using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; public class BT1_025 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("This Digimon gains Security Attack +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] This Digimon gains (This Digimon checks 1 additional security card) for the turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack( targetPermanent: card.PermanentOfThisCard(), changeValue: 1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } if (timing == EffectTiming.None) { DisableEffectClass invalidationClass = new DisableEffectClass(); invalidationClass.SetUpICardEffect("Ignore Security Effect", CanUseCondition, card); invalidationClass.SetUpDisableEffectClass(DisableCondition: InvalidateCondition); cardEffects.Add(invalidationClass); bool CanUseCondition(Hashtable hashtable) { return true; } bool InvalidateCondition(ICardEffect cardEffect) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (cardEffect.EffectSourceCard.IsOption) { if (cardEffect.IsSecurityEffect) { if (GManager.instance.attackProcess.AttackingPermanent == card.PermanentOfThisCard()) { return true; } } } } } } } return false; } } return cardEffects; } }