using System.Collections.Generic; namespace DCGO.CardEffects.BT11 { public class BT11_078 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnDestroyedAnyone) { cardEffects.Add(CardEffectFactory.RetaliationSelfEffect(isInheritedEffect: false, card: card, condition: null)); } if (timing == EffectTiming.None) { bool Condition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.HasRetaliation) { return true; } } return false; } cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect( permanentCondition: PermanentCondition, changeValue: 2000, isInheritedEffect: false, card: card, condition: Condition, effectName: () => "Your Digimon with Retaliation gain DP +2000")); } return cardEffects; } } }