using System; using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.BT13 { public class BT13_077 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("This Digimon becomes immune to opponent's effects", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Until the end of your opponent's turn, this Digimon isn't affected by the effects of your opponent's Digimon."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent selectedPermanent = card.PermanentOfThisCard(); if (selectedPermanent != null) { CanNotAffectedClass canNotAffectedClass = new CanNotAffectedClass(); canNotAffectedClass.SetUpICardEffect("Isn't affected by opponent's Digimon's effect", CanUseCondition1, card); canNotAffectedClass.SetUpCanNotAffectedClass(CardCondition: CardCondition, SkillCondition: SkillCondition); selectedPermanent.UntilOpponentTurnEndEffects.Add((_timing) => canNotAffectedClass); yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateBuffEffect(selectedPermanent)); bool CanUseCondition1(Hashtable hashtable) { return CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent); } bool CardCondition(CardSource cardSource) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (cardSource == selectedPermanent.TopCard) { return true; } } return false; } bool SkillCondition(ICardEffect cardEffect) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (cardEffect.EffectSourceCard.Owner == card.Owner.Enemy) { if (cardEffect.IsDigimonEffect) { return true; } } } } return false; } } } } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("This Digimon becomes immune to opponent's effects", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Until the end of your opponent's turn, this Digimon isn't affected by the effects of your opponent's Digimon."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent selectedPermanent = card.PermanentOfThisCard(); if (selectedPermanent != null) { CanNotAffectedClass canNotAffectedClass = new CanNotAffectedClass(); canNotAffectedClass.SetUpICardEffect("Isn't affected by opponent's Digimon's effect", CanUseCondition1, card); canNotAffectedClass.SetUpCanNotAffectedClass(CardCondition: CardCondition, SkillCondition: SkillCondition); selectedPermanent.UntilOpponentTurnEndEffects.Add((_timing) => canNotAffectedClass); yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateBuffEffect(selectedPermanent)); bool CanUseCondition1(Hashtable hashtable) { return CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent); } bool CardCondition(CardSource cardSource) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent)) { if (cardSource == selectedPermanent.TopCard) { return true; } } return false; } bool SkillCondition(ICardEffect cardEffect) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (cardEffect.EffectSourceCard.Owner == card.Owner.Enemy) { if (cardEffect.IsDigimonEffect) { return true; } } } } return false; } } } } if (timing == EffectTiming.OnEndTurn) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Opponent's 1 Digimon attacks", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Opponent's Turn] Choose 1 of your opponent's Digimon. Your opponent attacks with the chosen Digimon."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOpponentTurn(card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { if (!GManager.instance.attackProcess.IsAttacking) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent selectedPermanent = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will attack.", "The opponent is selecting 1 Digimon that will attack."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(selectedPermanent, card)) { if (selectedPermanent.CanAttack(activateClass)) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: selectedPermanent, canAttackPlayerCondition: () => true, defenderCondition: (permanent) => true, cardEffect: activateClass); selectAttackEffect.SetCanNotSelectNotAttack(); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate()); } } } } return cardEffects; } } }