using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; using Photon; using System; using Photon.Pun; namespace DCGO.CardEffects.BT10 { public class BT10_011 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.ContainsCardName("Gammamon") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } if (timing == EffectTiming.OnTappedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DP +2000 and gain Security Attack +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("DP+2000_BT10_011"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn][Once Per Turn] When one of your Tamers becomes suspended, this Digimon gets +2000 DP for the turn. Then, if this Digimon has 12000 DP or more, it gains for the turn. (This Digimon checks 1 additional security card.)"; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (permanent.IsTamer) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: card.PermanentOfThisCard(), changeValue: 2000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); if (card.PermanentOfThisCard().DP >= 12000) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(targetPermanent: card.PermanentOfThisCard(), changeValue: 1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } if (timing == EffectTiming.None) { AddSkillClass addSkillClass = new AddSkillClass(); addSkillClass.SetUpICardEffect("This Digimon gains all effects of [Gammamon] in digivolution cards", CanUseCondition, card); addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects); cardEffects.Add(addSkillClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool PermanentCondition(Permanent permanent) { return permanent == card.PermanentOfThisCard(); } bool CardSourceCondition(CardSource cardSource) { if (PermanentCondition(cardSource.PermanentOfThisCard())) { if (cardSource == cardSource.PermanentOfThisCard().TopCard) { return true; } } return false; } List GetEffects(CardSource cardSource, List cardEffects, EffectTiming _timing) { if (CardSourceCondition(cardSource)) { foreach (CardSource cardSource1 in cardSource.PermanentOfThisCard().DigivolutionCards) { if (cardSource1.ContainsCardName("Gammamon")) { foreach (ICardEffect cardEffect in cardSource1.cEntity_EffectController.GetCardEffects_ExceptAddedEffects(_timing, card)) { if (!cardEffect.IsSecurityEffect && !cardEffect.IsInheritedEffect) { cardEffects.Add(cardEffect); } } } } } return cardEffects; } } if (timing == EffectTiming.None) { AddSkillClass addSkillClass = new AddSkillClass(); addSkillClass.SetUpICardEffect("This Digimon gains all effects of [Gammamon] in digivolution cards", CanUseCondition, card); addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects); addSkillClass.SetIsInheritedEffect(true); cardEffects.Add(addSkillClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool PermanentCondition(Permanent permanent) { return permanent == card.PermanentOfThisCard(); } bool CardSourceCondition(CardSource cardSource) { if (PermanentCondition(cardSource.PermanentOfThisCard())) { if (cardSource == cardSource.PermanentOfThisCard().TopCard) { return true; } } return false; } List GetEffects(CardSource cardSource, List cardEffects, EffectTiming _timing) { if (CardSourceCondition(cardSource)) { foreach (CardSource cardSource1 in cardSource.PermanentOfThisCard().DigivolutionCards) { if (cardSource1.ContainsCardName("Gammamon")) { foreach (ICardEffect cardEffect in cardSource1.cEntity_EffectController.GetCardEffects_ExceptAddedEffects(_timing, card)) { if (!cardEffect.IsSecurityEffect && !cardEffect.IsInheritedEffect) { cardEffects.Add(cardEffect); } } } } } return cardEffects; } } return cardEffects; } } }