673026 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 793673022} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.29400015, y: -0.1778, z: 0} m_LocalScale: {x: 0.31876555, y: 0.13273269, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1747627422} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &794522428 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &798791653 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 798791654} - component: {fileID: 798791656} - component: {fileID: 798791655} m_Layer: 0 m_Name: Window (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &798791654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798791653} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &798791655 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798791653} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 790059402} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &798791656 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 798791653} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &802045595 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 802045596} - component: {fileID: 802045598} - component: {fileID: 802045597} m_Layer: 0 m_Name: Window (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &802045596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802045595} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20900021, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &802045597 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802045595} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 504282401} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &802045598 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 802045595} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &802442828 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &803548156 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &803865836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 803865837} - component: {fileID: 803865839} - component: {fileID: 803865838} m_Layer: 0 m_Name: Ellipse (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &803865837 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803865836} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 9.9, y: 0.00999999, z: 0} m_LocalScale: {x: 1.4355332, y: 1.5348886, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &803865838 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803865836} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1908990535} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &803865839 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 803865836} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &807372578 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &812403734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 812403735} - component: {fileID: 812403737} - component: {fileID: 812403736} m_Layer: 0 m_Name: Window (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &812403735 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812403734} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &812403736 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812403734} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 220177770} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &812403737 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 812403734} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &813884254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 813884255} - component: {fileID: 813884257} - component: {fileID: 813884256} m_Layer: 0 m_Name: Crater (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &813884255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813884254} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.065, y: 0.596, z: -0.06039052} m_LocalScale: {x: 0.15756646, y: 0.15071183, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &813884256 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813884254} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1561544787} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &813884257 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813884254} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &815523355 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 815523356} - component: {fileID: 815523358} - component: {fileID: 815523357} m_Layer: 0 m_Name: Window (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &815523356 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815523355} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &815523357 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815523355} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1389804082} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &815523358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815523355} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &817477640 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &819153657 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &828652220 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &830910335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 830910336} - component: {fileID: 830910338} - component: {fileID: 830910337} m_Layer: 0 m_Name: Ellipse (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &830910336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830910335} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -4.87, y: -0.43, z: 0} m_LocalScale: {x: 2.129816, y: 2.5181966, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &830910337 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830910335} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1059272078} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &830910338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 830910335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &832967266 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 832967267} - component: {fileID: 832967269} - component: {fileID: 832967268} m_Layer: 0 m_Name: Window (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &832967267 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832967266} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &832967268 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832967266} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1685433096} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &832967269 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 832967266} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &837418298 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &838889010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 838889011} - component: {fileID: 838889013} - component: {fileID: 838889012} m_Layer: 0 m_Name: Crater (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &838889011 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838889010} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.325, y: -0.574, z: -0.06039052} m_LocalScale: {x: 0.2878148, y: 0.28781545, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &838889012 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838889010} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2120004482} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &838889013 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838889010} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &841956814 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &845400005 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 845400006} - component: {fileID: 845400008} - component: {fileID: 845400007} m_Layer: 0 m_Name: Window (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &845400006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845400005} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &845400007 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845400005} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1468519194} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &845400008 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845400005} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &850001793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 850001797} - component: {fileID: 850001796} - component: {fileID: 850001794} m_Layer: 0 m_Name: Dirt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &850001794 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850001793} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2051826494} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 17 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &850001796 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850001793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.9191176, g: 0.7278368, b: 0.5541739, a: 1} _fillColor2: {r: 0.27349368, g: 0.61764705, b: 0.24524222, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 0.1, y: 1} _fillTexture: {fileID: 2800000, guid: ae86fe1b7551f43f799d3f66a05239ce, type: 3} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.75 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.36 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!4 &850001797 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850001793} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.83, y: -5.26, z: 0} m_LocalScale: {x: 23.927973, y: 2.1168518, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 990397762} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &850415024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 850415025} - component: {fileID: 850415027} - component: {fileID: 850415026} m_Layer: 0 m_Name: Window (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &850415025 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850415024} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06500016, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &850415026 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850415024} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 746925134} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &850415027 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 850415024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &851129684 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 851129685} m_Layer: 0 m_Name: Buildings m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &851129685 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851129684} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2139727617} - {fileID: 134797191} - {fileID: 497469629} - {fileID: 1167556549} - {fileID: 689250397} m_Father: {fileID: 0} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &862702989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 862702990} - component: {fileID: 862702992} - component: {fileID: 862702991} m_Layer: 0 m_Name: Window (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &862702990 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862702989} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &862702991 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862702989} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 807372578} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &862702992 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862702989} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &863561202 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &868473797 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 868473798} - component: {fileID: 868473800} - component: {fileID: 868473799} m_Layer: 0 m_Name: Crater (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &868473798 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868473797} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.125, y: 0.006, z: -0.06039052} m_LocalScale: {x: 0.15756646, y: 0.15071183, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &868473799 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868473797} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1965711989} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &868473800 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868473797} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &868517994 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &869454505 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &872910624 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 872910625} - component: {fileID: 872910627} - component: {fileID: 872910626} m_Layer: 0 m_Name: Window (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &872910625 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872910624} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &872910626 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872910624} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 968220490} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &872910627 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 872910624} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &881132392 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &886531038 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 886531039} - component: {fileID: 886531041} - component: {fileID: 886531040} m_Layer: 0 m_Name: Window (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &886531039 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886531038} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.338, y: 0.063, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &886531040 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886531038} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1612887934} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &886531041 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 886531038} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &890433322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 890433323} - component: {fileID: 890433325} - component: {fileID: 890433324} m_Layer: 0 m_Name: Window (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &890433323 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890433322} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06500016, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &890433324 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890433322} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 268123866} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &890433325 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 890433322} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &893010816 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &896588630 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 896588631} - component: {fileID: 896588633} - component: {fileID: 896588632} m_Layer: 0 m_Name: Window (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &896588631 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896588630} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20900021, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &896588632 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896588630} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1962887730} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &896588633 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896588630} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &896981358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 896981362} - component: {fileID: 896981361} - component: {fileID: 896981359} m_Layer: 0 m_Name: Wing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &896981359 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896981358} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 758530261} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 21 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &896981361 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896981358} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 0.9123733, b: 0.20588237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0.23, y: 0} _fillPathLoops: 0 _fillRotation: 259 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 3 _gradientAxis: 0 _gradientStart: 0.8 _gradientType: 0 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 0.1397059, g: 0.13650371, b: 0.02362673, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0.7638503, y: 0.53554434, z: 1} --- !u!4 &896981362 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 896981358} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.27599996, y: -0.0006432193, z: -0.04808256} m_LocalScale: {x: 0.7638503, y: 0.53554434, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 690295735} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &902713098 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &926167117 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 926167118} - component: {fileID: 926167120} - component: {fileID: 926167119} m_Layer: 0 m_Name: Window (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &926167118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926167117} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.20700003, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &926167119 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926167117} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1552115532} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &926167120 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 926167117} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &932772546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 932772547} - component: {fileID: 932772549} - component: {fileID: 932772548} m_Layer: 0 m_Name: Window (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &932772547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932772546} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &932772548 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932772546} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1932057678} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &932772549 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 932772546} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &936084159 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &936198683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 936198684} - component: {fileID: 936198686} - component: {fileID: 936198685} m_Layer: 0 m_Name: Window (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &936198684 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936198683} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.13600005, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &936198685 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936198683} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 677432708} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &936198686 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936198683} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &937133131 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 937133132} - component: {fileID: 937133134} - component: {fileID: 937133133} m_Layer: 0 m_Name: Window (28) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &937133132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937133131} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &937133133 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937133131} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1785763882} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &937133134 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937133131} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &938088862 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &942142802 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &943490310 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 943490311} - component: {fileID: 943490313} - component: {fileID: 943490312} m_Layer: 0 m_Name: Ellipse (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &943490311 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943490310} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -7.1, y: 0.01, z: 0} m_LocalScale: {x: 1.435533, y: 1.5348886, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &943490312 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943490310} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1087045097} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &943490313 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943490310} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &943829998 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &948064349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 948064350} - component: {fileID: 948064352} - component: {fileID: 948064351} m_Layer: 0 m_Name: Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &948064350 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948064349} m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071067} m_LocalPosition: {x: -0.029, y: -0.243, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 133012863} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &948064351 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948064349} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 364858321} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 10 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &948064352 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 948064349} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0, g: 0.72794116, b: 0.12550712, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.07231833, g: 0.2794118, b: 0.020544987, a: 1} _outlineSize: 0.02 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 12 _polyVertices: - {x: 0, y: 0.5} - {x: -0.4, y: 0} - {x: -0.15, y: 0} - {x: -0.15, y: -0.5} - {x: 0.15, y: -0.5} - {x: 0.15, y: 0} - {x: 0.4, y: 0} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &955060647 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 955060648} - component: {fileID: 955060650} - component: {fileID: 955060649} m_Layer: 0 m_Name: Window (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &955060648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955060647} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &955060649 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955060647} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1166962861} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &955060650 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 955060647} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &957272923 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &958185400 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &959783326 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 959783327} - component: {fileID: 959783329} - component: {fileID: 959783328} m_Layer: 0 m_Name: Window (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &959783327 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959783326} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &959783328 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959783326} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1317415710} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &959783329 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 959783326} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &963056202 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963056203} - component: {fileID: 963056205} - component: {fileID: 963056204} m_Layer: 0 m_Name: Window (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &963056203 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963056202} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06500016, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &963056204 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963056202} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1120290215} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &963056205 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963056202} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &963593289 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 963593293} - component: {fileID: 963593292} - component: {fileID: 963593290} m_Layer: 0 m_Name: L Eyeball m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &963593290 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963593289} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 618985882} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 28 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &963593292 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963593289} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 0.35172415, b: 0, a: 1} _fillOffset: {x: -0.23, y: 0} _fillPathLoops: 0 _fillRotation: 86 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 0.1397059, g: 0.13650371, b: 0.02362673, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0.95 _roundnessBottomLeft: 0.95 _roundnessBottomRight: 0.95 _roundnessPerCorner: 0 _roundnessTopLeft: 0.95 _roundnessTopRight: 0.95 _shapeType: 2 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!4 &963593293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963593289} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.39899972, y: 0.1336999, z: 0} m_LocalScale: {x: 0.060611766, y: 0.11227298, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1747627422} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &968220490 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &973951239 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 973951240} - component: {fileID: 973951242} - component: {fileID: 973951241} m_Layer: 0 m_Name: Window (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &973951240 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973951239} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.065, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &973951241 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973951239} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1686091087} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &973951242 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 973951239} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &974073997 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 974073998} - component: {fileID: 974074000} - component: {fileID: 974073999} m_Layer: 0 m_Name: Window (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &974073998 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974073997} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.065, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &974073999 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974073997} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1073014947} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &974074000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974073997} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &981414213 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_GRADIENT - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &990314466 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &990397761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 990397762} - component: {fileID: 990397763} - component: {fileID: 990397764} m_Layer: 0 m_Name: Ground m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &990397762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990397761} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.82925, y: -0.56, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 445068450} - {fileID: 850001797} m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &990397763 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990397761} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 1.329544, y: -6.1183133} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 19.16284, y: 4.2310705} m_EdgeRadius: 0 --- !u!50 &990397764 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 990397761} m_BodyType: 1 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!1 &992872206 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 992872207} - component: {fileID: 992872209} - component: {fileID: 992872208} m_Layer: 0 m_Name: Window (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &992872207 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992872206} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20900021, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &992872208 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992872206} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 239522757} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &992872209 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992872206} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &997896955 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 997896956} - component: {fileID: 997896958} - component: {fileID: 997896957} m_Layer: 0 m_Name: Window (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &997896956 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997896955} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &997896957 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997896955} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1521068819} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &997896958 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 997896955} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1006759962 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1006782061 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1008641811 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1015998233 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1017396445 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1017396446} - component: {fileID: 1017396448} - component: {fileID: 1017396447} m_Layer: 0 m_Name: Window (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1017396446 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017396445} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1017396447 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017396445} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1497886618} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1017396448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1017396445} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1018406368 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1018406369} - component: {fileID: 1018406371} - component: {fileID: 1018406370} m_Layer: 0 m_Name: Window (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1018406369 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018406368} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06500016, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1018406370 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018406368} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2141808428} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1018406371 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1018406368} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1022534267 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1022534268} - component: {fileID: 1022534270} - component: {fileID: 1022534269} m_Layer: 0 m_Name: Window (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1022534268 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022534267} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1022534269 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022534267} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 990314466} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1022534270 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1022534267} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1023078107 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1038166108 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1047069896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047069897} - component: {fileID: 1047069899} - component: {fileID: 1047069898} m_Layer: 0 m_Name: Star (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1047069897 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047069896} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6.26, y: 2.7, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1047069898 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047069896} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 750766701} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1047069899 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047069896} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &1047286044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1047286045} - component: {fileID: 1047286047} - component: {fileID: 1047286046} m_Layer: 0 m_Name: Window (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1047286045 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047286044} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1047286046 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047286044} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1885687301} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1047286047 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047286044} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1053042341 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1053042342} - component: {fileID: 1053042344} - component: {fileID: 1053042343} m_Layer: 0 m_Name: Window (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1053042342 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053042341} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1053042343 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053042341} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1797699867} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1053042344 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053042341} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1056725749 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1056725750} - component: {fileID: 1056725752} - component: {fileID: 1056725751} m_Layer: 0 m_Name: Ellipse (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1056725750 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056725749} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.98, y: 0.04, z: 0} m_LocalScale: {x: 1.8649045, y: 2.1360097, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1056725751 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056725749} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1350482838} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 6 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1056725752 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1056725749} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1059272078 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1059274592 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1059274593} - component: {fileID: 1059274595} - component: {fileID: 1059274594} m_Layer: 0 m_Name: Window (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1059274593 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059274592} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1059274594 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059274592} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1636279887} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1059274595 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1059274592} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1071367545 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1072626834 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1073014947 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1075102015 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1075102016} - component: {fileID: 1075102018} - component: {fileID: 1075102017} m_Layer: 0 m_Name: Window (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1075102016 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075102015} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1075102017 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075102015} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2108689966} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1075102018 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1075102015} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1081970914 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081970915} - component: {fileID: 1081970917} - component: {fileID: 1081970916} m_Layer: 0 m_Name: Window (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1081970915 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081970914} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.338, y: 0.063, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1081970916 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081970914} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1876437513} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1081970917 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081970914} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1084558179 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1085848328 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1085848329} - component: {fileID: 1085848331} - component: {fileID: 1085848330} m_Layer: 0 m_Name: Window (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1085848329 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085848328} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1085848330 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085848328} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 654731544} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1085848331 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1085848328} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1087045097 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1091236385 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1091236386} - component: {fileID: 1091236388} - component: {fileID: 1091236387} m_Layer: 0 m_Name: Ellipse (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1091236386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091236385} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 5.41, y: 0.12, z: 0} m_LocalScale: {x: 1.9006468, y: 1.8237739, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1091236387 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091236385} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 893010816} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1091236388 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1091236385} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1094274925 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1094803092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1094803093} - component: {fileID: 1094803095} - component: {fileID: 1094803094} m_Layer: 0 m_Name: Crater (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1094803093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094803092} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.095, y: 0.376, z: -0.06039052} m_LocalScale: {x: 0.15071146, y: 0.1438567, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1094803094 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094803092} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 77759891} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1094803095 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1094803092} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1095360760 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1098641897 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1112977657 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1118487157 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1118487158} - component: {fileID: 1118487160} - component: {fileID: 1118487159} m_Layer: 0 m_Name: Star (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1118487158 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118487157} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.89, y: 6.15, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1118487159 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118487157} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 936084159} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1118487160 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1118487157} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &1120232898 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1120290215 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1128135660 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1128135661} - component: {fileID: 1128135663} - component: {fileID: 1128135662} m_Layer: 0 m_Name: Ellipse (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1128135661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128135660} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.594, y: -0.01, z: 0} m_LocalScale: {x: 1.9404944, y: 2.2115078, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1128135662 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128135660} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1533004219} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1128135663 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128135660} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1142488513 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1144392779 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1144922648 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1146628753 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1146679566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1146679567} - component: {fileID: 1146679569} - component: {fileID: 1146679568} m_Layer: 0 m_Name: Ellipse (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1146679567 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146679566} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.13, y: 0.32, z: 0} m_LocalScale: {x: 2.368716, y: 2.483472, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1146679568 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146679566} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1950384828} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1146679569 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1146679566} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1156767230 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1161561486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1161561487} - component: {fileID: 1161561489} - component: {fileID: 1161561488} m_Layer: 0 m_Name: Window (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1161561487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161561486} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1161561488 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161561486} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 565743066} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1161561489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161561486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1166962861 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1167556548 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1167556549} m_Layer: 0 m_Name: Building (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1167556549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167556548} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.61, y: -3.1, z: 0.40297207} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 46292371} - {fileID: 1690501569} m_Father: {fileID: 851129685} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &1169805936 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1178529558 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1180394504 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1180394505} - component: {fileID: 1180394507} - component: {fileID: 1180394506} m_Layer: 0 m_Name: Window (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1180394505 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180394504} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1180394506 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180394504} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 296283052} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1180394507 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1180394504} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1181784178 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1182953598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182953599} - component: {fileID: 1182953601} - component: {fileID: 1182953600} m_Layer: 0 m_Name: Window (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1182953599 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182953598} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1182953600 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182953598} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 197640241} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1182953601 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182953598} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1184423402 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1184641311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184641312} - component: {fileID: 1184641314} - component: {fileID: 1184641313} m_Layer: 0 m_Name: Window (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1184641312 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184641311} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.27800003, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1184641313 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184641311} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 943829998} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1184641314 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184641311} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1185827292 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1185827293} - component: {fileID: 1185827295} - component: {fileID: 1185827294} m_Layer: 0 m_Name: Star (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1185827293 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185827292} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 3.18, y: 3.12, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1185827294 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185827292} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1379090681} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1185827295 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1185827292} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &1189868482 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1199242094 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1207674874 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1209030771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1209030772} - component: {fileID: 1209030774} - component: {fileID: 1209030773} m_Layer: 0 m_Name: Window (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1209030772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209030771} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1209030773 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209030771} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1095360760} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1209030774 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1209030771} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1211203655 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1214524986 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1216218625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1216218626} - component: {fileID: 1216218628} - component: {fileID: 1216218627} m_Layer: 0 m_Name: Window (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1216218626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216218625} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06500016, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1216218627 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216218625} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1599214951} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1216218628 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1216218625} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1218681076 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1224898840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1224898841} - component: {fileID: 1224898843} - component: {fileID: 1224898842} m_Layer: 0 m_Name: Window (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1224898841 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224898840} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1224898842 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224898840} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1142488513} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1224898843 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1224898840} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1228946783 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1238398990 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1239309201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1239309202} - component: {fileID: 1239309204} - component: {fileID: 1239309203} m_Layer: 0 m_Name: Crater (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1239309202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239309201} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.085, y: -0.444, z: -0.06039052} m_LocalScale: {x: 0.19869773, y: 0.20555344, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1239309203 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239309201} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1487866076} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1239309204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239309201} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1244008546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1244008547} - component: {fileID: 1244008549} - component: {fileID: 1244008548} m_Layer: 0 m_Name: Star (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1244008547 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244008546} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -9.07, y: 4.65, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1244008548 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244008546} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1462538107} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1244008549 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1244008546} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &1246329030 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1246329031} - component: {fileID: 1246329033} - component: {fileID: 1246329032} m_Layer: 0 m_Name: Ellipse (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1246329031 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246329030} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -8.8, y: -0.36, z: 0} m_LocalScale: {x: 2.301879, y: 2.341486, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1246329032 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246329030} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 291700933} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1246329033 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246329030} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1246669667 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1246669668} - component: {fileID: 1246669670} - component: {fileID: 1246669669} m_Layer: 0 m_Name: Window (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1246669668 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246669667} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1246669669 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246669667} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1678994779} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1246669670 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246669667} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1248030777 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1249029445 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1251684164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251684167} - component: {fileID: 1251684166} - component: {fileID: 1251684165} m_Layer: 0 m_Name: Pyramid m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1251684165 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251684164} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 672141364} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1251684166 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251684164} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.875, g: 0.69929004, b: 0.23805149, a: 1} _fillColor2: {r: 0.6397059, g: 0.56613326, b: 0.2587046, a: 1} _fillOffset: {x: 0.5, y: -0.27} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 4 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 1 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.05 _obsoleteNumSides: -1 _outlineColor: {r: 0.6397059, g: 0.56613326, b: 0.2587046, a: 1} _outlineSize: 0.05 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 3 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!4 &1251684167 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251684164} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.64, y: -1.95, z: 0} m_LocalScale: {x: 5.2728486, y: 4.3176613, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1251743474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1251743475} - component: {fileID: 1251743477} - component: {fileID: 1251743476} m_Layer: 0 m_Name: Window (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1251743475 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251743474} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1251743476 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251743474} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2123059196} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1251743477 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1251743474} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1252205946 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1252205947} - component: {fileID: 1252205949} - component: {fileID: 1252205948} m_Layer: 0 m_Name: Star (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1252205947 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252205946} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -4.25, y: 5.41, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1252205948 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252205946} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1997614097} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1252205949 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1252205946} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &1264369534 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1264809978 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1273679636 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1283785354 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1286983916 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1286983917} - component: {fileID: 1286983919} - component: {fileID: 1286983918} m_Layer: 0 m_Name: Ellipse (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1286983917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286983916} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 4.49, y: -0.06999993, z: 0} m_LocalScale: {x: 1.4355332, y: 1.5348886, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1286983918 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286983916} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 545648306} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1286983919 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286983916} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1287726870 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1295122558 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1296732010 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1301656672 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1301656673} - component: {fileID: 1301656675} - component: {fileID: 1301656674} m_Layer: 0 m_Name: Window (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1301656673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301656672} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1301656674 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301656672} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2030261813} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1301656675 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1301656672} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1303505790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1303505791} - component: {fileID: 1303505793} - component: {fileID: 1303505792} m_Layer: 0 m_Name: Window (19) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1303505791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303505790} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1303505792 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303505790} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1815379045} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1303505793 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303505790} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1309584729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1309584730} - component: {fileID: 1309584732} - component: {fileID: 1309584731} m_Layer: 0 m_Name: Star (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1309584730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309584729} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 5.11, y: 4.07, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1309584731 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309584729} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1094274925} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1309584732 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309584729} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &1313689986 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1313689987} - component: {fileID: 1313689989} - component: {fileID: 1313689988} m_Layer: 0 m_Name: Window (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1313689987 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313689986} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3570001, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1313689988 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313689986} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1385795998} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1313689989 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1313689986} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1317415710 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1319986822 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1322865948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1322865951} - component: {fileID: 1322865950} - component: {fileID: 1322865949} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1322865949 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322865948} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1878785559} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1322865950 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322865948} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.9264706, g: 0.9878296, b: 1, a: 1} _fillColor2: {r: 0.5514706, g: 0.5514706, b: 0.5514706, a: 0.466} _fillOffset: {x: -0.26, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 3 _gradientAxis: 0 _gradientStart: 0.61 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!4 &1322865951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322865948} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.06039052} m_LocalScale: {x: 2, y: 2, z: 1.394717} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1323740316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1323740317} - component: {fileID: 1323740319} - component: {fileID: 1323740318} m_Layer: 0 m_Name: Ellipse (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1323740317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323740316} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 5.81, y: 0.99, z: 0} m_LocalScale: {x: 1.4355332, y: 1.5348886, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1323740318 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323740316} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1417673570} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1323740319 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323740316} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1323891112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1323891113} - component: {fileID: 1323891115} - component: {fileID: 1323891114} m_Layer: 0 m_Name: Ellipse m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1323891113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323891112} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.17, y: -0.31, z: 0} m_LocalScale: {x: 2.9577174, y: 2.9725072, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1323891114 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323891112} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1169805936} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1323891115 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1323891112} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1326602327 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1328900803 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1331007501 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1332286722 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1332286723} - component: {fileID: 1332286725} - component: {fileID: 1332286724} m_Layer: 0 m_Name: Window (29) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1332286723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332286722} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1332286724 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332286722} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1832458679} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1332286725 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1332286722} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1334611128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1334611129} - component: {fileID: 1334611131} - component: {fileID: 1334611130} m_Layer: 0 m_Name: Window (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1334611129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334611128} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1334611130 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334611128} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1319986822} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1334611131 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334611128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1340892827 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1340892828} - component: {fileID: 1340892830} - component: {fileID: 1340892829} m_Layer: 0 m_Name: Window (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1340892828 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340892827} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1340892829 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340892827} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 841956814} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1340892830 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1340892827} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1341077500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1341077501} - component: {fileID: 1341077503} - component: {fileID: 1341077502} m_Layer: 0 m_Name: Window (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1341077501 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341077500} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.27800003, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1341077502 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341077500} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1456686049} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1341077503 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341077500} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1346383947 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1346383948} - component: {fileID: 1346383950} - component: {fileID: 1346383949} m_Layer: 0 m_Name: Window (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1346383948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346383947} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1346383949 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346383947} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 208162171} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1346383950 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1346383947} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1350482838 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1352452932 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1352452933} - component: {fileID: 1352452935} - component: {fileID: 1352452934} m_Layer: 0 m_Name: Window (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1352452933 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352452932} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1352452934 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352452932} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 17039580} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1352452935 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1352452932} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1352718989 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1355357567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1355357568} - component: {fileID: 1355357570} - component: {fileID: 1355357569} m_Layer: 0 m_Name: Window (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1355357568 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355357567} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.202, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1355357569 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355357567} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1705324464} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1355357570 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1355357567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1362517460 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1362517461} - component: {fileID: 1362517463} - component: {fileID: 1362517462} m_Layer: 0 m_Name: Window (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1362517461 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362517460} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.338, y: 0.063, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1362517462 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362517460} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1248030777} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1362517463 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1362517460} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1363119070 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1367908906 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1373725146 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1379090681 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1385544443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1385544444} - component: {fileID: 1385544446} - component: {fileID: 1385544445} m_Layer: 0 m_Name: Window (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1385544444 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385544443} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20900021, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1385544445 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385544443} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2050622599} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1385544446 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1385544443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1385795998 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1389804082 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1395600307 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1395634136 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1401227345 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1401227346} - component: {fileID: 1401227348} - component: {fileID: 1401227347} m_Layer: 0 m_Name: Window (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1401227346 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401227345} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1401227347 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401227345} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1518896545} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1401227348 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1401227345} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1402275565 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1403596719 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1404483775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1404483776} - component: {fileID: 1404483778} - component: {fileID: 1404483777} m_Layer: 0 m_Name: Window (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1404483776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404483775} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.065, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1404483777 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404483775} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 760962922} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1404483778 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1404483775} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1416233171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1416233172} - component: {fileID: 1416233174} - component: {fileID: 1416233173} m_Layer: 0 m_Name: Window (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1416233172 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416233171} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1416233173 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416233171} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 59054559} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1416233174 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1416233171} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1417673570 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1421679708 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1421679709} - component: {fileID: 1421679711} - component: {fileID: 1421679710} m_Layer: 0 m_Name: Window (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1421679709 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421679708} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1421679710 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421679708} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 754768882} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1421679711 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421679708} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1422209192 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1422493092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1422493093} - component: {fileID: 1422493095} - component: {fileID: 1422493094} m_Layer: 0 m_Name: Window (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1422493093 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422493092} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.202, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1422493094 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422493092} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1716224499} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1422493095 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1422493092} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1425630706 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1425630707} - component: {fileID: 1425630709} - component: {fileID: 1425630708} m_Layer: 0 m_Name: Star (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1425630707 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425630706} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.72, y: 4.69, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1425630708 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425630706} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2142712120} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1425630709 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1425630706} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &1429471669 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1435542398 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1435542399} - component: {fileID: 1435542401} - component: {fileID: 1435542400} m_Layer: 0 m_Name: Ellipse (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1435542399 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435542398} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -11.19, y: 0.99, z: 0} m_LocalScale: {x: 1.435533, y: 1.5348886, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1435542400 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435542398} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 430690269} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1435542401 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1435542398} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1439119050 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1439119051} m_Layer: 0 m_Name: Pipe Spawn Location m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1439119051 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1439119050} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 11.96, y: -6.1, z: 0.031969022} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1514870571} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1447892659 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1447892660} - component: {fileID: 1447892662} - component: {fileID: 1447892661} m_Layer: 0 m_Name: Forest m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1447892660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447892659} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.7, y: -4.26, z: 0} m_LocalScale: {x: 0.93999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1128135661} - {fileID: 1056725750} - {fileID: 67385887} - {fileID: 1091236386} - {fileID: 1323891113} - {fileID: 830910336} - {fileID: 1573892966} - {fileID: 1756607584} - {fileID: 2123599686} - {fileID: 2005303012} - {fileID: 2070186718} - {fileID: 238019141} - {fileID: 2089690211} - {fileID: 1556936238} - {fileID: 1506095291} m_Father: {fileID: 0} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1447892661 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447892659} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1144392779} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1447892662 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1447892659} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 0} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0.93999994, y: 1, z: 1} --- !u!1 &1452974619 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1452974620} - component: {fileID: 1452974622} - component: {fileID: 1452974621} m_Layer: 0 m_Name: Glow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1452974620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452974619} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.06039052} m_LocalScale: {x: 2.7977588, y: 2.7977588, z: 1.1191036} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1452974621 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452974619} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 227606391} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1452974622 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1452974619} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.5 _endAngle: 360 _fillColor: {r: 0.9044118, g: 0.9044118, b: 0.9044118, a: 0.259} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1456575463 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1456575464} - component: {fileID: 1456575466} - component: {fileID: 1456575465} m_Layer: 0 m_Name: Window (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1456575464 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456575463} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1456575465 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456575463} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 764539127} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1456575466 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456575463} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1456686049 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1457080418 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1462538107 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1467584566 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1467584567} - component: {fileID: 1467584569} - component: {fileID: 1467584568} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1467584567 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467584566} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 35328704} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 4} m_SizeDelta: {x: 0, y: -8} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1467584568 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467584566} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: 3c2172383277d46b697de74b6df875e5, type: 3} m_FontSize: 35 m_FontStyle: 0 m_BestFit: 1 m_MinSize: 0 m_MaxSize: 86 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: Start --- !u!222 &1467584569 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1467584566} m_CullTransparentMesh: 1 --- !u!21 &1468519194 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1471202404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1471202405} - component: {fileID: 1471202409} - component: {fileID: 1471202408} - component: {fileID: 1471202406} m_Layer: 5 m_Name: Score m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1471202405 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471202404} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1910518309} m_Father: {fileID: 1960434581} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: -50} m_SizeDelta: {x: 67, y: 67} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1471202406 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471202404} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.38199764, g: 0.0992647, b: 0.7941176, a: 1} _outlineSize: 5 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1, y: 1, z: 1} --- !u!114 &1471202408 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471202404} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 1218681076} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!222 &1471202409 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1471202404} m_CullTransparentMesh: 1 --- !u!1 &1472745332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1472745333} - component: {fileID: 1472745335} - component: {fileID: 1472745334} m_Layer: 0 m_Name: Window (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1472745333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472745332} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.338, y: 0.063, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1472745334 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472745332} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 227511399} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1472745335 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1472745332} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1476651633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1476651634} - component: {fileID: 1476651636} - component: {fileID: 1476651635} m_Layer: 0 m_Name: Window (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1476651634 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476651633} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1476651635 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476651633} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1395600307} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1476651636 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1476651633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1476870603 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1478453899 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1478453900} - component: {fileID: 1478453902} - component: {fileID: 1478453901} m_Layer: 0 m_Name: Window (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1478453900 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478453899} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1478453901 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478453899} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1367908906} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1478453902 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478453899} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1479591287 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1484427755 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1487866076 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1491324707 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1491324708} - component: {fileID: 1491324710} - component: {fileID: 1491324709} m_Layer: 0 m_Name: Ellipse (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1491324708 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491324707} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21, y: -0.09, z: 0} m_LocalScale: {x: 2.3018787, y: 2.341486, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1491324709 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491324707} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 618722028} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1491324710 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1491324707} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1495046221 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1497886618 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1500325413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1500325414} - component: {fileID: 1500325416} - component: {fileID: 1500325415} m_Layer: 0 m_Name: Window (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1500325414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500325413} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1500325415 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500325413} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1977577540} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1500325416 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500325413} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1500756188 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1500756189} - component: {fileID: 1500756191} - component: {fileID: 1500756190} m_Layer: 0 m_Name: Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1500756189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500756188} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3570001, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1500756190 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500756188} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2047477452} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1500756191 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1500756188} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1500961159 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1502400471 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1502400472} - component: {fileID: 1502400474} - component: {fileID: 1502400473} m_Layer: 0 m_Name: Post m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1502400472 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502400471} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.807, z: 0} m_LocalScale: {x: 0.2, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1869327463} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1502400473 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502400471} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 803548156} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 9 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1502400474 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1502400471} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.32352942, g: 0.32352942, b: 0.32352942, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.11764705, g: 0.11764705, b: 0.11764705, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1506095290 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1506095291} - component: {fileID: 1506095293} - component: {fileID: 1506095292} m_Layer: 0 m_Name: Ellipse (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1506095291 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506095290} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 12.27, y: -0.4, z: 0} m_LocalScale: {x: 2.1298163, y: 2.5181966, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1506095292 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506095290} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 303393514} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1506095293 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506095290} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1508351565 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1511913537 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1514870569 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1514870571} - component: {fileID: 1514870570} m_Layer: 0 m_Name: Game