using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT12 { public class BT12_028 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass(); addJogressConditionClass.SetUpICardEffect($"DNA Digivolution", CanUseCondition, card); addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress); addJogressConditionClass.SetNotShowUI(true); cardEffects.Add(addJogressConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } JogressCondition GetJogress(CardSource cardSource) { if (cardSource == card) { bool PermanentCondition1(Permanent permanent) => permanent.TopCard.CardColors.Contains(CardColor.Blue) && permanent.Levels_ForJogress(card).Contains(4); bool PermanentCondition2(Permanent permanent) => permanent.TopCard.CardColors.Contains(CardColor.Green) && permanent.Levels_ForJogress(card).Contains(4); JogressConditionElement[] elements = new JogressConditionElement[] { new JogressConditionElement(PermanentCondition1, "a level 4 blue Digimon"), new JogressConditionElement(PermanentCondition2, "a level 4 green Digimon"), }; JogressCondition jogressCondition = new JogressCondition(elements, 0); return jogressCondition; } return null; } } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash digivolution cards and opponent's Digimon can't attack", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Trash the top 3 digivolution cards of all of your opponent's Digimon. Then, when DNA digivolving, 2 of your opponent's Digimon with no digivolution cards in play can't attack until the end of your opponent's turn."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.DigivolutionCards.Count((cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(activateClass)) >= 1) { if (!permanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } } return false; } bool CanSelectPermanentCondition1(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.HasNoDigivolutionCards) { if (permanent.CanSelectBySkill(activateClass)) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } if (CardEffectCommons.IsJogress(hashtable)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { foreach (Permanent selectedPermanent in card.Owner.Enemy.GetBattleAreaDigimons()) { if (CanSelectPermanentCondition(selectedPermanent)) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: selectedPermanent, trashCount: 3, isFromTop: true, activateClass: activateClass)); } } if (CardEffectCommons.IsJogress(_hashtable)) { int maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select Digimon that will get effects.", "The opponent is selecting Digimon that will get effects."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotAttack(targetPermanent: selectedPermanent, defenderCondition: null, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't Attack")); } } } } if (timing == EffectTiming.OnEndAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Attack] If this Digimon has [Imperialdramon] in its name or a [Free] trait, gain 1 memory."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnEndAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().TopCard.ContainsCardName("Imperialdramon")) { return true; } if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("Free")) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } return cardEffects; } } }