using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class BT1_109 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] For the turn, the next time you would digivolve one of your green Digimon from level 5 to level 6, decrease the digivolution cost by 4."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); yield return new WaitForSeconds(0.2f); ChangeCostClass changeCostClass = new ChangeCostClass(); Func getCardEffect = GetCardEffect; changeCostClass.SetUpICardEffect("Digivolution Cost -4", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); CardEffectCommons.AddEffectToPlayer(effectDuration: EffectDuration.UntilEachTurnEnd, card: card, cardEffect: null, timing: EffectTiming.None, getCardEffect: getCardEffect); ActivateClass activateClass1 = new ActivateClass(); Func getCardEffect1 = GetCardEffect1; activateClass1.SetUpICardEffect("Remove Effect", CanUseCondition1, card); activateClass1.SetUpActivateClass(null, ActivateCoroutine1, -1, false, ""); activateClass1.SetIsBackgroundProcess(true); CardEffectCommons.AddEffectToPlayer(effectDuration: EffectDuration.UntilEachTurnEnd, card: card, cardEffect: null, timing: EffectTiming.None, getCardEffect: getCardEffect1); bool CanUseCondition1(Hashtable hashtable) { return true; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= 4; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents != null) { if (targetPermanents.Count(PermanentCondition) >= 1) { return true; } } return false; } bool PermanentCondition(Permanent targetPermanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(targetPermanent, card)) { if (targetPermanent.TopCard.CardColors.Contains(CardColor.Green)) { if (targetPermanent.Level == 5 && targetPermanent.TopCard.HasLevel) { return true; } } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource.Level == 6) { if (cardSource.HasLevel) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } ICardEffect GetCardEffect(EffectTiming _timing) { return changeCostClass; } IEnumerator ActivateCoroutine1(Hashtable _hashtable1) { if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve( hashtable: _hashtable1, permanentCondition: PermanentCondition, cardCondition: CardSourceCondition)) { card.Owner.UntilEachTurnEndEffects.Remove(getCardEffect); card.Owner.UntilEachTurnEndEffects.Remove(getCardEffect1); yield return null; } } ICardEffect GetCardEffect1(EffectTiming _timing) { if (_timing == EffectTiming.AfterPayCost) { return activateClass1; } return null; } } } return cardEffects; } }