m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &1514870570 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514870569} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 47bc16da81726433fb8d948118add37b, type: 3} m_Name: m_EditorClassIdentifier: bird: {fileID: 1747627426} pipeSetPrefab: {fileID: 1000013265684700, guid: d2bdfb9c63aab470aa1bf6b15bbbc431, type: 3} pipeDistance: 8 scrollSpeed: 4 pipeSpawnLocation: {fileID: 1439119051} pipeKillLocation: {fileID: 565815029} pipeVariation: 4 startButton: {fileID: 35328706} resetButton: {fileID: 208669719} score: {fileID: 1910518310} ground: {fileID: 445068449} --- !u!4 &1514870571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514870569} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1439119051} - {fileID: 565815029} m_Father: {fileID: 0} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1515775296 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1515775297} - component: {fileID: 1515775299} - component: {fileID: 1515775298} m_Layer: 0 m_Name: Post (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1515775297 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515775296} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2.02, y: -0.80700016, z: 0} m_LocalScale: {x: 0.2, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1869327463} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1515775298 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515775296} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1964571581} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 9 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1515775299 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515775296} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.32352942, g: 0.32352942, b: 0.32352942, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.11764705, g: 0.11764705, b: 0.11764705, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1516003266 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1516158201 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1516158202} - component: {fileID: 1516158204} - component: {fileID: 1516158203} m_Layer: 0 m_Name: Window (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1516158202 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516158201} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.13600005, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1516158203 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516158201} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1098641897} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1516158204 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1516158201} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1517924767 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1518896545 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1521068819 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1525172485 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1525970786 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1527849808 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1527849809} - component: {fileID: 1527849811} - component: {fileID: 1527849810} m_Layer: 0 m_Name: Star (21) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1527849809 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527849808} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6.39, y: 5.9, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1527849810 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527849808} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 651182158} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1527849811 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1527849808} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &1530862404 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1530862405} - component: {fileID: 1530862407} - component: {fileID: 1530862406} m_Layer: 0 m_Name: Window (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1530862405 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530862404} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3570001, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1530862406 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530862404} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 634100060} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1530862407 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1530862404} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1533004219 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1534939528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1534939529} - component: {fileID: 1534939531} - component: {fileID: 1534939530} m_Layer: 0 m_Name: Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1534939529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534939528} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3570001, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1534939530 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534939528} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1553284445} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1534939531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1534939528} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1538379332 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538379333} - component: {fileID: 1538379335} - component: {fileID: 1538379334} m_Layer: 0 m_Name: Window (27) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538379333 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538379332} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1538379334 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538379332} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2021131295} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1538379335 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538379332} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1538759222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1538759223} - component: {fileID: 1538759225} - component: {fileID: 1538759224} m_Layer: 0 m_Name: Ellipse (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1538759223 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538759222} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -3.92, y: 0.2, z: 0} m_LocalScale: {x: 1.4355329, y: 1.5348886, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1538759224 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538759222} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2015802898} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1538759225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1538759222} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1542906405 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1542906406} - component: {fileID: 1542906408} - component: {fileID: 1542906407} m_Layer: 0 m_Name: Window (39) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1542906406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542906405} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.338, y: 0.063, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1542906407 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542906405} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1653830740} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1542906408 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1542906405} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1544521483 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1544521484} - component: {fileID: 1544521486} - component: {fileID: 1544521485} m_Layer: 0 m_Name: Window (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1544521484 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544521483} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1544521485 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544521483} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1296732010} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1544521486 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1544521483} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1544577762 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1552115532 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1552268470 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1553284445 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1556936237 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1556936238} - component: {fileID: 1556936240} - component: {fileID: 1556936239} m_Layer: 0 m_Name: Ellipse (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1556936238 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556936237} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 10.57, y: 0.04, z: 0} m_LocalScale: {x: 1.8649048, y: 2.1360097, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1556936239 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556936237} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 509640357} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 6 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1556936240 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1556936237} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1561544787 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1563785635 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1573892965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1573892966} - component: {fileID: 1573892968} - component: {fileID: 1573892967} m_Layer: 0 m_Name: Ellipse (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1573892966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573892965} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -6.57, y: 0.01, z: 0} m_LocalScale: {x: 1.8649046, y: 2.1360097, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1573892967 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573892965} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 445330596} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 6 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1573892968 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1573892965} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1579674189 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1580207318 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1580207319} - component: {fileID: 1580207321} - component: {fileID: 1580207320} m_Layer: 0 m_Name: Ellipse (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1580207319 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580207318} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -5.46, y: 0.05, z: 0} m_LocalScale: {x: 2.368716, y: 2.483472, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1580207320 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580207318} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1328900803} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1580207321 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1580207318} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1581938450 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1593606701 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1593606702} - component: {fileID: 1593606704} - component: {fileID: 1593606703} m_Layer: 0 m_Name: Front Tower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1593606702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593606701} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.23, y: -0.98, z: 0} m_LocalScale: {x: 1.2730787, y: 2.793239, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1977056493} - {fileID: 34587668} - {fileID: 2134764793} - {fileID: 728120149} - {fileID: 696019008} - {fileID: 1456575464} - {fileID: 1751243302} - {fileID: 1209030772} - {fileID: 1599134129} - {fileID: 1334611129} - {fileID: 832967267} - {fileID: 351255340} - {fileID: 1739264057} - {fileID: 1476651634} - {fileID: 812403735} - {fileID: 199790608} - {fileID: 305559689} - {fileID: 1053042342} - {fileID: 284924204} - {fileID: 1401227346} - {fileID: 1936783336} - {fileID: 667176595} - {fileID: 1416233172} - {fileID: 2031850456} m_Father: {fileID: 497469629} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1593606703 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593606701} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 205198375} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1593606704 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1593606701} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.70285463, g: 0.8743735, b: 0.9191176, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.4619377, g: 0.63522255, b: 0.7058823, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1.2730787, y: 2.793239, z: 1} --- !u!1 &1595604771 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1595604772} - component: {fileID: 1595604774} - component: {fileID: 1595604773} m_Layer: 0 m_Name: Window (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1595604772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595604771} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.202, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1595604773 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595604771} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1714714486} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1595604774 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595604771} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1597175417 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1597175418} - component: {fileID: 1597175420} - component: {fileID: 1597175419} m_Layer: 0 m_Name: Window (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1597175418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597175417} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06500016, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1597175419 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597175417} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1789305132} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1597175420 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597175417} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1599134128 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1599134129} - component: {fileID: 1599134131} - component: {fileID: 1599134130} m_Layer: 0 m_Name: Window (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1599134129 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599134128} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1599134130 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599134128} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1579674189} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1599134131 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1599134128} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1599214951 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1601489945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1601489946} - component: {fileID: 1601489948} - component: {fileID: 1601489947} m_Layer: 0 m_Name: Crater (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1601489946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601489945} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.735, y: 0.456, z: -0.06039052} m_LocalScale: {x: 0.15071146, y: 0.1438567, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1601489947 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601489945} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 575314072} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1601489948 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1601489945} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1603322170 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1606950011 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1607412218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1607412219} - component: {fileID: 1607412221} - component: {fileID: 1607412220} m_Layer: 0 m_Name: Window (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1607412219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607412218} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1607412220 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607412218} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 869454505} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1607412221 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1607412218} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1612085568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1612085569} - component: {fileID: 1612085571} - component: {fileID: 1612085570} m_Layer: 0 m_Name: Window (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1612085569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612085568} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1612085570 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612085568} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1457080418} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1612085571 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1612085568} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1612887934 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1613989053 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1613989054} - component: {fileID: 1613989056} - component: {fileID: 1613989055} m_Layer: 0 m_Name: Window (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1613989054 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613989053} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.065, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1613989055 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613989053} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 417358017} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1613989056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1613989053} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1630656613 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1636279887 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1638671806 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1641297841 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1641297842} - component: {fileID: 1641297844} - component: {fileID: 1641297843} m_Layer: 0 m_Name: Crater m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1641297842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641297841} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.185, y: -0.214, z: -0.06039052} m_LocalScale: {x: 0.3083801, y: 0.28096023, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1641297843 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641297841} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 128688539} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1641297844 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641297841} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1641432318 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1653830740 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1663232686 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1663232687} - component: {fileID: 1663232689} - component: {fileID: 1663232688} m_Layer: 0 m_Name: Window (33) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1663232687 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663232686} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1663232688 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663232686} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1915343484} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1663232689 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1663232686} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1667859621 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667859622} - component: {fileID: 1667859624} - component: {fileID: 1667859623} m_Layer: 0 m_Name: Window (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1667859622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667859621} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.27800003, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1667859623 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667859621} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1264369534} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1667859624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667859621} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1667923793 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1667923794} - component: {fileID: 1667923796} - component: {fileID: 1667923795} m_Layer: 0 m_Name: Crater (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1667923794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667923793} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.825, y: 0.046, z: -0.06039052} m_LocalScale: {x: 0.15071146, y: 0.1438567, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1667923795 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667923793} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 22471090} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1667923796 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667923793} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1673920783 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1674016703 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1674016704} - component: {fileID: 1674016706} - component: {fileID: 1674016705} m_Layer: 0 m_Name: Star (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1674016704 