using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT11 { public class BT11_087 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 4 cards from deck top and return cards from trash to hand and under Tamer", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Trash the top 4 cards of your deck. Then, add up to 2 cards with [Bagra Army] in one of their traits from your trash to your hand, and place up to 2 Digimon cards with [Bagra Army] in their traits from your trash under 1 of your Tamers."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.CardTraits.Contains("Bagra Army")) { return true; } if (cardSource.CardTraits.Contains("BagraArmy")) { return true; } return false; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (permanent.IsTamer) { if (!permanent.IsToken) { return true; } } } return false; } bool CanSelectCardCondition1(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.CardTraits.Contains("Bagra Army")) { return true; } if (cardSource.CardTraits.Contains("BagraArmy")) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(4, card.Owner, activateClass).AddTrashCardsFromLibraryTop()); if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { int maxCount = Math.Min(2, card.Owner.TrashCards.Count(CanSelectCardCondition)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => false, selectCardCoroutine: null, afterSelectCardCoroutine: null, message: "Select up to 2 cards with [Bagra Army] in its traits to add to your hand.", maxCount: maxCount, canEndNotMax: true, isShowOpponent: true, mode: SelectCardEffect.Mode.AddHand, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); bool CanEndSelectCondition(List cardSources) { if (CardEffectCommons.HasNoElement(cardSources)) { return false; } return true; } } if (card.Owner.GetBattleAreaPermanents().Count(CanSelectPermanentCondition) >= 1) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1)) { List selectedCards = new List(); List digivolutionCards = new List(); int maxCount = Math.Min(2, card.Owner.TrashCards.Count(CanSelectCardCondition1)); if (maxCount == 1) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 Digimon card with [Bagra Army] in its traits from trash.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 Digimon card with [Bagra Army] in its traits from trash.", "The opponent is selecting 1 Digimon card with [Bagra Army] in its traits from trash."); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } } else if (maxCount == 2) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select up to 2 Digimon cards with [Bagra Army] in its traits from trash\n(cards will be placed so that cards with lower numbers are on top).", maxCount: maxCount, canEndNotMax: true, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select up to 2 Digimon cards with [Bagra Army] in its traits from trash.", "The opponent is selecting up to 2 Digimon cards with [Bagra Army] in its traits from trash."); yield return StartCoroutine(selectCardEffect.Activate()); bool CanEndSelectCondition(List cardSources) { if (CardEffectCommons.HasNoElement(cardSources)) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } } if (selectedCards.Count >= 1) { foreach (CardSource cardSource in selectedCards) { digivolutionCards.Add(cardSource); } if (digivolutionCards.Count >= 1) { maxCount = 1; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage($"Select 1 Tamer that will get digivolution cards from trash.", $"The opponent is selecting 1 Tamer that will get a digivolution cards from trash."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(digivolutionCards, activateClass)); } } } } } } } } if (timing == EffectTiming.OnMove) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("The moved Digimon gets \"[When Attacking] Lose 3 memory.\"", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Opponent's Turn] When your opponent moves a Digimon from their breeding area, by trashing 1 of this Digimon's digivolution cards, that Digimon gains \"[When Attacking] Lose 3 memory\" for the turn."; } bool CanSelectCardCondition(CardSource cardSource) { return !cardSource.CanNotTrashFromDigivolutionCards(activateClass); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOpponentTurn(card)) { if (CardEffectCommons.CanTriggerOnMove(hashtable, PermanentCondition)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool trashed = false; List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 digivolution card to discard.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: card.PermanentOfThisCard().DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: null); selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to discard.", "The opponent is selecting 1 digivolution card to discard."); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(card.PermanentOfThisCard(), selectedCards, activateClass).TrashDigivolutionCards()); trashed = true; } if (trashed) { Permanent selectedPermanent = CardEffectCommons.GetMovedPermanentFromHashtable(_hashtable); if (selectedPermanent != null) { ActivateClass activateClass1 = new ActivateClass(); activateClass1.SetUpICardEffect("Memory -3", CanUseCondition1, selectedPermanent.TopCard); activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1()); activateClass1.SetEffectSourcePermanent(selectedPermanent); selectedPermanent.UntilEachTurnEndEffects.Add(GetCardEffect); selectedPermanent.UntilEachTurnEndEffects.Add(GetDetailEffect); yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(selectedPermanent)); string EffectDiscription1() { return "[When Attacking] Lose 3 memory."; } bool CanUseCondition1(Hashtable hashtable1) { if (selectedPermanent.TopCard != null) { if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent)) { if (GManager.instance.attackProcess.AttackingPermanent == selectedPermanent) { return true; } } } return false; } bool CanActivateCondition1(Hashtable hashtable1) { if (selectedPermanent.TopCard != null) { if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent)) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } } return false; } IEnumerator ActivateCoroutine1(Hashtable _hashtable1) { if (selectedPermanent.TopCard != null) { if (selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent)) { yield return ContinuousController.instance.StartCoroutine(selectedPermanent.TopCard.Owner.AddMemory(-3, activateClass1)); } } } ICardEffect GetCardEffect(EffectTiming _timing) { if (_timing == EffectTiming.OnAllyAttack) { return activateClass1; } return null; } ICardEffect GetDetailEffect(EffectTiming timing) { if (timing == EffectTiming.None) { return PermanentEffectFactory.AddDetailClass(selectedPermanent, "[When Attacking] Lose 3 Memory", true, activateClass); } return null; } } } } } return cardEffects; } } }