using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT13 { public class BT13_055 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnDeclaration) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Your 1 [Angoramon] digivolves into this card", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Hand][Main] If you have [Ruli Tsukiyono], by placing 1 [SymbareAngoramon] from your hand as 1 of your [Angoramon]'s bottom digivolution card, that Digimon digivolves into this card for a digivolution cost of 3, ignoring digivolution requirements."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.CardNames.Contains("SymbareAngoramon")) { if (cardSource.Owner == card.Owner) { return true; } } } return false; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (permanent.TopCard.CardNames.Contains("Angoramon")) { if (!permanent.IsToken) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (card.Owner.HandCards.Contains(card)) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.TopCard.CardNames.Contains("Ruli Tsukiyono") || permanent.TopCard.CardNames.Contains("RuliTsukiyono"))) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { return true; } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.HandCards.Contains(card)) { bool added = false; Permanent selectedPermanent = null; if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { CardSource selectedCard = null; int maxCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to place at the bottom of digivolution cards.", "The opponent is selecting 1 card to place at the bottom of digivolution cards."); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) { maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 [Angoramon] that will get a digivolution card.", "The opponent is selecting 1 [Angoramon] that will get a digivolution card."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(new List() { selectedCard }, activateClass)); added = true; } } } } } if (added) { if (selectedPermanent != null) { if (card.Owner.HandCards.Contains(card)) { #region ignore digivolution requirement AddDigivolutionRequirementClass addEvolutionConditionClass = new AddDigivolutionRequirementClass(); addEvolutionConditionClass.SetUpICardEffect("Ignore Digivolution requirements", CanUseCondition1, card); addEvolutionConditionClass.SetUpAddDigivolutionRequirementClass(getEvoCost: GetEvoCost); Func getCardEffect = GetCardEffect; card.Owner.UntilCalculateFixedCostEffect.Add(getCardEffect); ICardEffect GetCardEffect(EffectTiming _timing) { if (_timing == EffectTiming.None) { return addEvolutionConditionClass; } return null; } bool CanUseCondition1(Hashtable hashtable) { return true; } int GetEvoCost(Permanent permanent, CardSource cardSource, CardEffectCommons.IgnoreRequirement ignore, bool checkAvailability) { if (card.Owner.CanIgnoreDigivolutionRequirement(permanent, cardSource)) { if (CardSourceCondition(cardSource) && PermanentCondition(permanent)) { return 3; } } return -1; } bool PermanentCondition(Permanent targetPermanent) { return targetPermanent == selectedPermanent; } bool CardSourceCondition(CardSource cardSource) { return cardSource == card; } #endregion if (card.CanPlayCardTargetFrame(selectedPermanent.PermanentFrame, true, activateClass)) { yield return ContinuousController.instance.StartCoroutine(new PlayCardClass( cardSources: new List() { card }, hashtable: CardEffectCommons.CardEffectHashtable(activateClass), payCost: true, targetPermanent: selectedPermanent, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true).PlayCard()); } #region release effect card.Owner.UntilCalculateFixedCostEffect.Remove(getCardEffect); #endregion } } } } } } if (timing == EffectTiming.OnEndBattle) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash the top card of opponent's security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("TrashSecurity_BT13_055"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn][Once Per Turn] When this Digimon deletes an opponent's Digimon in battle, trash the top card of your opponent's security stack."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card); bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card); if (CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable, winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.Enemy.SecurityCards.Count >= 1) { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } return cardEffects; } } }