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674016703} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 6.78, y: 0.81, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1674016705 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674016703} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1484427755} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1674016706 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674016703} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &1676811368 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1678994779 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1683938884 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1684181565 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1685433096 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1686091087 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1690501568 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1690501569} - component: {fileID: 1690501571} - component: {fileID: 1690501570} m_Layer: 0 m_Name: Back Tower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1690501569 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690501568} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.09, y: -0.46, z: 0} m_LocalScale: {x: 1.2730787, y: 2.793239, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1971981487} - {fileID: 265577386} - {fileID: 1216218626} - {fileID: 429459483} - {fileID: 1422493093} - {fileID: 458570530} - {fileID: 1059274593} - {fileID: 533543818} - {fileID: 1404483776} - {fileID: 963056203} - {fileID: 992872207} - {fileID: 585610322} - {fileID: 98068848} - {fileID: 1341077501} - {fileID: 1516158202} - {fileID: 1472745333} m_Father: {fileID: 1167556549} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1690501570 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690501568} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1295122558} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1690501571 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690501568} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.70285463, g: 0.8743735, b: 0.9191176, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.4619377, g: 0.63522255, b: 0.7058823, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1.2730787, y: 2.793239, z: 1} --- !u!21 &1701228734 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1705324464 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1706657319 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1708922272 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1714148965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1714148966} - component: {fileID: 1714148968} - component: {fileID: 1714148967} m_Layer: 0 m_Name: Star (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1714148966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714148965} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -4.73, y: 2.15, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1714148967 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714148965} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1516003266} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1714148968 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1714148965} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &1714714486 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1716224499 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1736362515 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1739264056 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1739264057} - component: {fileID: 1739264059} - component: {fileID: 1739264058} m_Layer: 0 m_Name: Window (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1739264057 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739264056} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1739264058 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739264056} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 539363217} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1739264059 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739264056} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1740501260 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1740501261} - component: {fileID: 1740501263} - component: {fileID: 1740501262} m_Layer: 0 m_Name: Star m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1740501261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740501260} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -6.982, y: 5.664, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1740501262 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740501260} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 83562989} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1740501263 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1740501260} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &1742351362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1742351363} - component: {fileID: 1742351365} - component: {fileID: 1742351364} m_Layer: 0 m_Name: Window (25) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1742351363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742351362} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1742351364 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742351362} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 747232394} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1742351365 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1742351362} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1745749124 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1745749125} - component: {fileID: 1745749127} - component: {fileID: 1745749126} m_Layer: 0 m_Name: Ellipse (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1745749125 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745749124} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 5.81, y: -0.27999997, z: 0} m_LocalScale: {x: 2.9577174, y: 2.9725072, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1745749126 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745749124} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1903713488} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1745749127 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1745749124} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1747627421 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1747627422} - component: {fileID: 1747627423} - component: {fileID: 1747627424} - component: {fileID: 1747627425} - component: {fileID: 1747627426} - component: {fileID: 1747627428} - component: {fileID: 1747627427} m_Layer: 0 m_Name: Bird m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1747627422 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747627421} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.99, y: 1.151, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 11134625} - {fileID: 793673026} - {fileID: 157705364} - {fileID: 690295735} - {fileID: 34374917} - {fileID: 1879137301} - {fileID: 476787027} - {fileID: 963593293} m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!58 &1747627423 CircleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747627421} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 6200000, guid: 923589784124c409dae520b2b3d1040b, type: 2} m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 m_Radius: 0.4295767 --- !u!50 &1747627424 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747627421} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 3 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!95 &1747627425 Animator: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747627421} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: ebef7e572ff124d2988bd9343a0028b5, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &1747627426 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747627421} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: af9cae936fed441baa84436961994e6f, type: 3} m_Name: m_EditorClassIdentifier: force: 8.5 --- !u!212 &1747627427 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747627421} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 561314310} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 20 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1747627428 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747627421} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 0} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1, y: 1, z: 1} --- !u!1 &1751243301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1751243302} - component: {fileID: 1751243304} - component: {fileID: 1751243303} m_Layer: 0 m_Name: Window (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1751243302 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751243301} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1751243303 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751243301} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 145567282} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1751243304 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1751243301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1756607583 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1756607584} - component: {fileID: 1756607586} - component: {fileID: 1756607585} m_Layer: 0 m_Name: Ellipse (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1756607584 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756607583} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -3.14, y: 0.09, z: 0} m_LocalScale: {x: 1.9006468, y: 1.8237739, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1756607585 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756607583} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1684181565} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1756607586 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756607583} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1757081682 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1762220945 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1762220946} - component: {fileID: 1762220948} - component: {fileID: 1762220947} m_Layer: 0 m_Name: Window (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1762220946 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762220945} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.27800003, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1762220947 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762220945} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 637044691} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1762220948 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1762220945} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1779333208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1779333209} - component: {fileID: 1779333211} - component: {fileID: 1779333210} m_Layer: 0 m_Name: Window (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1779333209 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779333208} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1779333210 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779333208} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1214524986} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1779333211 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1779333208} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1785763882 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1789305132 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1792157936 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1792157937} - component: {fileID: 1792157939} - component: {fileID: 1792157938} m_Layer: 0 m_Name: Triangle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1792157937 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792157936} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.01, y: 0.007, z: 0} m_LocalScale: {x: 2.2291532, y: 0.82896006, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1869327463} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1792157938 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792157936} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 629408304} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 10 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1792157939 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1792157936} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0, g: 0, b: 0, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 5 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.14 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0, g: 0, b: 0, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.738 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1792653314 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1794636984 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1794636985} - component: {fileID: 1794636987} - component: {fileID: 1794636986} m_Layer: 0 m_Name: Window (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1794636985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794636984} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.202, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1794636986 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794636984} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 565569992} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1794636987 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794636984} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1797699867 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1800537804 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1800537805} - component: {fileID: 1800537807} - component: {fileID: 1800537806} m_Layer: 0 m_Name: Window (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1800537805 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800537804} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1800537806 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800537804} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1806625456} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1800537807 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800537804} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1805556254 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1805556255} - component: {fileID: 1805556257} - component: {fileID: 1805556256} m_Layer: 0 m_Name: Window (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1805556255 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805556254} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1805556256 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805556254} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 938088862} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1805556257 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1805556254} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1806625456 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1811646357 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1815379045 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1818485539 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1821540373 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1821540374} - component: {fileID: 1821540376} - component: {fileID: 1821540375} m_Layer: 0 m_Name: Window (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1821540374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821540373} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1821540375 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821540373} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1178529558} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1821540376 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821540373} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1823800081 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1832458679 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1837535577 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1837535578} - component: {fileID: 1837535580} - component: {fileID: 1837535579} m_Layer: 0 m_Name: Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1837535578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837535577} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3570001, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1837535579 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837535577} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 607029850} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1837535580 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837535577} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1840018710 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1841859434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1841859435} - component: {fileID: 1841859437} - component: {fileID: 1841859436} m_Layer: 0 m_Name: Window (34) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1841859435 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841859434} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1841859436 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841859434} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1983028349} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1841859437 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841859434} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1850725004 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1850725005} - component: {fileID: 1850725007} - component: {fileID: 1850725006} m_Layer: 0 m_Name: Star (11) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1850725005 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850725004} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.41, y: 3.32, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1850725006 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850725004} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1917332100} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1850725007 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1850725004} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &1852458402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1852458403} - component: {fileID: 1852458405} - component: {fileID: 1852458404} m_Layer: 0 m_Name: Window (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1852458403 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852458402} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1852458404 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852458402} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 607550727} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1852458405 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1852458402} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1853023830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1853023831} - component: {fileID: 1853023833} - component: {fileID: 1853023832} m_Layer: 0 m_Name: Window (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1853023831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853023830} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1853023832 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853023830} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 33873298} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1853023833 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853023830} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1853111921 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1853111922} - component: {fileID: 1853111924} - component: {fileID: 1853111923} m_Layer: 0 m_Name: Window (24) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1853111922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853111921} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1853111923 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853111921} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1264809978} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1853111924 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1853111921} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1855083718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855083719} - component: {fileID: 1855083721} - component: {fileID: 1855083720} m_Layer: 0 m_Name: Window (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1855083719 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855083718} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1855083720 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855083718} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 396260741} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1855083721 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855083718} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1855454990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1855454991} - component: {fileID: 1855454993} - component: {fileID: 1855454992} m_Layer: 0 m_Name: Window (38) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1855454991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855454990} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.13600005, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1855454992 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855454990} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 215593169} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1855454993 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1855454990} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1862748830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1862748831} - component: {fileID: 1862748833} - component: {fileID: 1862748832} m_Layer: 0 m_Name: Moon m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1862748831 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862748830} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.99, y: 3.297, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1322865951} - {fileID: 1452974620} - {fileID: 1641297842} - {fileID: 720022741} - {fileID: 671505950} - {fileID: 322936121} - {fileID: 838889011} - {fileID: 44042689} - {fileID: 1239309202} - {fileID: 445080354} - {fileID: 1667923794} - {fileID: 1094803093} - {fileID: 1917069762} - {fileID: 1601489946} - {fileID: 2018203742} - {fileID: 1900568531} - {fileID: 868473798} - {fileID: 813884255} - {fileID: 669339781} m_Father: {fileID: 0} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1862748832 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862748830} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1006759962} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1862748833 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862748830} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 0} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1, y: 1, z: 1} --- !u!21 &1865838352 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1866963059 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1869327462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1869327463} m_Layer: 0 m_Name: Start Flag m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1869327463 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1869327462} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.6, y: -3.21, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1792157937} - {fileID: 1502400472} - {fileID: 1515775297} m_Father: {fileID: 0} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1873445429 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1873445430} - component: {fileID: 1873445432} - component: {fileID: 1873445431} m_Layer: 0 m_Name: Window (6) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1873445430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873445429} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1873445431 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873445429} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1891651207} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1873445432 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873445429} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1874883779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1874883780} - component: {fileID: 1874883782} - component: {fileID: 1874883781} m_Layer: 0 m_Name: Window (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1874883780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874883779} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 652202657} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1874883781 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874883779} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 958185400} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1874883782 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1874883779} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1876437513 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1878785559 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_GRADIENT - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1879137297 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1879137301} - component: {fileID: 1879137300} - component: {fileID: 1879137298} m_Layer: 0 m_Name: R Eyeball m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1879137298 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879137297} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 675229566} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 36 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1879137300 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879137297} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 0.35172415, b: 0, a: 1} _fillOffset: {x: -0.23, y: 0} _fillPathLoops: 0 _fillRotation: 86 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 0.1397059, g: 0.13650371, b: 0.02362673, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0.95 _roundnessBottomLeft: 0.95 _roundnessBottomRight: 0.95 _roundnessPerCorner: 0 _roundnessTopLeft: 0.95 _roundnessTopRight: 0.95 _shapeType: 2 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!4 &1879137301 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1879137297} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.2449999, y: 0.102650285, z: 0} m_LocalScale: {x: 0.06830972, y: 0.114949435, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1747627422} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1883295926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1883295927} - component: {fileID: 1883295929} - component: {fileID: 1883295928} m_Layer: 0 m_Name: Star (16) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1883295927 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883295926} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 4.69, y: 1.46, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1883295928 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883295926} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 327615442} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1883295929 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1883295926} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &1885687301 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1891651207 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1896435881 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1897185953 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1897185954} - component: {fileID: 1897185956} - component: {fileID: 1897185955} m_Layer: 0 m_Name: Window (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1897185954 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897185953} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1897185955 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897185953} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 59938210} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1897185956 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897185953} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1899169456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1899169457} - component: {fileID: 1899169459} - component: {fileID: 1899169458} m_Layer: 0 m_Name: Star (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1899169457 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899169456} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -7.57, y: 3.15, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1899169458 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899169456} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1865838352} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1899169459 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1899169456} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!1 &1900568530 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1900568531} - component: {fileID: 1900568533} - component: {fileID: 1900568532} m_Layer: 0 m_Name: Crater (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1900568531 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900568530} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.425, y: 0.636, z: -0.06039052} m_LocalScale: {x: 0.26724938, y: 0.25353965, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1900568532 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900568530} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1184423402} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1900568533 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1900568530} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1901641306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1901641307} - component: {fileID: 1901641309} - component: {fileID: 1901641308} m_Layer: 0 m_Name: Window (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1901641307 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901641306} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1901641308 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901641306} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 957272923} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1901641309 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1901641306} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1902654670 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1903713488 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1904936971 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1904936972} - component: {fileID: 1904936974} - component: {fileID: 1904936973} m_Layer: 0 m_Name: Window (26) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1904936972 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904936971} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.28216383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1904936973 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904936971} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 363274206} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1904936974 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904936971} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1907762535 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1908990535 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1910130606 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1910518308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1910518309} - component: {fileID: 1910518311} - component: {fileID: 1910518310} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1910518309 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910518308} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1471202405} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1910518310 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910518308} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: 3c2172383277d46b697de74b6df875e5, type: 3} m_FontSize: 42 m_FontStyle: 0 m_BestFit: 1 m_MinSize: 0 m_MaxSize: 42 m_Alignment: 4 m_AlignByGeometry: 1 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: 0 --- !u!222 &1910518311 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910518308} m_CullTransparentMesh: 1 --- !u!1 &1912414570 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1912414571} - component: {fileID: 1912414573} - component: {fileID: 1912414572} m_Layer: 0 m_Name: Ellipse (15) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1912414571 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912414570} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 11.54, y: 0.049999952, z: 0} m_LocalScale: {x: 2.368716, y: 2.483472, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1912414572 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912414570} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 942142802} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1912414573 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1912414570} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1915343484 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1917069761 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1917069762} - component: {fileID: 1917069764} - component: {fileID: 1917069763} m_Layer: 0 m_Name: Crater (10) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1917069762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917069761} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.095, y: 0.726, z: -0.06039052} m_LocalScale: {x: 0.23982853, y: 0.23297386, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1917069763 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917069761} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 81100654} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1917069764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917069761} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1917332100 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1924771225 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1925685202 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1927139308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1927139309} - component: {fileID: 1927139311} - component: {fileID: 1927139310} m_Layer: 0 m_Name: Window (23) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1927139309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927139308} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1927139310 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927139308} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 534484996} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1927139311 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927139308} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1928581509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1928581510} - component: {fileID: 1928581512} - component: {fileID: 1928581511} m_Layer: 0 m_Name: Front Tower m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1928581510 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928581509} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.23, y: -0.98, z: 0} m_LocalScale: {x: 1.2730787, y: 2.793239, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1897185954} - {fileID: 355137102} - {fileID: 170877284} - {fileID: 1800537805} - {fileID: 1852458403} - {fileID: 1544521484} - {fileID: 1017396446} - {fileID: 1303505791} - {fileID: 1779333209} - {fileID: 1478453900} - {fileID: 1182953599} - {fileID: 1251743475} - {fileID: 778606887} - {fileID: 1047286045} - {fileID: 266825858} - {fileID: 1538379333} - {fileID: 226770938} - {fileID: 1332286723} - {fileID: 619125826} - {fileID: 2075322150} - {fileID: 1901641307} - {fileID: 1663232687} - {fileID: 959783327} - {fileID: 263498060} m_Father: {fileID: 689250397} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1928581511 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928581509} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 536151050} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1928581512 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1928581509} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.70285463, g: 0.8743735, b: 0.9191176, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.4619377, g: 0.63522255, b: 0.7058823, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 1.2730787, y: 2.793239, z: 1} --- !u!21 &1932057678 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1932360925 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1932360926} - component: {fileID: 1932360928} - component: {fileID: 1932360927} m_Layer: 0 m_Name: Window (36) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1932360926 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932360925} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.20700003, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 366316086} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1932360927 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932360925} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 670391129} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1932360928 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1932360925} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1936783335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1936783336} - component: {fileID: 1936783338} - component: {fileID: 1936783337} m_Layer: 0 m_Name: Window (32) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1936783336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936783335} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1936783337 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936783335} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1956086896} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1936783338 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1936783335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1947792913 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1947792914} - component: {fileID: 1947792916} - component: {fileID: 1947792915} m_Layer: 0 m_Name: Window (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1947792914 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947792913} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1947792915 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947792913} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 828652220} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1947792916 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1947792913} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1950384828 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1956086896 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1960434579 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1960434581} - component: {fileID: 1960434580} - component: {fileID: 1960434583} - component: {fileID: 1960434584} m_Layer: 5 m_Name: Canvas m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!223 &1960434580 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960434579} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 0 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!224 &1960434581 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960434579} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 310041410} - {fileID: 35328704} - {fileID: 208669717} - {fileID: 1471202405} m_Father: {fileID: 0} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 0} --- !u!114 &1960434583 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960434579} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 1 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0.5 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 0 --- !u!114 &1960434584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1960434579} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 --- !u!21 &1962887730 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1964571581 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1965711989 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1966762528 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1966762529} - component: {fileID: 1966762531} - component: {fileID: 1966762530} m_Layer: 0 m_Name: Window (17) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1966762529 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966762528} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1966762530 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966762528} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 902713098} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1966762531 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1966762528} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1969398515 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1969398516} - component: {fileID: 1969398518} - component: {fileID: 1969398517} m_Layer: 0 m_Name: Window (37) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1969398516 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969398515} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.342, y: 0.27800003, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1969398517 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969398515} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1023078107} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1969398518 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1969398515} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1971981486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1971981487} - component: {fileID: 1971981489} - component: {fileID: 1971981488} m_Layer: 0 m_Name: Window m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1971981487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971981486} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.3570001, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690501569} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1971981488 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971981486} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 363146045} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1971981489 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1971981486} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1977056492 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1977056493} - component: {fileID: 1977056495} - component: {fileID: 1977056494} m_Layer: 0 m_Name: Window (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1977056493 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977056492} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1977056494 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977056492} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1706657319} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1977056495 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977056492} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &1977577540 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1983028349 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1984588181 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1985441687 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &1988905851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1988905852} - component: {fileID: 1988905854} - component: {fileID: 1988905853} m_Layer: 0 m_Name: Window (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1988905852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988905851} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1988905853 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988905851} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 574237301} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1988905854 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1988905851} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &1996409218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1996409219} - component: {fileID: 1996409221} - component: {fileID: 1996409220} m_Layer: 0 m_Name: Star (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1996409219 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996409218} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 7.7, y: 4.53, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1996409220 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996409218} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1015998233} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &1996409221 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1996409218} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &1997614097 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &1999513432 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &2001300305 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &2005303011 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2005303012} - component: {fileID: 2005303014} - component: {fileID: 2005303013} m_Layer: 0 m_Name: Ellipse (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2005303012 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005303011} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -8.38, y: -0.34, z: 0} m_LocalScale: {x: 2.9577174, y: 2.9725072, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2005303013 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005303011} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 276213620} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2005303014 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2005303011} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &2007312253 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2007312254} - component: {fileID: 2007312256} - component: {fileID: 2007312255} m_Layer: 0 m_Name: Window (20) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2007312254 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007312253} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.073359095, y: 0.35816386, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2007312255 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007312253} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 352453441} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2007312256 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2007312253} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &2015802898 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &2018203741 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2018203742} - component: {fileID: 2018203744} - component: {fileID: 2018203743} m_Layer: 0 m_Name: Crater (12) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2018203742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018203741} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.715, y: -0.244, z: -0.06039052} m_LocalScale: {x: 0.26724938, y: 0.25353965, z: 0.3967112} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1862748831} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2018203743 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018203741} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1708922272} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 3 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2018203744 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2018203741} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 0.466} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 2 _gridSize: 0.27 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.07 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &2018402294 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &2021131295 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &2021871303 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2021871304} - component: {fileID: 2021871306} - component: {fileID: 2021871305} m_Layer: 0 m_Name: Window (30) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2021871304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021871303} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36035913, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 738596794} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2021871305 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021871303} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 626086155} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2021871306 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2021871303} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &2027962378 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &2030261813 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &2031850455 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2031850456} - component: {fileID: 2031850458} - component: {fileID: 2031850457} m_Layer: 0 m_Name: Window (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2031850456 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031850455} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2031850457 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031850455} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1006782061} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2031850458 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2031850455} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &2037816713 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &2038518014 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &2038550704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038550705} - component: {fileID: 2038550707} - component: {fileID: 2038550706} m_Layer: 0 m_Name: Window (7) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2038550705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038550704} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.202, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2038550706 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038550704} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1525970786} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2038550707 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038550704} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &2038767512 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2038767513} - component: {fileID: 2038767515} - component: {fileID: 2038767514} m_Layer: 0 m_Name: Ellipse (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2038767513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038767512} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.2, y: -0.3599999, z: 0} m_LocalScale: {x: 2.3018792, y: 2.341486, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 330124494} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2038767514 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038767512} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 185245786} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: -1 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2038767515 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2038767512} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.85380626, g: 0.9761992, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &2039585572 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &2047477452 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &2050622599 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &2051826494 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &2058070370 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &2058205604 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2058205605} - component: {fileID: 2058205607} - component: {fileID: 2058205606} m_Layer: 0 m_Name: Window (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2058205605 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058205604} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.20900021, y: 0.426, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 457999989} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2058205606 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058205604} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1495046221} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2058205607 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2058205604} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &2063881377 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2063881378} - component: {fileID: 2063881380} - component: {fileID: 2063881379} m_Layer: 0 m_Name: Window (35) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2063881378 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063881377} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.36264092, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 201186640} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2063881379 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063881377} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1563785635} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2063881380 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063881377} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &2065843132 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2065843133} - component: {fileID: 2065843135} - component: {fileID: 2065843134} m_Layer: 0 m_Name: Window (8) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2065843133 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065843132} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.065, y: 0.35500002, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 175059488} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2065843134 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065843132} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 667505475} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2065843135 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2065843132} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &2070186717 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2070186718} - component: {fileID: 2070186720} - component: {fileID: 2070186719} m_Layer: 0 m_Name: Ellipse (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2070186718 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070186717} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.76, y: -0.31, z: 0} m_LocalScale: {x: 2.9577174, y: 2.9725072, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2070186719 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070186717} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 226393384} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2070186720 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2070186717} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &2075322149 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2075322150} - component: {fileID: 2075322152} - component: {fileID: 2075322151} m_Layer: 0 m_Name: Window (31) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2075322150 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075322149} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22035933, y: 0.21016383, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1928581510} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2075322151 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075322149} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 782146504} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2075322152 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2075322149} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &2077564147 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077564148} - component: {fileID: 2077564150} - component: {fileID: 2077564149} m_Layer: 0 m_Name: Post m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2077564148 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077564147} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.807, z: 0} m_LocalScale: {x: 0.2, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 133012863} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2077564149 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077564147} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 667459528} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 9 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2077564150 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077564147} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.32352942, g: 0.32352942, b: 0.32352942, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.11764705, g: 0.11764705, b: 0.11764705, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &2077597756 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2077597757} - component: {fileID: 2077597759} - component: {fileID: 2077597758} m_Layer: 0 m_Name: Star (22) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2077597757 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077597756} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.9, y: 6.03, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2077597758 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077597756} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1701228734} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2077597759 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077597756} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &2084272804 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &2089581572 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &2089690210 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2089690211} - component: {fileID: 2089690213} - component: {fileID: 2089690212} m_Layer: 0 m_Name: Ellipse (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2089690211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089690210} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 14, y: 0.12, z: 0} m_LocalScale: {x: 1.9006468, y: 1.8237739, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2089690212 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089690210} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1084558179} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2089690213 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2089690210} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &2091554285 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2091554286} - component: {fileID: 2091554288} - component: {fileID: 2091554287} m_Layer: 0 m_Name: Star (18) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2091554286 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091554285} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.28, y: 2.57, z: -0.01171875} m_LocalScale: {x: 0.34632954, y: 0.34632954, z: 1.7316477} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 719087133} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2091554287 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091554285} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2089581572} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2091554288 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2091554285} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 1, g: 1, b: 1, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 1 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0.03 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 11 _polyVertices: - {x: 0, y: 0.5} - {x: -0.15, y: 0.2} - {x: -0.5, y: 0.16} - {x: -0.23, y: -0.05} - {x: -0.3, y: -0.4} - {x: 0, y: -0.15} - {x: 0.3, y: -0.4} - {x: 0.23, y: -0.05} - {x: 0.5, y: 0.16} - {x: 0.15, y: 0.2} _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 1 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 1 wasConverted: 0 preConvertedScale: {x: 0.011857735, y: 0.021872597, z: 1} --- !u!21 &2108689966 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &2112362965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2112362966} - component: {fileID: 2112362968} - component: {fileID: 2112362967} m_Layer: 0 m_Name: Window (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2112362966 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112362965} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.21464062, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 46292371} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2112362967 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112362965} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 1072626834} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2112362968 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112362965} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &2120004482 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - SIMPLE_ELLIPSE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &2123059196 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &2123599685 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2123599686} - component: {fileID: 2123599688} - component: {fileID: 2123599687} m_Layer: 0 m_Name: Ellipse (9) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2123599686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123599685} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -10.15, y: -0.04, z: 0} m_LocalScale: {x: 1.9404944, y: 2.2115078, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1447892660} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2123599687 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123599685} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2027962378} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 5 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2123599688 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123599685} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0 _endAngle: 360 _fillColor: {r: 0.33924952, g: 0.44117647, b: 0.33088237, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 0.17826036, g: 0.2647059, b: 0.17517301, a: 1} _outlineSize: 0.039 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 0 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!21 &2131900953 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!1 &2134764792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2134764793} - component: {fileID: 2134764795} - component: {fileID: 2134764794} m_Layer: 0 m_Name: Window (14) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2134764793 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134764792} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07064058, y: 0.43416384, z: 0} m_LocalScale: {x: 0.08376908, y: 0.054448877, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1593606702} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2134764794 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134764792} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 603459350} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: c3c34e396a46f4439925b24e67779a5d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!114 &2134764795 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2134764792} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 409a53c2fc720400bb482962c5563548, type: 3} m_Name: m_EditorClassIdentifier: settings: _blur: 0.027 _endAngle: 360 _fillColor: {r: 0.33780277, g: 0.54468435, b: 0.64705884, a: 1} _fillColor2: {r: 1, g: 1, b: 1, a: 1} _fillOffset: {x: 0, y: 0} _fillPathLoops: 0 _fillRotation: 0 _fillScale: {x: 1, y: 1} _fillTexture: {fileID: 0} _fillType: 2 _gradientAxis: 0 _gradientStart: 0 _gradientType: 0 _gridSize: 0.5 _innerCutout: {x: 0, y: 0} _invertArc: 0 _lineSize: 0.1 _obsoleteNumSides: -1 _outlineColor: {r: 1, g: 1, b: 1, a: 1} _outlineSize: 0 _pathSegments: - p0: {x: -0.3, y: 0, z: 0} p1: {x: 0, y: 0, z: 0} p2: {x: 0.3, y: 0, z: 0} _pathThickness: 0.1 _polygonPreset: 0 _polyVertices: [] _roundness: 0 _roundnessBottomLeft: 0 _roundnessBottomRight: 0 _roundnessPerCorner: 0 _roundnessTopLeft: 0 _roundnessTopRight: 0 _shapeType: 2 _startAngle: 0 _triangleOffset: 0.5 _usePolygonMap: 0 wasConverted: 0 preConvertedScale: {x: 0, y: 0, z: 0} --- !u!1 &2139727616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2139727617} m_Layer: 0 m_Name: Building m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2139727617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2139727616} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.51, y: -3.1, z: 0.40297207} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 738596794} - {fileID: 457999989} m_Father: {fileID: 851129685} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!21 &2141808428 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_SOLID_COLOR - RECTANGLE m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!21 &2142712120 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shapes2D Material m_Shader: {fileID: 4800000, guid: 44f74e30da9814584b2fdcdbe799e51a, type: 3} m_ValidKeywords: - FILL_OUTLINE_COLOR - POLYGON_16 - POLYGON_MAP m_InvalidKeywords: - _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _BumpScale: 1 - _ColorMask: 15 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Shapes2D_DstAlpha: 1 - _Shapes2D_DstBlend: 10 - _Shapes2D_SrcAlpha: 1 - _Shapes2D_SrcBlend: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: []