using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.BT13 { public class BT13_020 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { AddBurstDigivolutionConditionClass addBurstDigivolutionConditionClass = new AddBurstDigivolutionConditionClass(); addBurstDigivolutionConditionClass.SetUpICardEffect($"Burst Digivolution", CanUseCondition, card); addBurstDigivolutionConditionClass.SetUpAddBurstDigivolutionConditionClass(getBurstDigivolutionCondition: GetBurstDigivolution); addBurstDigivolutionConditionClass.SetNotShowUI(true); cardEffects.Add(addBurstDigivolutionConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } BurstDigivolutionCondition GetBurstDigivolution(CardSource cardSource) { if (cardSource == card) { bool tamerCondition(Permanent permanent) { if (permanent != null) { if (permanent.TopCard != null) { if (permanent.TopCard.Owner == card.Owner) { if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent)) { if (!permanent.CannotReturnToHand(null)) { if (permanent.TopCard.CardNames.Contains("Marcus Damon")) { return true; } if (permanent.TopCard.CardNames.Contains("MarcusDamon")) { return true; } } } } } } return false; } bool digimonCondition(Permanent permanent) { if (permanent != null) { if (permanent.TopCard != null) { if (permanent.TopCard.Owner == card.Owner) { if (permanent.TopCard.Owner.GetFieldPermanents().Contains(permanent)) { if (!card.CanNotEvolve(permanent)) { if (permanent.TopCard.CardNames.Contains("ShineGreymon")) { return true; } } } } } } return false; } BurstDigivolutionCondition burstDigivolutionCondition = new BurstDigivolutionCondition( tamerCondition: tamerCondition, selectTamerMessage: "1 [Marcus Damon]", digimonCondition: digimonCondition, selectDigimonMessage: "1 [ShineGreymon]", cost: 0); return burstDigivolutionCondition; } return null; } } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Marcus Damon] from hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] You may play 1 [Marcus Damon] from your hand without paying the cost. For the turn, the Tamer played by this effect is also treated as a 12000 DP Digimon, can't digivolve, and gains ."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.CardNames.Contains("Marcus Damon") || cardSource.CardNames.Contains("MarcusDamon")) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.HandCards.Count >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { List selectedCards = new List(); int maxCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { CardSource selectedCard = selectedCards[0]; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); if (CardEffectCommons.IsExistOnBattleArea(selectedCard)) { Permanent selectedPermanent = selectedCard.PermanentOfThisCard(); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.BecomeDigimonThatCantDigivolve( targetPermanent: selectedPermanent, DP: 12000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRush( targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } } if (timing == EffectTiming.OnTappedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash the top card of opponent's security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("TrashSecurity_BT13_020"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn][Once Per Turn] When one of your Tamers becomes suspended, trash the top card of your opponent's security stack."; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (permanent.IsTamer) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } return cardEffects; } } }