using System; using System.Collections; using System.Collections.Generic; using System.Linq; // CresGarurumon namespace DCGO.CardEffects.AD1 { public class AD1_012 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.ContainsCardName("Garurumon") || targetPermanent.TopCard.EqualsTraits("ADVENTURE"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( level: 5, permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Alliance and Evade if (timing == EffectTiming.OnAllyAttack) { cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: false, card: card, condition: null)); } if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { cardEffects.Add(CardEffectFactory.EvadeSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Shared OP / WD / WA string SharedHashString = "AD1_012_OP_WD_WA"; string SharedEffectName = "You may return 1 lowest level opponent to hand. This and 1 [Greymon] may unsuspend"; string SharedEffectDescription(string tag) => $"[{tag}] [Once Per Turn] You may return 1 of your opponent's lowest level Digimon to the hand. Then, this Digimon and 1 of your Digimon with [Greymon] in its name may unsuspend."; bool SharedCanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleArea(card); bool IsOpponentsLowestLevel(Permanent permanent) => CardEffectCommons.IsMinLevel(permanent, card.Owner.Enemy); bool IsOwnGreymon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.ContainsCardName("Greymon") && permanent.IsSuspended; } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, IsOpponentsLowestLevel)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOpponentsLowestLevel, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Bounce, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 opponent's Digimon to return to hand", "The opponent is selecting 1 Digimon to return to hand"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } string selectPlayerMessage = "Will you unsuspend your digimon?"; string notSelectPlayerMessage = "The opponent is choosing if they will unsuspend."; List> command_SelectCommands = new List>() { new SelectionElement(message: $"Yes", value: true, spriteIndex: 0), new SelectionElement(message: $"No", value: false, spriteIndex: 1), }; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: command_SelectCommands, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); bool unsuspend = GManager.instance.userSelectionManager.SelectedBoolValue; if (unsuspend) { List selectedPermanents = new List() { card.PermanentOfThisCard() }; if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsOwnGreymon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOwnGreymon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Greymon to unsuspend with this card.", "The opponent is selecting 1 Digimon to unsuspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanents.Add(permanent); yield return null; } } yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(selectedPermanents, activateClass).Unsuspend()); } } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card); activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("On Play")); activateClass.SetHashString(SharedHashString); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card); activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("When Digivolving")); activateClass.SetHashString(SharedHashString); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card); activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("When Attacking")); activateClass.SetHashString(SharedHashString); cardEffects.Add(activateClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } } #endregion #region Opponent's Turn if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("You may DNA digivolve. Then you may change the attack target to 1 Digimon.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetHashString("Redirect_AD1_012"); cardEffects.Add(activateClass); string EffectDescription() => "[Opponent's Turn] [Once Per Turn] When one of your opponent's Digimon attacks, 2 of your Digimon may DNA digivolve into [Omnimon Alter-S] in the hand. Then, you may change the attack target to 1 of your Digimon."; bool IsOpponentDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOpponentTurn(card) && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, IsOpponentDigimon); } bool CanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaDigimon(card); bool CanSelectDNACardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.CanPlayJogress(true) && cardSource.EqualsCardName("Omnimon Alter-S"); } bool IsOwnDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); IEnumerator ActivateCoroutine(Hashtable hashtable) { #region DNA digivolve yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DNADigivolvePermanentsIntoHandOrTrashCard( CanSelectDNACardCondition, payCost: true, isHand: true, activateClass )); #endregion #region redirect attack Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOwnDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to change the attack target to.", "The opponent is selecting 1 Digimon to change the attack target to."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender( activateClass, false, selectedPermanent)); } #endregion } } #endregion #region Assembly if (timing == EffectTiming.None) { string cardName1 = "WereGarurumon: Sagittarius Mode"; string cardName2 = "Garurumon"; AddAssemblyConditionClass addAssemblyConditionClass = new AddAssemblyConditionClass(); addAssemblyConditionClass.SetUpICardEffect($"Assembly", CanUseCondition, card); addAssemblyConditionClass.SetUpAddAssemblyConditionClass(getAssemblyCondition: GetAssembly); addAssemblyConditionClass.SetNotShowUI(true); cardEffects.Add(addAssemblyConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } AssemblyCondition GetAssembly(CardSource cardSource) { if (cardSource == card) { AssemblyConditionElement element1 = new AssemblyConditionElement(CanSelectCardCondition1, selectMessage: $"[{cardName1}]", elementCount: 1); AssemblyConditionElement element2 = new AssemblyConditionElement(CanSelectCardCondition2, selectMessage: $"[{cardName2}]", elementCount: 1); bool CanSelectCardCondition1(CardSource cardSource) { return cardSource != null && cardSource.Owner == card.Owner && cardSource.IsDigimon && cardSource.EqualsCardName(cardName1); } bool CanSelectCardCondition2(CardSource cardSource) { return cardSource != null && cardSource.Owner == card.Owner && cardSource.IsDigimon && cardSource.EqualsCardName(cardName2); } AssemblyCondition assemblyCondition = new AssemblyCondition( elements:new List() { element1, element2 }, reduceCost: 4); return assemblyCondition; } return null; } } #endregion #region Your Turn - ESS if (timing == EffectTiming.None) { CanNotSwitchAttackTargetClass canNotSwitchAttackTargetClass = new CanNotSwitchAttackTargetClass(); canNotSwitchAttackTargetClass.SetUpICardEffect("This Digimon's attack target can't be changed.", CanUseCondition, card); canNotSwitchAttackTargetClass.SetUpCanNotSwitchAttackTargetClass(PermanentCondition: PermanentCondition); canNotSwitchAttackTargetClass.SetIsInheritedEffect(true); cardEffects.Add(canNotSwitchAttackTargetClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card); } bool PermanentCondition(Permanent permanent) { return permanent != null && permanent.TopCard && permanent == card.PermanentOfThisCard(); } } #endregion return cardEffects; } } }