using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; namespace DCGO.CardEffects.BT10 { public class BT10_021 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Return a [MetalGreymon] from trash to hand or play [Kiriha Aonuma] from hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] If you have a [Kiriha Aonuma] in play, you may return 1 [MetalGreymon] from your trash to your hand. If you don't have a [Kiriha Aonuma] in play, you may play 1 [Kiriha Aonuma] from your hand without paying its memory cost."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.CardNames.Contains("Kiriha Aonuma") || cardSource.CardNames.Contains("KirihaAonuma")) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { return true; } } return false; } bool CanSelectCardCondition1(CardSource cardSource) { return cardSource.CardNames.Contains("MetalGreymon"); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.GetBattleAreaPermanents().Count((permanent) => permanent.TopCard.CardNames.Contains("Kiriha Aonuma") || permanent.TopCard.CardNames.Contains("KirihaAonuma")) == 0) { if (card.Owner.HandCards.Count >= 1) { return true; } } else { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1)) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.GetBattleAreaPermanents().Count((permanent) => permanent.TopCard.CardNames.Contains("Kiriha Aonuma") || permanent.TopCard.CardNames.Contains("KirihaAonuma")) == 0) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { List selectedCards = new List(); int maxCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } else { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1)) { int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardCondition1)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: null, message: "Select 1 card to add to your hand.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.AddHand, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } } } } if (timing == EffectTiming.OnDestroyedAnyone) { cardEffects.Add(CardEffectFactory.SaveEffect(card: card)); } if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Opponent's 1 Digimon can't attack and block", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Can'tAttackBlock_BT10_021"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking][Once Per Turn] If this Digimon has [Blue Flare] in its traits and your opponent has 2 or more Digimon in play, 1 of your opponent's Digimon can't attack or block until the end of your opponent's turn."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("Blue Flare") || card.PermanentOfThisCard().TopCard.CardTraits.Contains("BlueFlare")) { if (card.Owner.Enemy.GetBattleAreaDigimons().Count >= 2) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotAttack(targetPermanent: selectedPermanent, defenderCondition: null, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't Attack")); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotBlock(targetPermanent: selectedPermanent, attackerCondition: null, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't Block")); } } } } return cardEffects; } } }