using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.AD1 { public class AD1_022 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Start of Your Main Phase if (timing == EffectTiming.OnStartMainPhase) { cardEffects.Add(CardEffectFactory.Gain1MemoryTamerOpponentDigimonEffect(card)); } #endregion #region Your Turn if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new (); activateClass.SetUpICardEffect("By suspending this tamer, 1 of your [ADVENTURE] Digimon may digivolve for -1 per 2 colors on your Tamers.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() => "[Your Turn] When any of your other [ADVENTURE] trait Digimon or Tamers are played, by suspending this Tamer, 1 of your Digimon may digivolve into an [ADVENTURE] trait Digimon in the hand. For every 2 of your Tamers' colors, reduce this effect's digivolution cost by 1."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.IsOwnerTurn(card) && CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition); } bool PermanentCondition(Permanent permanent) { return permanent != card.PermanentOfThisCard() && CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && (permanent.IsDigimon || permanent.IsTamer) && permanent.TopCard.EqualsTraits("ADVENTURE"); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && CardEffectCommons.CanActivateSuspendCostEffect(card); } bool IsAdventureDigimon(CardSource cardSource) { return cardSource.IsDigimon && cardSource.EqualsTraits("ADVENTURE"); } bool IsYourDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass( new List() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsYourDigimon) && CardEffectCommons.HasMatchConditionOwnersHand(card, IsAdventureDigimon)) { List tamerCards = new List(); foreach (Permanent permanent in card.Owner.GetBattleAreaPermanents()) { if (permanent.IsTamer) { tamerCards.Add(permanent.TopCard); } } int reduceCost = Combinations.GetDifferenetColorCardCount(tamerCards) / 2; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsYourDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to digivolve.", "The opponent is selecting 1 Digimon to digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( permanent, IsAdventureDigimon, payCost: true, reduceCostTuple: (reduceCost, null), fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: true, activateClass, successProcess: null )); } } } } #endregion #region Security if (timing == EffectTiming.SecuritySkill) { cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card)); } #endregion return cardEffects; } } }