using System; using System.Collections; using System.Collections.Generic; using System.Linq; // Matt Ishida & T.K. Takaishi namespace DCGO.CardEffects.AD1 { public class AD1_019 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Start of Your Main Phase if (timing == EffectTiming.OnStartMainPhase) { cardEffects.Add(CardEffectFactory.Gain1MemoryTamerOpponentDigimonEffect(card)); } #endregion #region Your Turn if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new (); activateClass.SetUpICardEffect("By suspending this tamer, you may play 1[ADVENTURE] Digimon for -1 cost per 2 colors on your Tamers.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() => "[Your Turn] When any of your Digimon digivolve into an [ADVENTURE] trait Digimon, by suspending this Tamer, you may play 1 [ADVENTURE] trait card from your hand. For every 2 of your Tamers' colors, reduce this effect's play cost by 1."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, PermanentCondition); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.EqualsTraits("ADVENTURE"); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.CanActivateSuspendCostEffect(card); } bool IsAdventureDigimon(CardSource cardSource, int reduction) { return cardSource.HasPlayCost && cardSource.EqualsTraits("ADVENTURE") && CardEffectCommons.CanPlayAsNewPermanent(cardSource, true, activateClass, fixedCost: Math.Max(0, cardSource.GetCostItself - reduction)); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SuspendPeremanentAndProcessAccordingToResult( new List() { card.PermanentOfThisCard() }, activateClass, SuccessProcess, null)); IEnumerator SuccessProcess(List suspendedPermaments) { List tamerCards = new List(); foreach (Permanent permanent in card.Owner.GetBattleAreaPermanents()) { if (permanent.IsTamer) { tamerCards.Add(permanent.TopCard); } } int reduceCost = Combinations.GetDifferenetColorCardCount(tamerCards) / 2; if (CardEffectCommons.HasMatchConditionOwnersHand(card, cardSource => IsAdventureDigimon(cardSource, reduceCost))) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayByEffect( canTargetCondition: cardSource => IsAdventureDigimon(cardSource, reduceCost), SelectCardEffect.Root.Hand, activateClass, payCost: true, reduceCostTuple: (reduceCost, null) )); } } } } #endregion #region Security if (timing == EffectTiming.SecuritySkill) { cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card)); } #endregion return cardEffects; } } }