using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT12 { public class BT12_105 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] Until the end of your opponent's turn, 1 of your opponent's Digimon gains \"[On Deletion] Trash the top card of your security stack.\" Then, if you have a blue Digimon in play, you may play 1 green level 4 or lower Digimon card with a [Free] trait from your hand without paying its cost."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanSelectPermanentCondition1(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.CardColors.Contains(CardColor.Blue)) { return true; } } return false; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.IsDigimon) { if (cardSource.Owner == card.Owner) { if (cardSource.HasCardColor(CardColor.Green)) { if (cardSource.Level <= 4) { if (cardSource.CardTraits.Contains("Free")) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.HasLevel) { return true; } } } } } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = 1; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { CardSource _topCard = selectedPermanent.TopCard; ActivateClass activateClass1 = new ActivateClass(); activateClass1.SetUpICardEffect("Trash the top card of your security", CanUseCondition1, selectedPermanent.TopCard); activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1()); activateClass1.SetEffectSourcePermanent(selectedPermanent); CardEffectCommons.AddEffectToPermanent(targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, card: card, cardEffect: activateClass1, timing: EffectTiming.OnDestroyedAnyone); if (!permanent.TopCard.CanNotBeAffected(activateClass)) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(selectedPermanent)); } string EffectDiscription1() { return "[On Deletion] Trash the top card of your security stack."; } bool CanUseCondition1(Hashtable hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable1, (permanent) => permanent == selectedPermanent, activateClass)) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } } return false; } bool CanActivateCondition1(Hashtable hashtable1) { if (CardEffectCommons.IsTopCardInTrashOnDeletion(hashtable1)) { if (_topCard.Owner.SecurityCards.Count >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine1(Hashtable _hashtable1) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: _topCard.Owner, destroySecurityCount: 1, cardEffect: activateClass1, fromTop: true).DestroySecurity()); } } } } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { List selectedCards = new List(); int maxCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } } } if (timing == EffectTiming.SecuritySkill) { CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"Opponent's 1 Digimon gets effect and play 1 Digimon from hand"); } return cardEffects; } } }